TUXDB - LINUX GAMING AGGREGATE
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https://store.steampowered.com/app/1181000/UBERMOSHOMEGA/ The Omega, the End, the Final Volume of the arcade series UBERMOSH will launch soon, ...it will not be my last game, but this 2015' code framework can not handle more content, and I am glad to close the series with the superfine polished gameplay of UBERMOSH:OMEGA. To enable more enemies, with the game keeping playable, collateral changes had to be done, like power triggering balance, background saturation, hud colors, enemy AI and, editing all sounds (because more events will happen during the same time and the reverb of each sound started to muffle the others, ...it took a lot of work, but now the game is sounding better than ever, and you will be able to notice new sound elements, like bullets crashing on shields). The new challenge asked for more gameplay flexibility... now players can tweak a bit the Saints to fit different styles of gameplay... like adding floating guns to Q, a huge sword for REEZ, a moving shield for AYA or making KORE moving blazing fast. Instead of unlocking progression, the "Rank S inspired" system returned, with the final milestone set to 5200 KO's. A "Perfect" match can deliver scores from 5500 to 6000, to get the final rank players will have to perform very close to perfection, but the possibility to tune the character to the players' style helps to extract the best of skills. Visually the menu presents "grunged" versions of the characters cards, during gameplay, veterans will see that the Saints are a bit improved since Vol.7, like WOOK having autofire, a way to shoot the gun and have a 50% chance to trigger the power, the skill to cut some shields and a rare Brainclap during the match. The OMEGA gameplay calls for more enemy management and evasion due to the increased number of enemies and a new class of enemy that can viciously use the Shredder. It is harder, faster, more flexible and sounds better than the previous versions. I hope you enjoy to play it as much as I enjoyed making the series. Many many thanks for the amazing feedback, constant support, and overwhelming community kindness during this long journey. It is the last volume, if you have not reviewed a UBERMOSH game, the best time will be with OMEGA. Have fun!


[ 2019-10-24 19:12:35 CET ] [ Original post ]

TTV2
Walter Machado Developer
Walter Machado Publisher
2017-09-11 Release
Game News Posts: 60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (217 reviews)
The Game includes VR Support
Public Linux Depots:
  • TTV2 Linux [196.37 M]
TTV2 is an arcade retro hardcore maze wanderer minigame, sequel to Trip to Vinelands.

Escape the screen avoiding vines and heavy machinery to beat each maze, beat 99 mazes in a row to beat the game.
The mazes are random ordered with procedural elements.

A reflex-based indie experience with original audio and art, made by the same creator of the arcade series UBERMOSH.

MINIMAL SETUP
  • OS: Ubuntu 14.04 LTS or compatible
  • Processor: 2.5GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1 GB
  • Storage: 280 MB available space
GAMEBILLET

[ 6144 ]

8.54$ (79%)
1.85$ (88%)
8.42$ (16%)
13.19$ (18%)
24.89$ (17%)
1.28$ (91%)
17.99$ (40%)
5.92$ (15%)
16.57$ (17%)
26.09$ (13%)
2.54$ (15%)
17.19$ (14%)
16.96$ (15%)
33.17$ (17%)
1.64$ (84%)
25.44$ (15%)
16.97$ (15%)
24.89$ (17%)
12.71$ (15%)
25.49$ (15%)
8.47$ (15%)
12.71$ (15%)
17.79$ (11%)
16.94$ (15%)
7.89$ (74%)
7.95$ (20%)
38.21$ (15%)
24.87$ (17%)
24.87$ (17%)
25.47$ (15%)
GAMERSGATE

[ 1449 ]

0.85$ (91%)
3.4$ (91%)
0.26$ (91%)
2.5$ (50%)
5.31$ (79%)
9.37$ (63%)
9.0$ (70%)
0.85$ (91%)
1.49$ (85%)
0.43$ (91%)
13.49$ (10%)
3.0$ (85%)
4.5$ (70%)
0.43$ (91%)
7.65$ (74%)
3.51$ (88%)
3.28$ (78%)
5.22$ (65%)
1.91$ (79%)
3.4$ (91%)
34.99$ (50%)
0.85$ (83%)
10.19$ (15%)
3.83$ (62%)
5.1$ (74%)
2.04$ (66%)
1.35$ (89%)
1.91$ (62%)
2.55$ (83%)
8.92$ (40%)

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