





Patch Notes - 1.0.8.3.e51bc7cfe (4th April 2018)
The High Wilderness’ Second Region: Albion Albion is finally here. A whole new region for you to discover, exploit and (mostly likely) meet your untimely end in! Albion is beautiful but deadly, survival here is harder than in the Reach. Do you have what it takes to make it, or will you crawl back to the verdant green landscapes of the Reach with your smoke trail between your legs? To access Albion you will need to travel through the Reach-Albion Transit Gate which is located not far from Port Prosper. Head in a clockwise direction from Prosper around the rim of the Reach. Once there grab yourself a travel permit at which is free during Early Access. You’ll then need a Ministry-Stamped Permit for first class travel or two Barrels of Unseasoned Hours for second class (available at various ports around the Reach including Port Prosper). We don’t want to spoil too much as we’re keen for you to explore and let us know what you think, but in brief Albion contains:
Below is a list of known Albion issues. For a full list of game issue see our Known Issues page.
[ 2018-04-04 11:06:23 CET ] [ Original post ]
Build Version: 1.0.8.3.e51bc7cfe Release Date: 04/04/2018 Known Issues
What’s New
The High Wilderness’ Second Region: Albion Albion is finally here. A whole new region for you to discover, exploit and (mostly likely) meet your untimely end in! Albion is beautiful but deadly, survival here is harder than in the Reach. Do you have what it takes to make it, or will you crawl back to the verdant green landscapes of the Reach with your smoke trail between your legs? To access Albion you will need to travel through the Reach-Albion Transit Gate which is located not far from Port Prosper. Head in a clockwise direction from Prosper around the rim of the Reach. Once there grab yourself a travel permit at which is free during Early Access. You’ll then need a Ministry-Stamped Permit for first class travel or two Barrels of Unseasoned Hours for second class (available at various ports around the Reach including Port Prosper). We don’t want to spoil too much as we’re keen for you to explore and let us know what you think, but in brief Albion contains:
- Nine new ports.
- Five new agents (Scorn-Flukes, Curators, Star-Maddened Explorers, Glorious and Deranged Dreadnoughts).
- Six new Spectacles (have fun finding out if they are Horrors or Wonders).
- New transient Discoveries (Weft of Unravelled Time, Squirmings, Pardoner Eels, Grim Inscriptions and many others).
- New persistent Discoveries: Wreck of the Boatman and Well of the Wolf (which like Old Tom’s Well has a Spectacle-like Terror effect).
- The Altani-class Outrider available at the London engineyard.
- New equipment to boost your Quarters, Hold and Hull.
- Equipment which grants the Assaying quality (which you’ll need for all the eels and squirmings).
- Albion Prospects and Bargains.
Updates
- New Discoveries in the Reach: Fragments of the past, large Bronzewood pieces and fungal infested meteoroids.
- New quality and focus icons throughout the Reach (be aware there are still a number of placeholder quality icons in game).
Bug Fixes
- You can now interact with persistent discoveries more than once without having to leave and re-enter the segment.
- Homesteads now spawn correctly in Magdalene’s and Polmear & Plenty’s segments.
- Collision damage has now been applied to asteroids in the Magdalene's area.
- Qualities are now removed from the Journal once they are reset (as opposed to when they are completed).
- We made a change so that the in-game messages near Lustrum are easier to read.
- The venting animation on the Parzifal-class locomotives is now aligned correctly.
- We've fixed the scroll on the Hold section of the bank interface.
- The auto-docking system no longer puts a player's locomotive at an angle.
- You will no longer receive Hull damage when entering docks at angles.
- The camera no longer shakes when entering docks at angles.
- The level-up animation on locomotives is once again correctly aligned.
- Lustrum: The Mountain Beckons now shows in the journal.
- We’ve standardised the spelling of Dreadnought across the game.
- The avatar tooltip no longer appears on the Character Progression screen if opened while it is displayed.
- Crew can no longer be exceeded on the Homestead storylets.
- We've cleared up the confusion with the Amenable Host when speaking to him after the death of your previous captain.
- Hidden looting qualities now randomise correctly so you’ll see more looting opportunities for mechanical agents.
