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Name

 Majestic Trials 

 

Developer

 Alpha Strike Games Limited 

 

Publisher

 Alpha Strike Games Limited 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Singleplayer 

Release

 2021-03-11 

 

Steam

 € £ $ / % 

 

News

 37 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/638060 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

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Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Majestic Trials Common [37.66 M] 


 Majestic Trials Linux [4.72 M] 




LINUX STREAMERS (0)




Release 1.0-7

Changes since 1.0-6:


  • Fix issue with loading saved games using demo wizard
  • Apply movement limits to selection rectangle within map view
  • Some minor changes in preparation for future update

This update is available for Windows and Linux only. MacOS remains on version 1.0-6 until the next release is published.


[ 2022-12-24 00:04:54 CET ] [ Original post ]

Release 1.0-6

Changes since 1.0-4:


  • Fix unable to use Scroll of Awe
  • Text improvements on Inventory screen
  • Add missing icon from inventory button for flying creatures
  • Corrected text size on spell school selection screen


[ 2022-05-03 01:08:07 CET ] [ Original post ]

Release 1.0-4

Changes since 1.0-3:


  • Added AP use counter, you can now see the actual cost of making a move before committing to it.
  • Fix for potential lock-up in background processing, which caused the opponent turn to never end.


[ 2022-03-27 14:41:50 CET ] [ Original post ]

Release 1.0-3


  • Replaced font to improve legibility.
  • Added spell duration ranges to details in the spell library selection window.
  • Performance improvements.


[ 2021-08-30 23:20:15 CET ] [ Original post ]

Majestic Trials is released

Early access has ended: Majestic Trials was released today.
More to come.


[ 2021-03-11 19:32:58 CET ] [ Original post ]

Release 1.0-1

Preparation for coming out of early access.


[ 2021-02-24 20:46:16 CET ] [ Original post ]

Release 0.98-3

This is a fairly large update and introduces the final major feature, riding (mounts). All trials have unique music tracks, and progress to a 1.0 release is near.


  • Mounts
  • Music track for the Trial of Clouds
  • Music track for the Trial of Faes' Lake
  • Music track for the Trial of Succession
  • Map fix for small issue of the Trial of Alleys
  • Fix potential crash during opponent's turn after the portal has appeared
  • Fix issue with door lock state over saved games
  • Fix random crash
  • Fix potential game freeze during opponent's turn



[ 2021-02-02 23:02:52 CET ] [ Original post ]

Release 0.97-10

Changes since 0.97-9:


  • Cantrips are now available (after a spell school is joined at level two).
  • AI enhancements.
  • Corrected the default value of Warding for a new wizard.
  • Additional status icons for the new modifiers introduced over the last few updates.
  • Fixed incorrect display of opponent display for the Trial of Succession.
  • Fixed rare but random crash to desktop.
  • Fixed crash resulting from casting Befriend on a wizard.


Cantrips

Cantrips are special spells that can be cast without needing to use slots in the spellbook. Each spell school grants a specific cantrip. The cantrip associated with the school joined at level two can be cast once per turn. The cantrip associated with the second school (joined at level five) can be cast once every other turn.


[ 2020-05-30 19:22:29 CET ] [ Original post ]

Half the Price to Join the Trials

We've halved the price for Steam's Summer Sale, so if you want in on early access this is the time. We're making the final push to get out of early access, with most features and content finalised for the full release and we're still keen to have your input. Drop by the discussion boards and myself and Ms. K will welcome your thoughts.


[ 2018-06-22 17:17:38 CET ] [ Original post ]

Update 0.96-4


This update includes new music tracks for three of the trials and some important bug fixes, including key mapping not initialising properly.


[ 2018-05-16 15:06:36 CET ] [ Original post ]

Not Abandoned

Development of Majestic Trials has slowed down alot here in the Citadel of Doom, because of life stuff n things, but rest assured we have not abandoned the game. We're still plugging away at a chunky update before making the push for a full release.


[ 2018-03-20 22:14:05 CET ] [ Original post ]

Not Abandoned

Development of Majestic Trials has slowed down alot here in the Citadel of Doom, because of life stuff n things, but rest assured we have not abandoned the game. We're still plugging away at a chunky update before making the push for a full release.


[ 2018-03-20 22:14:05 CET ] [ Original post ]

Update 0.96-3


  • The Majestic Few have several new favours they may ask of you.
  • Ranged attack mode now stays toggled on until a creature runs out of APs to make ranged attacks.
  • Some status effects on targets now count towards favours and achievements.
  • There's now a confirmation dialog when quitting from the profile screen, to reduce accidents.


