It "feels" much faster now, not just the blur around your camera, but the physics interactions with quadcopter mass, some terrain shrinking and lots of data calculations to deliver that "fast as $#@#" vibe.
AccrO version is 0.03 now, there is a looooooooooooooooong journey before the 1.0 version, I am working fulltime on it and your feedback is priceless.
Special thanks to Cipriano, Bob, and Kassio for the tweak insights.
Do you like it? Have to re-set the thrust-to-weight and weight?
Please share your impressions via the hub or a Steam recommendation if you like how it is progressing.
Many many thanks!
TTV2 is an arcade retro hardcore maze wanderer minigame, sequel to Trip to Vinelands.
Escape the screen avoiding vines and heavy machinery to beat each maze, beat 99 mazes in a row to beat the game.
The mazes are random ordered with procedural elements.
A reflex-based indie experience with original audio and art, made by the same creator of the arcade series UBERMOSH.