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Technical -Indian voice acting implemented! -Reworked voice system to ensure the different types of lines have more proportionate chances of being played. -Updated weapon sprite for Lee Enfield. -Fixed a bug where soldiers inside of bunkers and pillboxes may vanish when near a ground-level explosion. -Fixed a bug where bad weather would result in vehicles firing without cooldown. Gameplay -New specialization: Rearguard - improves a soldier's reaction time and grants drift firing at the cost of reduced engagement range. -Added Bombard order, allowing players to conduct an officer order to direct their heavy weapons to fire at a specific location. -Removed options for building MG and AT nests. They will continue to be available via Defense Prep. -Added a new unit: 25 Pounder Short for Defense in Depth and Sector Defense game modes. -Replaced Dailmer Armoured Car with the 25 Pounder in the United Front game mode. -Spotters can now spot for 3 Inch Mortars, Whizbang rocket launchers, and Calliope rocket launchers. -Paramarines now spawn with a randomly chosen weapon. -Adjusted ANZAC Recce reinforcement. -Flagcarriers will now drop their flag upon retreating. -Doubled number of Type 4 Chi-To tanks that may spawn within a breakthrough wave after wave 100. -AA units now multiplicatively remove 10% of enemy paratroopers. -AA no longer auto-defeat SNLF paratroopers. Balance -Reduced price of FT17 from 100 to 90 Command Points. -Reduced scan time on 3 Inch Mortar on the Universal Carrier from 6-7 to 5-7. -Increased accuracy on Bren Gun on Universal Carrier from 40 to 50. -Increased accuracy on M1919 on M4 Shermans, M3 Stuarts, and M3 Satans from 30 to 40. -Increased accuracy on DP28 on T26 from 40 to 50. -Increased accuracy on .50 Cal Gunner on M8, M20, and M4 from 40 to 50. -Increased accuracy on .50 Cal Gunner on Jeep from 35 to 50. -Increased accuracy on Hotchkiss machine guns on Ox Carts from 25 to 35. -Increased penetration on FT17 37mm from 25 to 30. -Decreased penetration on M19 Duster 40mm from 35 to 30. -Increased price on M19 Duster from 225 to 240 Command Points. -Increased scan time on M19 Duster from 8-15 to 10-16. -Increased damage bounds on M1 Garand from 13-48 to 15-55. -Increased damage bounds on Johnson Rifle from 18-51 to 18-60. -Decreased aim time bounds on Shotgun from 0.45-1.15 to 0.45-0.8. -Shotguns now grant a 25% reduction in scan or reaction time.
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