Hey all~ Our little indie studio, Ithaqua Labs, just released a new game to Steam! https://store.steampowered.com/app/817860/Perceptions_of_the_Dead_2/ It's a goofy, spooky story that follows a live-streamer in her search for a ghost hunter. It features a few familiar voices from the Book of Gray Magic series that you may recognize, as well as lovely music from Johnathan Johnson. With this game release, we hope to spend some time going back to Brilliant Shadows and Pale Spectrum and doing a bit of maintenance in the coming months, so stay tuned!
[ 2018-06-14 21:23:48 CET ] [ Original post ]
Hey everybody, we here at Ithaqua Labs have a new, free visual novel that you can play here on Steam.
Perceptions of the Dead
A light horror/comedy story. You can play it for free here! http://store.steampowered.com/app/745760/Perceptions_of_the_Dead/ The first thing you need to know is that ghosts are real. The rest, you can only learn on your own. Follow three stories set in a world where the dead linger, and things far worse wait beyond the veil. It has a few voices from the Book of Gray Magic that you guys might recognize! Since it was met with great approval here on Steam, we've launched a Kickstarter for Part 2 to fund the voice acting for the game.
Perceptions of the Dead 2 - Kickstarter
https://www.kickstarter.com/projects/ithaqualabs/perceptions-of-the-dead-2 We hope you're all having a great new year. -Ithaqua Labs
[ 2018-01-21 06:24:04 CET ] [ Original post ]
Hey everybody, we here at Ithaqua Labs have a new, free visual novel that you can play here on Steam.
Perceptions of the Dead
A light horror/comedy story. You can play it for free here! http://store.steampowered.com/app/745760/Perceptions_of_the_Dead/ The first thing you need to know is that ghosts are real. The rest, you can only learn on your own. Follow three stories set in a world where the dead linger, and things far worse wait beyond the veil. It has a few voices from the Book of Gray Magic that you guys might recognize! Since it was met with great approval here on Steam, we've launched a Kickstarter for Part 2 to fund the voice acting for the game.
Perceptions of the Dead 2 - Kickstarter
https://www.kickstarter.com/projects/ithaqualabs/perceptions-of-the-dead-2 We hope you're all having a great new year. -Ithaqua Labs
[ 2018-01-21 06:24:04 CET ] [ Original post ]
The Lost in Shadow continuation ending stretch goal (from Brilliant Shadows) is now complete and available to play from the Play option after one route completion. Also added more images to the cg gallery, which now has 62 entries not counting variants.
[ 2017-11-21 05:39:39 CET ] [ Original post ]
The Lost in Shadow continuation ending stretch goal (from Brilliant Shadows) is now complete and available to play from the Play option after one route completion. Also added more images to the cg gallery, which now has 62 entries not counting variants.
[ 2017-11-21 05:38:35 CET ] [ Original post ]
Added 44 missing Vrayis lines Added 5 missing Peasant lines Minor animation tweak to one cg
[ 2017-10-08 04:00:04 CET ] [ Original post ]
Added 44 missing Vrayis lines Added 5 missing Peasant lines Minor animation tweak to one cg
[ 2017-10-08 04:00:04 CET ] [ Original post ]
Fixed a flag that had the wrong define name "NameError: name 'leave' is not defined" is now fixed~
[ 2017-10-05 18:35:49 CET ] [ Original post ]
Fixed a flag that had the wrong define name "NameError: name 'leave' is not defined" is now fixed~
[ 2017-10-05 18:35:49 CET ] [ Original post ]
Fixed a define where Mox3 was causing games to crash. If you had this error, trying using a slightly earlier save and the problem should be fixed. If it persists, please copy+paste and report the issue so I can pin point your exact problem! Thank you.
[ 2017-10-04 13:00:44 CET ] [ Original post ]
Fixed a define where Mox3 was causing games to crash. If you had this error, trying using a slightly earlier save and the problem should be fixed. If it persists, please copy+paste and report the issue so I can pin point your exact problem! Thank you.
[ 2017-10-04 13:00:44 CET ] [ Original post ]
There have been minor bug patches fixing a great deal many minor issues. More than we properly documented before fixing to be honest. Thank you to all who have helped us catch bugs!
