Early Access Roadmap 8-10-2017
-Ranked multiplayer We think ITC would benefit greatly from a competitive ranked multiplayer ladder system. It's possible this is done before EA launch, but if not, it will be ready in the weeks after -More cargoes To give players even more reasons to travel interstellar for hard to find natural resources. Also weaponry which will be important for the next item... -Politics This will make the game incredibly more dynamic. Civil wars will break out and you will need to choose a side and embargo the other, reputations will change depending on factional politics and who you are servicing, planets and systems will change hands, handle huge weapon demands during times of war etc... -Contracts Local governments, business, and authorities will approach you with contracts that you can fulfill for big bonuses and penalties upon failure. -Techtree and Research Currently ships are released at predefined days. We will give players more control over what ships are researched and also give companies exclusive rights for a period of time to ships they had a large hand in developing. -Stock Market and IPOs We feel this is an essential feature for the management side of the game. -VR Support We love VR and have been planning since day one to add VR support. -Mod and Workshop support We're not precisely sure how much modding support we can offer yet, but it will at least allow new ships, planet types, and some game balancing variables to be changed. Possibly much more.
-Localizations to other languages -More starships and rockets -Better / more realistic flight paths for ships -More options in galaxy generation -More planetside infrastructure There's also a hundred different directions we can take this game. It really depends on the feedback we get from all of you during early access. I can't wait to see what you all think, and where you would like to take ITC, starting in just 6 days! And finally, just for fun, a shot of a multiplayer test we did last night! It works great!
[ 2017-08-11 14:44:39 CET ] [ Original post ]
I know, I know.. Most everyone else posts these sorts of things a week or two after early access launch. We hope to not be like everyone else though. We strive to be friggin' awesome! Along with totally transparent.. I thought it would be helpful to everyone deciding whether or not to buy the game now to see exactly what we have planned for the full version, without digging for the information, so we're also posting it now. We expect to be in early access for a year.
In very rough chronological order:
-Ranked multiplayer We think ITC would benefit greatly from a competitive ranked multiplayer ladder system. It's possible this is done before EA launch, but if not, it will be ready in the weeks after -More cargoes To give players even more reasons to travel interstellar for hard to find natural resources. Also weaponry which will be important for the next item... -Politics This will make the game incredibly more dynamic. Civil wars will break out and you will need to choose a side and embargo the other, reputations will change depending on factional politics and who you are servicing, planets and systems will change hands, handle huge weapon demands during times of war etc... -Contracts Local governments, business, and authorities will approach you with contracts that you can fulfill for big bonuses and penalties upon failure. -Techtree and Research Currently ships are released at predefined days. We will give players more control over what ships are researched and also give companies exclusive rights for a period of time to ships they had a large hand in developing. -Stock Market and IPOs We feel this is an essential feature for the management side of the game. -VR Support We love VR and have been planning since day one to add VR support. -Mod and Workshop support We're not precisely sure how much modding support we can offer yet, but it will at least allow new ships, planet types, and some game balancing variables to be changed. Possibly much more.
Also we will be adding these things periodically throughout development:
-Localizations to other languages -More starships and rockets -Better / more realistic flight paths for ships -More options in galaxy generation -More planetside infrastructure There's also a hundred different directions we can take this game. It really depends on the feedback we get from all of you during early access. I can't wait to see what you all think, and where you would like to take ITC, starting in just 6 days! And finally, just for fun, a shot of a multiplayer test we did last night! It works great!
Interstellar Transport Company
MT Worlds
MT Worlds
2019-05-24
Singleplayer Multiplayer Coop
Game News Posts 50
🎹🖱️Keyboard + Mouse
Mixed
(374 reviews)
https://www.mtworlds.com/
https://store.steampowered.com/app/573490 
The Game includes VR Support
Interstellar Transport Company linux [1.74 G]Interstellar Transport Company lin32 [1.74 G]
Build a galactic transportation empire! Help colonize the galaxy and dominate the competition in single player and online multiplayer. Use your business cunning to take your fledgling company from humble beginnings on Earth and it's neighboring planets and moons to the far reaches of the Galaxy. Buy ships, manage routes, conduct trade deals, build infrastructure, colonize new worlds, invest in local industry; All set in a procedurally generated galaxy with challenging AI, and Online Multiplayer. You will have a new experience every time you play.
Help Colonize The Cosmos
Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.Procedurally Generated Galaxy
Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!Realistic Business Management
Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.Play Any Way You Want
Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.MINIMAL SETUP
- OS: Ubuntu 14.04 or better
- Processor: 1.8 GHZ CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB video card
- Storage: 2 GB available space
- OS: Ubuntu 14.04 or better
- Processor: 2.0 GHZ CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB video card
- Storage: 2 GB available space
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