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Patch 0.8.1 - New mission, new music, and numerous fixes
- Added standalone mission Firefight with semi-molten asteroids - Increased attack-distance on both 120mm flak and missile turrets - Halved missile capacity in Phantoms - Turret-placement on OBA freighters have changed - Added broken statues as visual clues to Dante Guerrillas mission - Re-balancing on most missions
- Planet and moon appearance greatly improved - Added blood splatter to dead pilots - Asteroid-fragments now vary more in scale - Glowing metal fragments are now scaled properly - Reduced some select 4k textures to 2k
- Dead pilots now move with more mass
- Added new track "Rust and Concrete" to Minesweeper mission - Added new track "Into the Jungle" for Firefight mission
- Joystick-throttle no longer reverses ship - Added option in Controls menu to bypass joystick-button mappings
- Medic rearm-charge is now shown on the HUD as a greenish circle - Added several more resolution-options
- Initial comms can now be heard no matter how long the player waits to select a ship - Selecting nearest enemy no longer selects frigates and outposts - Fixed issue with Intercepors sometimes shooting themselves with their 20mm gun - Fixed win-condition that allowed the Deliverance mission to be passed by just destroying the frigate
[ 2017-06-08 00:50:17 CET ] [ Original post ]
Gameplay
- Added standalone mission Firefight with semi-molten asteroids - Increased attack-distance on both 120mm flak and missile turrets - Halved missile capacity in Phantoms - Turret-placement on OBA freighters have changed - Added broken statues as visual clues to Dante Guerrillas mission - Re-balancing on most missions
Visuals
- Planet and moon appearance greatly improved - Added blood splatter to dead pilots - Asteroid-fragments now vary more in scale - Glowing metal fragments are now scaled properly - Reduced some select 4k textures to 2k
Physics
- Dead pilots now move with more mass
Audio
- Added new track "Rust and Concrete" to Minesweeper mission - Added new track "Into the Jungle" for Firefight mission
Input
- Joystick-throttle no longer reverses ship - Added option in Controls menu to bypass joystick-button mappings
UI
- Medic rearm-charge is now shown on the HUD as a greenish circle - Added several more resolution-options
Bugs
- Initial comms can now be heard no matter how long the player waits to select a ship - Selecting nearest enemy no longer selects frigates and outposts - Fixed issue with Intercepors sometimes shooting themselves with their 20mm gun - Fixed win-condition that allowed the Deliverance mission to be passed by just destroying the frigate
[ 2017-06-08 00:50:17 CET ] [ Original post ]
ASTROKILL
Doomsday Games
Developer
Doomsday Games
Publisher
2016-05-27
Release
Game News Posts:
45
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(45 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
- ASTROKILL Linux Depot [4.45 G]
A modern space shooter and combat sim
Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights. Wage war flying for either the sprawling Dominion of Man or the rebellious Outer Belt Alliance!Full-featured space combat
- True 6DoF flight-controls via directional thrusters
- All spacecraft and projectiles obey real-world laws of physics
- Kinetic projectiles deal damage proportional to their relative speed
- Unique shields use anti-gravity to repel projectiles
- Clever and convincing AI with a range of skill-levels
- Fully customizable controls: mouse, keyboard, gamepad, and joystick
Ballistic warfare in zero-G
In the world of ASTROKILL, kinetic weapons dominate the battlefield. Deliver destruction with machine guns, flak cannons, homing missiles and rail guns. You will wipe out entire squads and bring down frigates in glorious explosions. But, be wary of camping interceptors, homing space-mines, and ace-pilots. To succeed in this unforgiving zero-G battlefield, you must master your ship and its weapons. You will blow away spaceships with machine guns, flak cannons, homing missiles, and rail guns.Fly smart, fly hard
To survive, you will master your spacecraft and strategically manage your squad. Command squad-members to guard areas or strictly hold positions. By flying as a medic, you will repair and rearm your fellow wingmen. Protect yourself from enemy fire with anti-gravity. Use asteroids and debris as concealment from enemy-detection. Support friendly capital-ships as they reign down hellfire on enemy-positions. And, above all us, out-maneuver and outgun all who cross your path.MINIMAL SETUP
- OS: Linux or SteamOS
- Processor: 2.8 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 660 or AMD Radeon HD 6800
- Storage: 5 GB available space
- OS: Linux or SteamOS
- Processor: 3.2 GHzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GeForce GTX 1050 or AMD Radeon RX 460
- Storage: 5 GB available space
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