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1yr, 10k sales! A look at how far we've come and updated roadmap.

Wow, I can't believe it's been over a year since we first released Interstellar Transport Company to early access! It honestly seems like just a few months ago. We're also extremely happy to say we've made over 10,000 sales of our game with a very good 85% review rating on Steam. All of this is a magical feeling for us! Thank you so much to everyone for your support, encouragement, and appreciation of our game. While it wasn't enough for us to quit our day jobs and focus all of our time on the game, we have been able to get a ton of content and systems added to ITC since launch. I just wanted to take a moment and go through some of what we added since August 16th, 2017.

  • We've fixed the major balance and performance issues found at launch.
  • Multiplayer is no longer a "stutterfest", it feels just like playing singleplayer but 10x better with human opponents. Give it a try if you haven't already!
  • You can lose the game in predefined games (BIG changes to this again coming in the next content patch, maybe a month away)
  • Added Mac & Linux support and some basic localization for ~15 different languages. It's not perfect by any means, mostly using Google translate, but it should allow people in those nations to play.
  • New Ships and routes screens with much more functionality and information.
  • 3 new ships since launch, many more to come soon!
  • Hotkeys for game speed, pausing etc... many other quality of life changes like this.
  • Ship refitting & ship replacement with newer models.
  • List of current buildings on a planet and redesigned interface for constructing buildings.
  • Tons of interstellar re-balances and fixes to make this more playable.
  • Entire UI and individual windows are now scalable
  • Market prices now visible at each planet (even more easily accessible info coming soon with the new spaceports screen which is a WIP)
  • 7 new cargoes and complete re-balance of existing cargoes. New cargo bays, buildings etc... to support these new cargoes.
  • New more fair reputation system with more visibility of information.
  • And most recently completely new UI graphics!
This isn't the end though, we still have quite a bit to complete from our roadmap! Here is what we plan on completing over the coming months before full launch which is very tentatively scheduled for February 2019:
  • We will be putting in a tech tree system along with adding many new ships to the game. This is already in production and we hope to have this patch out to you all in about a month's time.
  • Next we will be implementing some autonomous transportation using transport hubs. You'll see a lot of information about this after the tech tree system is in place!
  • We will possibly be adding more incentive for players to subsidize industries (maybe giving them some percentage of goods directly to company storage)
  • Interstellar obstacles
  • Contracts from local governments
  • Buildable jump gates
  • Additional starting scenarios for predefined games
  • Ranked multiplayer game mode
These next two items may possibly be pushed out until after full launch: - We will be implementing our politics and factions system. This will introduce interstellar wars, nations and nation-wide reputations, embargoes etc.. We are considering pushing this out to gather even more information about how it will impact gameplay. During design brainstorming sessions it seems like a lot of work for very little impact on acutal gameplay. We are very open to feedback however!! - Stock market system


[ 2018-09-24 16:44:35 CET ] [ Original post ]



Interstellar Transport Company
MT Worlds
  • Developer

  • MT Worlds
  • Publisher

  • 2019-05-24
  • Release

  • Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 50  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (374 reviews)


  • Review Score

  • https://www.mtworlds.com/
  • Website

  • https://store.steampowered.com/app/573490 
  • Steam Store

  • The Game includes VR Support



    Interstellar Transport Company linux [1.74 G]Interstellar Transport Company lin32 [1.74 G]

  • Public Linux depots

  • Build a galactic transportation empire! Help colonize the galaxy and dominate the competition in single player and online multiplayer. Use your business cunning to take your fledgling company from humble beginnings on Earth and it's neighboring planets and moons to the far reaches of the Galaxy. Buy ships, manage routes, conduct trade deals, build infrastructure, colonize new worlds, invest in local industry; All set in a procedurally generated galaxy with challenging AI, and Online Multiplayer. You will have a new experience every time you play.

    Help Colonize The Cosmos

    Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.

    Procedurally Generated Galaxy

    Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!

    Realistic Business Management

    Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.

    Play Any Way You Want

    Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 or better
    • Processor: 1.8 GHZ CPUMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1 GB video card
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.04 or better
    • Processor: 2.0 GHZ CPUMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 2 GB video card
    • Storage: 2 GB available space
    GAMEBILLET

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    0.56$ (81%)

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