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No update this week because I'm working on some big features that will need time to be tested and polished after being made- namely the inventory system. Having so many different items with unique effects will take another week or two to implement and then some time to test. There will be fruit to cure scurvy, new flags to fool enemies, a trawling net to catch fish, and more! Until then, feel free to mention what other items you'd like to see. Happy sailing!
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