This is a BIG patch! We've been working tirelessly to get this one polished up and out to you all. There's so many improvements and the game has really took another big step up in quality overall. Mid and late game are hugely more playable with the addition of the autonomous distribution networks and much improved AI. To use distribution drones you will need to turn a gate into a Distribution Hub on the planet you want to source cargo from. On the planets you will be receiving cargo upgrade one of your owned spaceport gates to a Distribution Receiving Center. If they are within range of eachother, drones will start moving cargo autonomously from the hub to the receiving center(s). Level1 Hubs only are able to supply a planetary system (a planet and it's moons) Level2 Hubs can supply any planetoid within 3AU. Level3 Hubs can supply any planetoid in its star system. Below are the patch notes (excluding many dozens of small fixes and improvements). Can't wait to hear what everyone thinks of this! Enjoy. -Mike and the MT Worlds team April 29, 2018 v0.5.0 PATCH NOTES: -Autonomous Distribution Networks added. These allow you to upgrade spaceport gates to hubs and receiving centers allowing cargo to automatically flow without the need to micromanage large amounts of ships. This will make the mid and end game much more playable for large interstellar companies! -Reworked how Raw Materials and Consumer Goods work in game and rebalanced both. Added RM mines and CG factories. -Changed Most spaceport graphics to make their appearance more dynamic as they grow. -You can now automatically reorder rockets when they land by using a toggle on the route. -Icons above the gates when ships are getting repaired, waiting for full load, or waiting for dilithium fuel. -Added buttons to move between planets in planet view. -New ship icons for all the different classes of ships. -New research point graphs allowing you to compare your research output with your opponent's. -Robotics and Stellarium rebalanced. -Added random company names -Seperated research costs as it's own category in the company ledger. -Rebalanced all ships some, added quite a bit of cargo space to bigger ships. -Added tooltips to all research projects in the Research screen. -Colonist amounts rebalanced, it will now start a bit slower and gradually increase in pace. -Tooltip Tutorial system is now turned off when in the standalone tutorials. -Some big performance fixes were implemented in regards to the translucent windows along with other optimizations. -Fixed a medicine exploit. -Fixed lobby search window from staying open when returning to the main menu. -Fixed some supply values in the planet UI. -AI can no longer ever assign ships to a flight with no gates. -A & D keys work when editing a planet's name now. -Increased pirate attacks some to make security more important. -If ship is one time use it will never break down. -Flight stats now records properly for rockets. -AI will prioritize class C ships more now. -AI now mothballs all research stations after researching all techs -Fixed a potentially AI-breaking error when they sold a ship. -AI holding onto unprofitable ships for too long at times. -AI favors rockets over 909s more frequently now for new colonies. -Major improvements in the methodology AI uses when deciding to expand flights and add ships. -Removed some big lag spikes that occur in mid-game. -Moved Colonial Involvement to be sooner in tech-tree. -Improvements to auto-saves -Many other bug-fixes and small improvements
Interstellar Transport Company
MT Worlds
MT Worlds
2019-05-24
Singleplayer Multiplayer Coop
Game News Posts 50
🎹🖱️Keyboard + Mouse
Mixed
(374 reviews)
https://www.mtworlds.com/
https://store.steampowered.com/app/573490 
The Game includes VR Support
Interstellar Transport Company linux [1.74 G]Interstellar Transport Company lin32 [1.74 G]
Help Colonize The Cosmos
Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.Procedurally Generated Galaxy
Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!Realistic Business Management
Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.Play Any Way You Want
Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.- OS: Ubuntu 14.04 or better
- Processor: 1.8 GHZ CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB video card
- Storage: 2 GB available space
- OS: Ubuntu 14.04 or better
- Processor: 2.0 GHZ CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB video card
- Storage: 2 GB available space
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