





We hope eveyone has had a great start on the new year! To start the year off, I would like to announce that Skirmish Line will be leaving Early Access some time during the Spring. After spending 2018 in Early Access, we have been consistently patching and refining the gameplay and believe the game is coming together nicely. 2018 saw major changes to Steam's visibility algorithm. This has unfortunately dampened the revenue flow for Skirmish Line, and we will be forced to slow down development. Rather than keeping the game in Early Access without regular updates, we will be finalizing the last batch of content. To this end, we will be preparing one last major patch for 2019 followed by an update on the Unity engine, which will hopefully fix some of the issues a few users have reported. We will be emphasizing bug fixes and stability issues prior to its full release. This does not mean support for Skirmish Line is over! By switching over to a slower development cycle, we are hoping to introduce new content that we cannot normally produce under the faster development cycle of Early Access. We have two DLCs planned for 2019, a new "hero" unit with full voice acting and a larger DLC featuring a new game mode with a new mechanic, along with a variety of new units, upgrades, and support options.
[ 2019-01-02 02:45:33 CET ] [ Original post ]
- Skirmish Line Linux Content [214.34 M]
- Skirmish Line Linux 32 Content [419 M]
- Skirmish Line - Mad Jack
- Skirmish Line - United Front
- Skirmish Line - Top Brass
Skirmish Line is a brutal and difficult endless defense game featuring three modes:
Arcade Mode
Defend three positions in succession against the relentless Imperial Japanese Army. If the enemy overruns, you will retreat to the next position. Should you find the enemy assaults too overwhelming, you may manually fallback to the next position. Do you retreat in order to preserve the lives of your men, or do you put up a determined defense in order to hold valuable ground?
Classic Mode
For a more traditional experience, Classic Mode is stylized after the original Mud and Blood 2 rules. Advance forward to find favorable terrain or to gain valuable command points to spend on new soldiers, weapons, and defenses. But be careful, there is no retreat, no fallback positions in this mode!
Campaign Mode
Build and manage your own squad in a persistent campaign, spanning multiple missions. You will be pressured by the overzealous theater commander to succeed on your missions at all costs, pitting the lives of your men versus the mission's objective. As you progress, you will be send on more dangerous missions. Use your renown as a field commander to purchase powerful upgrades in order to keep your squad alive and to complete the mission.
Ribbons, Medals, and Rank
Complete extraordinary feats to earn ribbons and medals. Each ribbon or medal offers benefits to your squad. Gain access to special weapons, soldiers, and tactics as your rank up.
Official Wiki
We understand that Skirmish Line can be a very difficult game. We have an official wiki for players to share their knowledge.
- Processor: Dual Core CPU @ 2.0GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: GeForce 7800. AMD HD 4600. Intel HD Graphics 3000 or above
- Storage: 500 MB available space
[ 5944 ]
[ 1567 ]
[ 1755 ]