Get the new DYSMANTLE DLC today with a 10% launch discount!
https://store.steampowered.com/app/2439690/DYSMANTLE_Pets__Dungeons/
We're proud to reveal DYSPLACED - an huge open world rpg with survival, builder and crafting gameplay. Thrown into a realm of myth & magic its up to you to learn how to thrive in this world. Play solo or with a friend - online or local!
Wishlist the game from the link below!
https://store.steampowered.com/app/2430390/DYSPLACED/
Undead Horde 2: Necropolis is now leaving early access and the full version is available! This includes all planned and unplanned features, Windows and Mac version (Linux via Proton/Steamplay) and all the localizations!
Don't miss out on the special launch discount, available for a limited time!
https://store.steampowered.com/app/2065810/Undead_Horde_2_Necropolis/
Undead Horde 2: Necropolis is now out on Early Access - the undead are marching! About one fourth of game content is now open and playable in this version.
There's also a substantial 20% discount for a limited time which will not be repeated for a while.
Find it here:
https://store.steampowered.com/app/2065810/Undead_Horde_2_Necropolis/
The Undead Horde will start pouring in on December 8th 2022!
https://store.steampowered.com/app/2065810/Undead_Horde_2_Necropolis/
Our next release was announced today: Undead Horde 2: Necropolis. We're quite far into development already and the early access on Steam is slated for 2022 and full release early 2023. Wishlist & follow here - more details will follow soon: https://store.steampowered.com/app/2065810/Undead_Horde_2_Necropolis/
Go here to get it: https://store.steampowered.com/app/2004110/DYSMANTLE_Underworld/
https://store.steampowered.com/app/846770/DYSMANTLE/
https://store.steampowered.com/app/1277500/Skeletal_Avenger/
Go see it here: https://store.steampowered.com/app/1277500/Skeletal_Avenger/
- Fixed rendering issues on macOS Big Sur - Fixed launch crash on older macOS versions The older macOS build can be found in macos_old branch, in case the newer build doesn't work on older macOS versions. To change the branch for a game: [olist]
Fixed rendering issues on macOS Big Sur The older macOS build can be found in macos_old branch.
Get ready for the ultimate Lovecraftian Monster Onslaught - Tesla Force is now available! Just go here:
https://store.steampowered.com/app/1149710/Tesla_Force/
DYSMANTLE - the bittersweet post-apocalyptic action rpg is now available. Just go here and learn more: https://store.steampowered.com/app/846770/DYSMANTLE/
We have some urgent news on Skeletal Avenger - The dungeon dashing and decapitating roguelite. The items are:
1) Come watch us play Skeletal Avenger on the developer stream happening NOW on Oct 8th! We'll be playing a couple of hours at least so check the game page if we're live!
2) Download the demo - available only until Oct 13th!
You can do both here:
https://store.steampowered.com/app/1277500/Skeletal_Avenger
Tesla Force is now available on early access - just click the link below!
https://store.steampowered.com/app/1149710/Tesla_Force/
Tesla Force demo is available during the Steam Game Festival Summer edition . The demo is only available during the fests 16-22nd June, so grab it now if you want to test drive the game.
Use the link here:
https://store.steampowered.com/app/1149710/Tesla_Force/
Skeletal Avenger is a fast-paced ultra-responsive hack'n'slash action with a massive weapon arsenal and decapitating special moves! Avenge a thousand wrongs in a reverse roguelite where the skeletal avengers ascend from the depths to extract vengeance!
- Fast-paced ultra-responsive hack'n'slash action
- Decapitate yourself for special attacks: Your hat determines the effect
- Reverse roguelite: Ascend from the depths and exact revenge
- Endless amount of quests to complete - each one ending in sweet revenge
- Gain rewards and equip your avengers with increasingly powerful gear
- Single player and 2-4 player local co-op
With science as your super power, charge up your coils and zap into action! Tesla Force is a rogue-lite top-down shooter featuring endless procedural gameplay with tentacle splitting action. Play as Tesla, Curie, Lovecraft and Shelley and blast the cosmic horror back into the galactic abyss!
https://store.steampowered.com/app/1149710/?snr=1_5_9__205
Undead Horde is rising on Early Access Today! Check it out here:
https://store.steampowered.com/app/790850/Undead_Horde/
Finally! We have a launch date for Undead Horde Early Access. It is March 6th! We're roughly 3 months behind our estimated schedule which isn't too bad considering this is a brand new game. Lately we've been talking of launch during February, but it became quite crowded so we opted to delay just a bit more.
Wishlist & check out Undead Horde here:
https://store.steampowered.com/app/790850/Undead_Horde/
So this our next big creation: An Open World Action RPG Where You Ruin Everything!
