After some serious delays (thank you for your patience) we have finished putting together all the new content and features for our v1.1 patch! We're very excited to bring this to everyone.
While not the highlight of the patch, you'll definitely notice a host of balance changes when first booting up the game again, we think you'll find these changes enhance the mid-game gameplay quite a lot and allow you to explore that portion of the game in more detail, which we've heard lots of complaints about prior to this patch.
The biggest changes to ITC in 1.1 are the addition of generation ships and warp gates. These both enhance the late game substantially. Generation ships will spawn for interstellar colonies with very high habitability and high water availability. Carrying 100 million passengers, they instantly create a new interstellar hub, adding an entirely new dynamic to the interstellar phase of the game!
Warp gates are an end game technology that will allow your ships to travel between star systems instantaneously. These can only be constructed around gas giants as they require large gravitational fields to function. Ships still need to spend dilithium fuel to make the journey. This is an excellent addition that we've been wanting to add for quite some time!
There are many dozens of other fixes and improvements (some of which you can see listed below in the patch notes). Please feel free to leave us any and all feedback. Thank you again for your continued support and enjoy all the new features!
Patch notes:
-Added 5 new techs to the tech tree
-Added buildable warp gates for ships to warp to other systems
-Added "deliver and distribute" delivery rule for setting up distribution hubs
-Added seed value option for custom galaxy generation
-Added generation ships to advance interstellar colonies into new earths
-Added pad locking options, unlocked, ship only or rocket only
-Removed ability to exploit spaceport size increases and rebalanced gate prices
-Tweaks to order ship screen to make things more logical
-AI will now build research stations at all planets it can if it makes sense.
-Increased research point cost of many mid-game technologies
-Decreased effectivness and efficiency of higher tier research stations
-Rebalancing of delivery prices for Rare Resources, Machinery, and Consumer Goods
-Slight rebalancing of delivery and ship prices
-Added dev console for sandbox mode commands
-Added random names loading from file
-Added translations loading from file
-Fixed a bug where passengers would not route through third hops
-Fixed a bug with empty drones getting sent in error
-Fixed a bug with ai sending ships to planets with no owned gates
-Fixed a bug with deliver and hold
-Added more missing strings to improve translations
-Console command tweaks
-Spaceports screen tweaks
-Plant view colour blind tweak
-Order ship screen unresearched ship tweaks
-Fixed bug where you could lock other company pads
-Fixed bug effecting drone counter
-Updated translations sheet
-Many other small UI tweaks, bug fixes and improvements
[ 2019-11-21 07:51:16 CET ] [ Original post ]
- Interstellar Transport Company linux [1.74 G]
- Interstellar Transport Company lin32 [1.74 G]
Help Colonize The Cosmos
Help humankind spread throughout the galaxy by managing resource flows and the supply chains needed to sustain it's growth. Balance colony expansion against resource deliveries to ensure you never bring a planet to starvation. Using a highly sophisticated and complex simulation, every decision you make can have lasting consequences throughout the entire game.Procedurally Generated Galaxy
Interstellar Transport Company has a scientifically grounded galaxy generator which produces challenging and believable maps. Play with 1 to 100 star systems in custom game mode or use predefined game settings and try to top the leaderboards. You can even play without our solar system (replaced by a randomly generated starting system) if you want to freshen things up!Realistic Business Management
Manage cash flow, take loans and issue bonds, deal with the local authorities and maintain high reputation throughout the galaxy. Invest in developing markets and hedge your risks. Balance expenses against value to crush your competitors.Play Any Way You Want
Play single player custom games against AI or alone with many different galaxy and difficulty settings. Or play with the predefined settings and compete on the global leaderboards. Maybe competitive multiplayer is your thing? **coming soon** Play a shortened balanced game against players near your own skill level for ladder points. You can even play a co-op multiplayer game, teaming up with friends against the AI.- OS: Ubuntu 14.04 or better
- Processor: 1.8 GHZ CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB video card
- Storage: 2 GB available space
- OS: Ubuntu 14.04 or better
- Processor: 2.0 GHZ CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 2 GB video card
- Storage: 2 GB available space
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