Hi everyone, I really want to stress how thankful we are for the reception we have gotten through full launch. We know that it hasn't been all roses though. Lots of you have very valid complaints, mostly about the user interface. We have addressed a LOT of those concerns over the past month. Everything from scaling and tutorial issues to data presentation quirks has been adjusted to make the game more palatable for you. Chris spent a ton of time combing through all the posts, reviews, and discord chats.. compiling all the feedback into a massive spreadsheet. He then used this to prioritize things that came up most frequently. By far the biggest complaints were about the UI. We grossly underestimated how negatively people felt about the UI in early access and we apologize, but I think we've made very big improvements!! If you haven't' checked the game out since it launched in May, have a look, it's a very different experience from a UI perspective. Another frequent complaint he saw was the tutorials. We put links to the video tutorial in-game since most people have seemed to prefer that format. Perhaps in the future, we will create a new tutorial, or maybe just expand on the video tutorial format. We closed a number of exploits, added a large amount of missing text from the translations, made some pretty significant balance changes where needed. We've also added 11 technologies to the tech tree in the past month since many of you were working through all the new techs much faster than anticipated! Finally, we also removed the company hangars as they really were not working out as originally designed. The purpose they were supposed to serve can be filled by simply over-delivering cargo to a planet directly. I think all of this adds up to a hugely improved experience! If you agree, please take a moment leave us a review here on Steam. It helps us a ton and we really got quite hammered at launch with negative reviews due to some of these issues. Hopefully everything is headed in the right direction! Thanks again for your continued support!! A pretty small patch here today for 1.0.4 Please let us know if you run into any issues or have any suggestions. -Added ability for drones to auto supply dilithium fuel -Balance changes to luxuries production and production boost from robotics -More balance changes to pirates and security stations -Fixed a number of issues with filters -Number of improvements to AI building of industries -Added even more missing strings to improve translations -Many other small UI tweaks, bug fixes and improvements
[ 2019-06-30 07:30:39 CET ] [ Original post ]
- Interstellar Transport Company linux [1.74 G]
- Interstellar Transport Company lin32 [1.74 G]
Help Colonize The Cosmos
Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.Procedurally Generated Galaxy
Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!Realistic Business Management
Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.Play Any Way You Want
Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.- OS: Ubuntu 14.04 or better
- Processor: 1.8 GHZ CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB video card
- Storage: 2 GB available space
- OS: Ubuntu 14.04 or better
- Processor: 2.0 GHZ CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB video card
- Storage: 2 GB available space
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