Or as our Lead Developer Tero puts it: "We're mixing together what we think are the tastiest parts of the latest Zelda, Stardew Valley, Subnautica, Steamworld Dig, and Dark Souls, and brewing it into a uniquely satisfying experience you've never played before."
Find out more here:
https://store.steampowered.com/app/846770/DYSMANTLE/
Happy holidays! Our gift to you is a special custom made Undead Horde demo - the Holiday Special. The little elves at 10tons have been hard at work for the whole week preparing this gift. Please note that this version is a demo so it covers only some parts of the actual main game.
In this demo an elf accidentally unleashes the ancient evil. You then get to invade Xmasland and create an undead army of elves. But there's an adversary - St. Nick! Can you defeat him?
Undead Horde Holiday Special is available on itch.io for free: https://10tons.itch.io/undead-horde-holiday-special
The main game can be wishlisted here: https://store.steampowered.com/app/790850/Undead_Horde/
Tesla vs Lovecraft DLC "For Science!" Now Available! Get it here:
https://store.steampowered.com/app/885960/Tesla_vs_Lovecraft_For_Science/
Check out the new Undead Horde trailer here:
https://store.steampowered.com/app/790850/Undead_Horde/
We've just revealed the Tesla vs Lovecraft DLC "For Science!". You can view and wishlist the DLC here:
https://store.steampowered.com/app/885960/Tesla_vs_Lovecraft_For_Science/
10tons turns 15 years old this year. To celebrate we're having a 15th Anniversary Sale at the moment. Go see if there's something you'd be interested in. All discounts are featured on our creator page here: https://store.steampowered.com/developer/10tons
We've been around since 2003. This makes us one of the oldest game studios in Finland which we're very proud of. Hopefully we get to be around in another 15 years. The gaming industry changes rapidly and we're excited to see what the future will bring!
http://store.steampowered.com/app/790850/Undead_Horde/ 10tons has a new game in development and it is called Undead Horde. Become a necromancer, slay your enemies and then raise the dead as your minions! Find out more above!
http://store.steampowered.com/app/790850/Undead_Horde/ 10tons has a new game in development and it is called Undead Horde. Become a necromancer, slay your enemies and then raise the dead as your minions! Find out more above!
It's finally here! JYKEBOX! With 17 new music track!
And it's as simple as if it'd be designed by a fruit. A single click randomizes the track. A long press opens up list of tracks. What more could you want? (Don't answer that.)
Also one requested feature has been to be able to repick your cyberware, weapons, etc without deliberately dying or going back to the lab. It's now possible by long pressing the Restart button in the pause menu.
So the 1.2.0 update focuses on adding JYKEBOX and 17 new music tracks. Here's the change list:
-Added JYKEBOX and SEVENTEEN new music tracks!
-Long pressing Music button in pause menu opens track selection where you can disable and enable single tracks. Long pressing (mouse, touch) or pressing space (keyboard) / Y button (gamepad) on a track starts playing it.
-Long pressing Restart in game pause menu will let you choose new cyberware and weapons.
-Optimized rendering.
-Fixed shader bugs on Intel HD GPUs.
-Linux stability fixes.
-Under the hood level editor tweaks (still not sure if/when it'll be publicly available, but you can try it out like you can in Neon Chrome).
So that's that. Tons of new music and some fixes & usability tweaks.
The next 1.3.0 update will add at least one new mission in Act 3 or 4.
HOWEVER, next I'm going to focus on the new Crimsonland update (with 10 new levels), so don't expect JYDGE 1.3.0 to arrive next week exactly. But maybe before 2018. Maybe?
It's finally here! JYKEBOX! With 17 new music track!
And it's as simple as if it'd be designed by a fruit. A single click randomizes the track. A long press opens up list of tracks. What more could you want? (Don't answer that.)
Also one requested feature has been to be able to repick your cyberware, weapons, etc without deliberately dying or going back to the lab. It's now possible by long pressing the Restart button in the pause menu.
So the 1.2.0 update focuses on adding JYKEBOX and 17 new music tracks. Here's the change list:
-Added JYKEBOX and SEVENTEEN new music tracks!
-Long pressing Music button in pause menu opens track selection where you can disable and enable single tracks. Long pressing (mouse, touch) or pressing space (keyboard) / Y button (gamepad) on a track starts playing it.
-Long pressing Restart in game pause menu will let you choose new cyberware and weapons.
-Optimized rendering.
-Fixed shader bugs on Intel HD GPUs.
-Linux stability fixes.
-Under the hood level editor tweaks (still not sure if/when it'll be publicly available, but you can try it out like you can in Neon Chrome).
So that's that. Tons of new music and some fixes & usability tweaks.
The next 1.3.0 update will add at least one new mission in Act 3 or 4.