[ 2018-02-02 21:18:07 CET ] [ Original post ]

Update 0.96-3


  • The Majestic Few have several new favours they may ask of you.
  • Ranged attack mode now stays toggled on until a creature runs out of APs to make ranged attacks.
  • Some status effects on targets now count towards favours and achievements.
  • There's now a confirmation dialog when quitting from the profile screen, to reduce accidents.


[ 2018-02-02 21:18:07 CET ] [ Original post ]

Odin Gaming Enters The Majestic Trials


Still undecided if YOU want to enter the Majestic Trials? Check out this article from Odin Gaming, purveyor of independent opinion on strategy and simulation modding and gaming.


[ 2018-01-29 15:04:25 CET ] [ Original post ]

Odin Gaming Enters The Majestic Trials


Still undecided if YOU want to enter the Majestic Trials? Check out this article from Odin Gaming, purveyor of independent opinion on strategy and simulation modding and gaming.


[ 2018-01-29 15:04:25 CET ] [ Original post ]

Update 0.96-2


  • More improvements on spell effectiveness and balance, including a much improved success chance for the Hold spell.
  • Some creatures other than wizards can now use potions from their inventory.
  • You'll now have a minimum of one library slot unlock available on trial completion, so you can go mad with reverse-engineering all the things if you want to.
  • And a pass on all trials to fix some issues with doors starting open that should be closed.


[ 2018-01-26 21:40:44 CET ] [ Original post ]

Update 0.96-2


  • More improvements on spell effectiveness and balance, including a much improved success chance for the Hold spell.
  • Some creatures other than wizards can now use potions from their inventory.
  • You'll now have a minimum of one library slot unlock available on trial completion, so you can go mad with reverse-engineering all the things if you want to.
  • And a pass on all trials to fix some issues with doors starting open that should be closed.


[ 2018-01-26 21:40:44 CET ] [ Original post ]

Update 0.96-1


  • Magical attacks should now prove more effective when you use the right spell on the right target.
  • There's some additional combat log messages to give you a better idea of spell success and failure.
  • The weight of loot and creature inventory capacities got a much needed re-balance. Which means you can carry more loot!


[ 2018-01-18 19:20:51 CET ] [ Original post ]

Update 0.96-1


Magical attacks should now prove more effective when you use the right spell on the right target. There's some additional combat log messages to give you a better idea of spell success and failure too. And the weight of loot and creature inventory capacities got a much needed re-balance. Which means you can carry more loot!


[ 2018-01-18 19:20:51 CET ] [ Original post ]

0.96 - The Achievements Update


This is a big one!

  • We've added Steam achievements!
  • There's more wizards. There's more creatures.
  • There's been art and balance passes on nearly every trial.
  • There's now a combat log that will give you very useful feedback on gribbly fights.
  • Flying creatures can now move over indoor chasms (hovering).
  • There's now active defence mechanics, so saved action points provide extra defence to a creature or wizard out of its turn.
  • There's a new tier 4 trial: The Trial of Faes' Lake. This one is hard as nails so good luck.
  • Did I mention Steam achievements!?


Full changelog here: http://steamcommunity.com/app/638060/discussions/1/1635237606659252292/


[ 2018-01-12 02:19:30 CET ] [ Original post ]

0.96 - The Achievements Update


This is a big one!

  • We've added Steam achievements!
  • There's more wizards. There's more creatures.
  • There's been art and balance passes on nearly every trial.
  • There's now a combat log that will give you very useful feedback on gribbly fights.
  • Flying creatures can now move over indoor chasms (hovering).
  • There's now active defence mechanics, so saved action points provide extra defence to a creature or wizard out of its turn.
  • There's a new tier 4 trial: The Trial of Faes' Lake. This one is hard as nails so good luck.
  • Did I mention Steam achievements!?


Full changelog here: http://steamcommunity.com/app/638060/discussions/1/1635237606659252292/


[ 2018-01-12 02:19:30 CET ] [ Original post ]

Update 0.95-11


  • Ms. K's composed some new music for several of the trials. (More to come!)
  • You can now configure key-bindings through settings.
  • Auto-targeting between flying and grounded targets. (Yay!)
  • And we've added a new tier 1 trial: The Trial of Blackthorn Crypt.
    A necromancer is indebted to the Majestic Few and his castle and the tombs below are the setting for an all new trial.

Full changelog here: http://steamcommunity.com/app/638060/discussions/1/2906376154313362774/


[ 2017-12-14 16:47:51 CET ] [ Original post ]

Update 0.95-11

  • Ms. K's composed some new music for several of the trials. (More to come!)
  • You can now configure key-bindings through settings.
  • Auto-targeting between flying and grounded targets. (Yay!)
  • And we've added a new tier 1 trial: The Trial of Blackthorn Crypt.
    A necromancer is indebted to the Majestic Few and his castle and the tombs below are the setting for an all new trial.