- The Headstrong Strongwoman's dialogue is now accurate according to whether or not her flyers need posting.
- The Phlegmatic Researcher's now continues to pay you for bringing him items for his private research.
- Handing in Hybras Pus to the Phlegmatic Researchers for private research no longer moves you out of the storylet.
- Damage to buildings at Titania from the Chorister Hive is now reported correctly.
- We’ve corrected some typos at the Leadbeater and Stainrod Nature Reserve.
Albion Known Issues
Below is a list of known Albion issues. For a full list of game issue see our Known Issues page.
- The Interact prompt appears over the top of the transit gates once activated.
- Prospects are available at the Avid Horizon rather than bargains.
- Worlebury label can be partly obscured with fog (depending on the segment it spawns in).
- There’s some z-fighting near Tuxeed Point.
- Blocking is missing on a few assets in Brabazon.
- The headlight passes over the port/dock asset at The Royal Society (Airy House) and two asteroids in the Mausoleum segment.
- The transit gate activation audio repeats on arrival in a new region.
- The transit gate arrival audio is not yet in place.
- Scorn-flukes are not muted when SFX volume is 0%.
- The chart text does not update to say Albion when you move to that region.
[ 2018-04-04 11:06:23 CET ] [ Original post ]
Sunless Skies
Failbetter Games
Developer
Failbetter Games
Publisher
2019-01-31
Release
Game News Posts:
97
🎹🖱️Keyboard + Mouse
Very Positive
(2519 reviews)
The Game includes VR Support
Public Linux Depots:
- Sunless Skies Linux Depot [868.48 M]
Available DLCs:
- SUNLESS SKIES OST
It is the dawn of the 20th century, and London has taken to the stars! As the captain of a spacefaring locomotive you'll behold wonders and battle cosmic abominations in the furthest heavens. Stake your claim. Fight to survive. Speak to storms. Murder a sun. Face judgement.
Ten years have passed since Sunless Sea, and Queen Victoria has led an exodus from London to the heavens. There, a revitalised British Empire - ambitious and authoritarian - begins to expand across the skies.
The stars are alive. They are the Judgements: vast intelligences that govern all things. But they are dying. One by one, something is snuffing them out, leaving their thrones empty. An opportunistic Victorian Empire is colonising the domains they leave behind, painting its industrial vision upon the fabric of the heavens.
Ten years have passed since Sunless Sea, and Queen Victoria has led an exodus from London to the heavens. There, a revitalised British Empire - ambitious and authoritarian - begins to expand across the skies.
The stars are alive. They are the Judgements: vast intelligences that govern all things. But they are dying. One by one, something is snuffing them out, leaving their thrones empty. An opportunistic Victorian Empire is colonising the domains they leave behind, painting its industrial vision upon the fabric of the heavens.
- Travel between distant ports, unravelling stories, bearing passengers and news, and trading in exotic celestial cargoes.
- Your every foray into space is as precarious as a Polar expedition. You’ll need to balance your resources carefully and keep an eye on your crew’s Terror to avoid mutiny and death.
- Your captain's actions could tip the precarious political balance of a region. Will you run guns for the Independents? Or spies for the Empire? Choose wisely – your decisions will affect the story; not just for yourself, but for your future captains as well.
- Leave your mark on the universe, and be marked in return. When you are creating your captain, every decision is a story, and every story has a consequence.
- Equip your vessel as you see fit. Would you benefit more from reinforced armour plating, or the additional manpower allowed by external crew pods? ("Soundproof! Cosy! Detachable!")
- It is not safe in the skies. A captain will need to defend themselves against pirates, scorn-flukes, the Cyst of Faces, and worse.
- Recruit a gallery of unpredictable characters to crew your locomotive as First Officer, Chief Engineer, Signaller, or Surgeon. Each brings their own skills and stories to your adventures.
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Pentium 2Ghz or AMD equivalentMemory: 4 GB RAMStorage: 4500 MB available spaceSound Card: DirectX 9.0c compatible
- Memory: 4 GB RAMStorage: 4500 MB available spaceSound Card: DirectX 9.0c compatible
- Storage: 4500 MB available space
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