HOWEVER, next I'm going to focus on the new Crimsonland update (with 10 new levels), so don't expect JYDGE 1.3.0 to arrive next week exactly. But maybe before 2018. Maybe?
New update 1.1.0 is now live! This one adds new features, fixes a few old issues, and tweaks some stuff that wasn't exactly broken (like Friend of Mine).
Here's the change list:
-You can select your loadout by pressing SPACE or X on gamepad in metagame or mission over screen. You can also quick select slots by pressing 1,2,3 on keyboard.
-Edenbyrg map can now be zoomed.
-Added tab icons to meta game screen.
-Friend of Mine now converts mines to your friends.
-Ultra-widescreen UI fix.
-Defused bombs now stop glowing orange.
-Paradise Lane alarms now show an alert text when triggered.
-Fixed Neighborhood Watch bomb (harmlessly) exploding after defusing.
-Level fixes.
The update is available for Windows, Mac, and Linux.
What's up next in 1.2.0? More missions? Level editor? Modding support?
New update 1.1.0 is now live! This one adds new features, fixes a few old issues, and tweaks some stuff that wasn't exactly broken (like Friend of Mine).
Here's the change list:
-You can select your loadout by pressing SPACE or X on gamepad in metagame or mission over screen. You can also quick select slots by pressing 1,2,3 on keyboard.
-Edenbyrg map can now be zoomed.
-Added tab icons to meta game screen.
-Friend of Mine now converts mines to your friends.
-Ultra-widescreen UI fix.
-Defused bombs now stop glowing orange.
-Paradise Lane alarms now show an alert text when triggered.
-Fixed Neighborhood Watch bomb (harmlessly) exploding after defusing.
-Level fixes.
The update is available for Windows, Mac, and Linux.
What's up next in 1.2.0? More missions? Level editor? Modding support?
JYDGE trading cards are now set up. The best part: if you've already played the game, you should instantly get a few cards depending on your play time.
EnjoY!
JYDGE trading cards are now set up. The best part: if you've already played the game, you should instantly get a few cards depending on your play time.
EnjoY!
The first update 1.0.1 is now live! This patch concentrates on fixing the reported issues and any inconveniences with easy enough fix. As we get these out of the way, we'll start looking at adding new content (levels, etc).
Overall the game has been received very well. At the moment it looks like this could be our best ranking shooter in Metacritic with combined score for 7 reviews across platform being still over 80 - which is very hard to pull off these days. We'll see where it lands as we get more reviews, but so far so good!
However, one recurring complaint we had was regarding Mission Medal Limits. We agreed some of the Act 3 and 4 limits were a tad too high, so we slightly lowered most of them. Those who were able to get the medals before are welcome to feel superior. The achievements are not affected here, so anyone being able to get all of those is still one badass gamer.
Anyway, knowing that this medal limit tweak is probably not enough for everyone, but on the other hand not wanting to spoil the experience for the huge majority, we ALSO added sort of a cheat button / easy mode for those who just want to progress through the game faster. It's available in Gameplay Options screen and comes with a warning message. We definitely don't recommend using it, but in the end, JYDGE for yourself. :)
Here's the full list of changes.
Changes in 1.0.1
- Rebalanced medal limits for Act 3 and Act 4 missions.
- Added Low Mission Medal Limits option to Gameplay Options menu.
- Added Retry button to SENTENCE EXECYTED screen (available after you've completed a couple of missions).
- Properly triggering Good Ending outro after finishing the last missing on the right conditions.
- Laser projectiles move a faster and have longer trail.
- Gavel intro lighting fixed in 4k resolutions.
- Framerate improvements (especially during mission intro).
- Language fixes.
- Gemine high score limit now 54321 (entry to Secret Area).
- Gembine wasd controls.
- Sorting Display Options resolutions list by px width and height.
- Mac and Linux: added localizations.
- Mac: macOS High Sierra fixes.
- Mac: more full screen resolutions show up in Display options.
Just a quick update regarding Trading Cards, Emoticons, and backgrounds as many people have been asking about these. Long story short: we'll be adding all that stuff later this week.
Also JYDGE version 1.0.1 is also almost ready. It's been on the beta branch (*) for a few days now as it has developed, but we're planning on setting it as the official build maybe tomorrow or the day after. It should fix most bugs and complaints we've received so far!
(*) You can check it out right now if you want. Check the forums for the sticky thread for instructions if you're not already familiar with this functionality.
THANK YOU!
I'm not sure you know how big a relief it has been to see ppl enjoying JYDGING. To be honest, the overall positiveness so far has way exceeded our expectations.
However, like a certain Edenbyrg chief of police once stated (with perfect voice acting skills): there is still more work to be done.