Full changelog here: http://steamcommunity.com/app/638060/discussions/1/2906376154313362774/


[ 2017-12-14 16:47:51 CET ] [ Original post ]

Loot Box Removal

The next update of Majestic Trials will not be removing loot boxes. Whilst the content of chests, crates and other loot containers is somewhat random, you are not rewarded loot boxes, nor do you have to pay to get them. They're scattered liberally around all maps and you need only deal with any gribblies guarding them. You might also need a key to unlock a locked one.

(This is a joke poorly disguised as click-bait.)


[ 2017-12-06 18:49:32 CET ] [ Original post ]

Loot Box Removal

The next update of Majestic Trials will not be removing loot boxes. Whilst the content of chests, crates and other loot containers is somewhat random, you are not rewarded loot boxes, nor do you have to pay to get them. They're scattered liberally around all maps and you need only deal with any gribblies guarding them. You might also need a key to unlock a locked one.

(This is a joke poorly disguised as click-bait.)


[ 2017-12-06 18:49:32 CET ] [ Original post ]

Melee Combat Mechanics

One of the great things about being in early access is you have the opportunity to influence the design of the game. We're currently openly discussing the mechanics of melee combat and we'd love for you to come give us your input and join in the discussion: http://steamcommunity.com/app/638060/discussions/0/1489992080505524007/


[ 2017-11-24 18:43:54 CET ] [ Original post ]

Odin Gaming Enters the Trials

Still undecided if YOU want to enter the Majestic Trials? Check out this article from Odin Gaming, purveyor of independent opinion on strategy and simulation modding and gaming.


[ 2017-11-13 15:43:53 CET ] [ Original post ]

Update 0.95-8

Lots of little UI improvements in today's update. Spell damage has been revised, restoring effectiveness that was reduced by the melee changes in our last update. There's now more hints, covering some basic gameplay when you first enter a trial, and a bunch of small bug fixes you don't need to care about.


[ 2017-11-10 20:46:27 CET ] [ Original post ]

Update 0.95-7

The latest update includes a new damage model, improving melee combat outcomes between different creatures. Opponent wizards now have unique spell lists, the Favours screen is less boring and audio processing got some optimisation, so sound and music quality should be improved.


[ 2017-10-31 22:38:04 CET ] [ Original post ]

Update 0.95-6

We've started to add some hints to help those new to the game for creating their Wizard and beginning their ascension to the ranks of the Majestic Few. We've also given the Trial of Troglodytes a thorough polish and re-balance so you actually choose it over The Trial of Dagger Docks. The Trial of Ledges also got a makeover and balance pass. And that annoying cave corner in the Trial of Talon Tower got fixed.
Enjoy!


[ 2017-10-20 01:07:12 CET ] [ Original post ]

Update 0.95-5

Today's update includes the zombie pirates getting a captain and the assassins a master, in the Trial of Dagger Docks. Feedback on the target of a melee attack has been improved. An issue with creatures spontaneously combusting has been fixed. And a few other less spectacular bug fixes.


[ 2017-10-11 23:43:34 CET ] [ Original post ]

Update 0.95-3

Today's update includes two new level 1 wizards, a number of improvements to the AI that will make your wizard's life more... challenging (hint: your flying scouts aren't as safe as they used to be), and a helpful warning when you try to start a trial without any spells. Have fun!


[ 2017-10-07 23:38:06 CET ] [ Original post ]

It Has Begun

Early access to the Majestic Trials is now available, on PC, Mac or Linux.

A Steam discussion forum is available for conscientious wizards to leave reports of malfunctioning magic or to suggest changes or additions to arcane processes, which our crack team of mage librarians will regularly visit.


[ 2017-10-04 15:13:36 CET ] [ Original post ]

Early Access Tomorrow!

The last couple of weeks we've been insanely busy getting the game ready for launch and Valve have now confirmed that Majestic Trials is not malware and will not burn your house down when you install it.

You Are A Wizard! Tomorrow.


[ 2017-10-03 16:17:13 CET ] [ Original post ]

Guides, Artwork Wallpapers

Since Steam seems to have forgotten all the lovely stuff I've been posting to the Community Hub for the game, here's some links to where you can find it:

Guides
http://steamcommunity.com/id/alphastrikegames/myworkshopfiles/?section=guides&appid=638060

Artwork & Wallpapers
http://steamcommunity.com/id/alphastrikegames/images/?appid=638060&sort=newestfirst&browsefilter=myfiles&view=imagewall


[ 2017-09-11 14:10:59 CET ] [ Original post ]

They're Here!

It's been a crazy busy year but we are very proud to present our game, Majestic Trials, to the Steam community. We'll be 'coming soon' for a couple more weeks then entering Early Access.

If you have questions about the game, please drop by the discussion board and we'll try to answer them.


[ 2017-09-06 00:26:22 CET ] [ Original post ]