





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Thank you for the awesome response you've given us to 0.3.0! This really is game changing and we're so fortunate to have such an involved community around this game for all your feedback and bug reports. We've started to go through and correct some of these issues. The most common issues have been resolved with today's patch and we're making a lot of progress on balance. Though it may be a while until balance is back to where it was prior to 0.3.0 just because of the sheer amount of things that have changed. We're working as hard as we can to get this corrected. Thanks again everyone! Enjoy today's patch which also includes one new features: prices being permanently shown in the planet view. April 5, 2018 v0.3.1 PATCH NOTES: -Prices or supply levels are now always visible in planet view -Fixed bugs in tutorials and made them available again -Lowered the starting stockpile of Raw Materials and Rare resources on Earth -Changed balance of Raw Materials and Consumer goods production / consumption. -Weaponry usage and production was reduced and prices rebalanced -Food, Water, and Medicine price calculations correctly use population + refugees now -Fixed refitting of ships with new cargoes not clearing ship slots correctly -Fixed new cargoes not loading when stop pickup rule set to 'pickup next hop demand' -Fixed issue with upgrading spaceports to max level -Fixed building list not updating after using a,d hotkeys -Increased minimum scale size of scalable windows (right drag vertically to scale window) -Fixed issue with loading an old save of incompatible version not returning to main menu correctly -ESC hotkey now closes any open windows -Increased repair and colony ship speeds -Fixed issue where business passenger would not load -Fixed issue with passengers not loading ships indirectly going to there final destination -Fixed issue where auto route name would go to blank when removing 1st stop -Added passenger price tooltip to destinations listing in planet screen -Fixed NaN bug caused by population going negative when planet in famine and refugees transported away from planet -Fixed save games not loading correctly into a multiplayer game Known Issues - Balance is still a work in progress - New buildings have placeholder models and images
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