First we're going to fix any urgent issues and technical problems (luckily there hasn't been that many):
-The Mac version. It seems the latest version of macOS (High Sierra) is having problems with the game when used with retina displays (external non-retina displays seem to be unaffected). The issues can be usually worked around by adjusting the display scale in System Preferences or toggling windowed/fullscreen by pressing command+f a couple of times. We've almost fixed the issues, but need to check it works on all supported macOS versions. We will also add full screen rendering resolution option while at it.
-Localizations fixes. It seems especially Chinese localization needs more work. We've sent the texts back to the translation service we used (no, it's not Google Translate), and are waiting for them to provide us new revisions. This is rather awkward as we don't know Chinese, and are unable to validate the texts. Nor to communicate this with those who have left negative review because of this :(. So if anyone who knows Chinese can help further here, it'd be great to hear what parts of the texts need more work!
-Balancing. Like always, there's some things we'd like to tweak based on feedback. Surprisingly there's nothing major, but small things here and there. Changes will be listed inside the game when they're live.
After we've fixed the most critical issues, we'll start looking at potential new features 'n stuff.
So... what do you think should be added / tweaked?
JYDGE is partying hard on the dance floor for the launch is imminent! Tomorrow is the day!
☑ Windows build
☑ Mac build
☑ Linux build
☑ Localizations
☐ Launch
☐ Launch party
(We haven't had the chance to throw a launch party yet as we're still working hard to get everything nicely in line for the launch. You'd be surprised how much stuff there is to do to make you guys happy(ish).)
We've been considering doing this for ages. Happy to announce that JYDGE will be available in English, Chinese, Russian, German, French, and Spanish right at launch! (And maybe even more languages.)
We've never done this at launch, but what could go wrong?
HappY to confirm that Mac and Linux versions are going to be available at launch along side with the Windows version.
How does the included image relate to this? Penguin meat and apple sauce? Play to find out!
JYDGE
10tons Ltd
10tons Ltd
2017-10-04
Indie Strategy RPG Simulation Singleplayer Multiplayer Coop
Game News Posts 41
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
( reviews)
http://www.jydge.com
https://store.steampowered.com/app/654050 
The Game includes VR Support
JYDGE Linux [230.35 M]
JYDGE is a lawful but awful roguehate top-down shooter where you get to build your own cybernetic JYDGE and eradicate crime in the never-sleeping megacity of Edenbyrg. Create your own play-style by augmenting your JYDGE, modifying your Gavel rifle, and choosing fearless companions to suit the tasks at hand. Go solo or team up with Co-JYDGE in shared screen local co-op.
Will you be stealthy and lurk in shadows? Or will you assault the evildoers head on? Maybe you'll brutally rocket them to bits from a distance? Or perhaps bring your own squad of reckless companions to solve the scenarios?
BILLIONS of different game altering combinations enable you to find tools to fit your playstyle.
Use STEALTH augmentations to sneak silently in shadows. Make yourself GIANT and hurl perps around. Make yourself tiny and fit through smaller cracks. Or combine augmentations: make yourself a tiny giant. Up to you.
Deal sweet ruthless Jystice with your ultra-versatile and moddable weapon of the law.
§ Fire lead, lasers, and electricity modified with dozens of game changing effects.
§ Persuade the perps to join your side with "Persuade or Die" mod.
§ Fire rockets in the general direction of the enemy and hear that kneecap split from a distance.
§ Use Dynamite Gavel mod to powerslam through walls and explode-gib the foes with a swift blow to the brain stem. Observe the wrongdoer's eye pop out of its socket.
§ Smell the burning criminal flesh using the Flaming Plasma mod or just gently knock them unconscious with the Sandman mod.
Your Gavel, your Law.
The filthy stench of crime has taken over Edenbyrg. But do not fall into despair, the lawful but awful JYDGEs are designed to swiftly correct all lawless behavior.
Bank robbers have fortified themselves into the MegaBank. There are four ways into the bank, but only one way out of the vault. How will you proceed?
Several Cobra Gang members have taken the Flanders family hostage. They need to be rescued. Preferably alive. Your move.
The darkest rain-beaten alleys of Edenbyrg also tell a rumor that someone is building a death machine. Something big and especially designed for taking out JYDGEs. Arm yourself!
How to complete the scenario without firing a single shot? Under 15 seconds? Without being seen? With EVERYONE dead? With EVERYONE alive?
Your heroism and extraordinary feats will be rewarded with shiny Medals. Medals unlock delicious new cyberware, weapon mods, fire modes, special weapons, and more.
What is the best combination of cyberware and weapon mods to achieve the medals in different scenarios?
Who be the JYDGE?
- OS: Ubuntu 16.04 or SteamOS
- Processor: 2 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 395 MB available space
[ 5950 ]
[ 1903 ]