[ 2017-10-03 03:57:27 CET ] [ Original post ]
There have been minor bug patches fixing a great deal many minor issues. More than we properly documented before fixing to be honest. Thank you to all who have helped us catch bugs!
[ 2017-10-03 03:57:27 CET ] [ Original post ]
Fixed a bug that was making a scene be skipped. Fixed Igor from floating during a scene. Added a proper End Game screen. Added more credits to extras > credits. Updated/polished kitchen_mountain bg Added 24 missing voice lines > Terra, Sword, Z Refined Progress Map a bit more
[ 2017-10-01 04:02:11 CET ] [ Original post ]
Fixed a bug that was making a scene be skipped. Fixed Igor from floating during a scene. Added a proper End Game screen. Added more credits to extras > credits. Updated/polished kitchen_mountain bg Added 24 missing voice lines > Terra, Sword, Z Refined Progress Map a bit more
[ 2017-10-01 04:02:11 CET ] [ Original post ]
The game is out at last! The game is fully playable, complete with tons of unique endings and a new progress tracker (under extras) where you will light a constellation as you experience each unique branching path and ending! ------------------ There are over 12,000 voiced lines, more pieces of art than we'd care to count, and as many words as a Brandon Sanderson novel. Pale Spectrum is a leviathan of a game and one we are immensely proud of. That said: We're not done yet! Those of you who have been following us from the beginning might notice that a few backer stretch goals are missing. Namely: the 'Evil Route' which is a continuation of the evil Ending from Brilliant Shadows and the Journal of the High Witch. (The credits are barebone as well, but we'll flesh those out!) The truth is that we simply weren't able to get these to a finished state before release. The good news is that we have all the assets available and most of the work done for both and they will be added in a free patch in the very near future! So please have at it, try out the game and tell us what you think! Yes, we know it's practically inevitable that there will be a few bugs or a missing voice line or two, but we will be actively working on the game and patching it constantly!
[ 2017-09-28 21:05:26 CET ] [ Original post ]
The game is out at last! The game is fully playable, complete with tons of unique endings and a new progress tracker (under extras) where you will light a constellation as you experience each unique branching path and ending! ------------------ There are over 12,000 voiced lines, more pieces of art than we'd care to count, and as many words as a Brandon Sanderson novel. Pale Spectrum is a leviathan of a game and one we are immensely proud of. That said: We're not done yet! Those of you who have been following us from the beginning might notice that a few backer stretch goals are missing. Namely: the 'Evil Route' which is a continuation of the evil Ending from Brilliant Shadows and the Journal of the High Witch. (The credits are barebone as well, but we'll flesh those out!) The truth is that we simply weren't able to get these to a finished state before release. The good news is that we have all the assets available and most of the work done for both and they will be added in a free patch in the very near future! So please have at it, try out the game and tell us what you think! Yes, we know it's practically inevitable that there will be a few bugs or a missing voice line or two, but we will be actively working on the game and patching it constantly!
[ 2017-09-28 21:05:26 CET ] [ Original post ]
- Pale Spectrum - The Soundtrack of Gray Magic
You know, normal things.
One thing is certain, no threat the cabal faces compares to their greatest challenge: relationships, love, and family troubles.
Pale Spectrum is the sequel to Brilliant Shadows, and both are adventures from the Book of Gray Magic. Follow along with Necromancers, Paladins, Witches, and Changelings in this story of intrigue, mystery and magic.
Pale Spectrum
- Pale Spectrum is around 7-10 hours of play time (one route) depending on read speed. The game has a number of large branches and a plethora of smaller ones, enhancing its replay potential. It sits at just over 200k words.
Voice Acting
- All spoken lines in the game are voiced, bringing an extra level of life to our cast of 30+ characters.
Choices
- There are over 50 choices that you can make in the game, all of which influence the 10+ unique endings.
Music
- Pale Spectrum features an extensive, combined sound track from the Book of Gray Magic series. Pale Spectrum boasts 27 original tracks, and, combined with Brilliant Shadows 21 original tracks, has an hour of beautiful orchestral music composed by Johnathan Johnson.
The Main Cast
- The story follows along with Belinda, Ash, Terra, Hektor, Prude, Aelfnod and Aku as main characters.
- Processor: 1.2 GHz Pentium 4Memory: 1 GB RAMStorage: 2 GB available space
- Memory: 1 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
[ 6109 ]
[ 994 ]