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Patch 0.8.3 - New mission, new outpost, exploding frigates, and many other changes
- Added new standalone mission Menace - Frigates are now fully destructible in many missions - Increased muzzle-velocity on most projectiles - Homing missiles are more damaging to fighters - Slowed acceleration on all frigates - Increased turret-count on OBA-freighters - Loosened up fighter and gunship controls - Created new OBA-outpost (currently visible in OBA-tutorial)
- Improved materials on the Ishtar - Improved materials on all OBA frigates - Ishtar now more visible in Deliverance mission - Added small/medium asteroids to most missions
- Muzzle sfx (and others) now properly vary slightly in volume and pitch - Added gyro sound-effect to cockpit (heard when rotation rate changes)
- Removed duplicated code among all spaceships - Optimized joystick-polling
- Fixed bug causing faster projectile-movement to cause less damage (not more) - Fixed problem with AI refusing to form on spawned frigates - Fixed problem with AI occasionally attacking targets with no LOS - Fixed issue that caused erroneous detections in some rare cases - Fixed issue with being unable to roll fighter with oribiting-camera locked
[ 2017-07-10 09:22:58 CET ] [ Original post ]
Gameplay
- Added new standalone mission Menace - Frigates are now fully destructible in many missions - Increased muzzle-velocity on most projectiles - Homing missiles are more damaging to fighters - Slowed acceleration on all frigates - Increased turret-count on OBA-freighters - Loosened up fighter and gunship controls - Created new OBA-outpost (currently visible in OBA-tutorial)
Visuals
- Improved materials on the Ishtar - Improved materials on all OBA frigates - Ishtar now more visible in Deliverance mission - Added small/medium asteroids to most missions
Audio
- Muzzle sfx (and others) now properly vary slightly in volume and pitch - Added gyro sound-effect to cockpit (heard when rotation rate changes)
Core
- Removed duplicated code among all spaceships - Optimized joystick-polling
Bugs
- Fixed bug causing faster projectile-movement to cause less damage (not more) - Fixed problem with AI refusing to form on spawned frigates - Fixed problem with AI occasionally attacking targets with no LOS - Fixed issue that caused erroneous detections in some rare cases - Fixed issue with being unable to roll fighter with oribiting-camera locked
[ 2017-07-10 09:22:58 CET ] [ Original post ]
ASTROKILL
Doomsday Games
Developer
Doomsday Games
Publisher
2016-05-27
Release
Game News Posts:
45
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(45 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
- ASTROKILL Linux Depot [4.45 G]
A modern space shooter and combat sim
Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights. Wage war flying for either the sprawling Dominion of Man or the rebellious Outer Belt Alliance!Full-featured space combat
- True 6DoF flight-controls via directional thrusters
- All spacecraft and projectiles obey real-world laws of physics
- Kinetic projectiles deal damage proportional to their relative speed
- Unique shields use anti-gravity to repel projectiles
- Clever and convincing AI with a range of skill-levels
- Fully customizable controls: mouse, keyboard, gamepad, and joystick
Ballistic warfare in zero-G
In the world of ASTROKILL, kinetic weapons dominate the battlefield. Deliver destruction with machine guns, flak cannons, homing missiles and rail guns. You will wipe out entire squads and bring down frigates in glorious explosions. But, be wary of camping interceptors, homing space-mines, and ace-pilots. To succeed in this unforgiving zero-G battlefield, you must master your ship and its weapons. You will blow away spaceships with machine guns, flak cannons, homing missiles, and rail guns.Fly smart, fly hard
To survive, you will master your spacecraft and strategically manage your squad. Command squad-members to guard areas or strictly hold positions. By flying as a medic, you will repair and rearm your fellow wingmen. Protect yourself from enemy fire with anti-gravity. Use asteroids and debris as concealment from enemy-detection. Support friendly capital-ships as they reign down hellfire on enemy-positions. And, above all us, out-maneuver and outgun all who cross your path.MINIMAL SETUP
- OS: Linux or SteamOS
- Processor: 2.8 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 660 or AMD Radeon HD 6800
- Storage: 5 GB available space
- OS: Linux or SteamOS
- Processor: 3.2 GHzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GeForce GTX 1050 or AMD Radeon RX 460
- Storage: 5 GB available space
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