





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
A sequel / spinoff is in the works. Stay tuned for details.
Oh, and we have hoodies now.
http://www.GamesByLoren.com
[url=https://gamesbyloren.com]
Hi fellow Blood Leaguers, I recently released a new game, if your thirst for pixelated blood hasn't been quenched, then please give this a look: https://store.steampowered.com/app/1016180/Terror_of_Hemasaurus/ Thank you so much for your support! :) - Loren
Hi everyone, The beta for my current game Terror of Hemasaurus is now live.
Super Blood Hockey is officially Steam Deck verified at the best possible rating for the best possible experience!
Thank you again to everybody who has supported me and the game! I really appreciate it :)
I am excited to announce that I am teaming up with indie publisher Digerati to bring Terror of Hemasaurus to PC, Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S, early-ish next year! Check out the IGN exclusive trailer: https://www.youtube.com/watch?v=KeaAfRnHPgw Wishlist on Steam: https://store.steampowered.com/app/1016180/Terror_of_Hemasaurus/ Follow development: https://twitter.com/LorenLemcke Follow Digerati: https://twitter.com/digeratidm
Hi everyone! I now have a Discord channel. Please join me for all things Super Blood Hockey and more! Feel free to stop by to chat or ask any questions and to learn about future projects! (Such as Terror of Hemasaurus, a retro-city smash 'em up that I am currently developing) Also tell me which sports you would like to see made into a game for future Super Blood Sports titles! discord.gg/FDhkFBW6
Hi,
Thank you to everyone who has preordered a copy of the Physical Release of Super Blood Hockey! Your copy will be shipping soon :D
There are still a few copies left:
USA:
https://premiumeditiongames.com/collections/frontpage/products/premium-edition-1
International:
https://www.videogamesplus.ca/product_info.php?products_id=28002 (Now Shipping to GB again!)
Thank you again for your support,
Loren
Due to popular demand we have added another 1,000 copies of Super Blood Hockey physical edition for Nintendo Switch for customers in the USA to preorder directly from here:
https://premiumeditiongames.com/collections/frontpage/products/premium-edition-1
THIS IS YOUR LAST CHANCE TO SECURE YOUR COPY!
International customers can preorder here, while supplies last:
https://www.videogamesplus.ca/product_info.php?products_id=28002
Thank you to everyone who has preordered a copy :D I really appreciate everyone's support!
- Loren
I am proud to announce that the physical release of Super Blood Hockey for Nintendo Switch by Premium Edition Games is now available for preorder:
Preorder Super Blood Hockey Now!
Thank you so much to every one who has supported me and continues to support me too! All of you have helped make many dreams come true for me :D
- Loren
You folks asked for it, and I... well.. I had nothing to do with it, but Steam just released their new feature: Remote Player Together. This allows you to take any local multiplayer game, Super Blood Hockey included, and play it as online multiplayer with your friends!
* Please Note! This feature is in Beta. I would love to hear from the community about how their SBH matches went. Please consider sharing your experience below :)
More information on how to utilize the feature:
https://steamcommunity.com/games/593110/announcements/detail/3032537193879549687
Also note, that you can play Franchise Mode games with your friends! So you can stream #SuperBloodHockey and use remote-play-together to invite viewers / friends to join you in your franchise mode matches! (as well as every other mode in the game).
EXTRA HIDDEN BONUS TEASER: There are physical copies of SBH on the horizon... most likely.
- Loren
Super Blood Hockey is now available on the Xbox One! That means SBH is now available on every major console.
Hi folks,
I am super happy to announce that Super Blood Hockey is finally available on the Nintendo Switch with a 20% launch discount:
eShop Store Page:
https://www.nintendo.com/games/detail/super-blood-hockey-switch/
Thank you to everyone who helped make this a possibility! I really couldn't have done with without the support of folks such as yourself from the community. :D
Watch the launch trailer:
https://www.youtube.com/watch?v=Cbh6fGMaBMI&feature=youtu.be
Special extra: SBH was recently featured in "Progress Bar Simulator", please check out their project: https://store.steampowered.com/app/661230/Progress_Bar_Simulator/
Xbox and Playstation ports are in the works and I am optimistically shooting for a May release date for both :)
- Loren
I am happy to announce that Super Blood Hockey will be coming to the Nintendo Switch on April 26th with a 20% off limited-time launch discount!
Learn more and add to your wishlist:
https://www.nintendo.com/games/detail/super-blood-hockey-switch/
Stay tuned for announcements related to Xbox One and Playstation 4 releases! They are right around the corner too.
By popular demand, I am happy to announce that Super Blood Hockey will be launching on Nintendo Switch on a still-to-be-confirmed date in April, while the PS4 and Xbox One versions will follow sometime in Q2 2019.
Watch the trailer:
https://www.youtube.com/watch?v=LO1LSG4UBe4
I have teamed up with Digerati Distribution and Kittehface Software to make this a reality. Porting to all three consoles was a near impossible task to accomplish in a reasonable time frame by myself. It made more sense to give the project to talented and experienced professionals, which in turn would allow me to focus on things I am better at. If you are wondering, Digerati was the 9th highest rated publisher on Metacritic for the year 2018, so they have an established and proven track record of quality (https://www.metacritic.com/feature/game-publisher-rankings-for-2018-releases).
The Franchise Mode is now live! Create, recruit and manage your own custom team of inmates in a futuristic world of dystopic blood sports! You will also notice some small quality of life updates here and there to the rest of the game. For a full log of changes, I recommend reading through prior Franchise Mode announcements. You will also notice a rebranding of the games promotional assets to be consistent with the console ports.
Special thanks to every Beta Tester who helped me make the Franchise Mode happen! I honestly couldnt have done it without all the amazing feedback and bug reports that you folks came up with.
PLEASE NOTE: One week from this posting there will be a price increase to match the added content. I didnt want to raise the price immediately upon release of the Franchise mode because I wanted to give everyone a fair shake at the current base price. Those that have been following for a while will know that I originally planned to release the game for $15 US, but cut the price in half because I decided to cut the Story Mode from the game at the last minute (I rather disliked it). So instead I made the Franchise Mode to fill the desire for extra content. Now that I am confident in the amount of content in the game, I will reraise the price to the original slated price.
I will of course be offering many generous discounts and promotions the future as well :) So there will still be plenty of opportunities to grab your copy at a great price.
Loren
All owners of the game can access the Franchise Mode beta - See below for more details.
Hi folks,
I am very thankful for everyone who has offered me feedback, suggestions and bug reports. This honestly wouldn't be possible without all y'all:D As of now, the development of new content for SBH is paused while console ports are underway (Xbox One is already guaranteed, others to be announced soon!). This is because developing the build further while simultaneously trying to get it to work on consoles is simply not feasible. Therefore, I plan to officially release the Franchise Mode update live on Steam when the consoles ports are ready to double my marketing efforts.
Also, I have enlisted the help of a 3rd party (to be announced in the near future) to help me through this process to ensure the ports are of high quality and meet my personal standards. After I release the console ports and the Franchise Mode update, I will assess the performance and determine the viability of future content updates.
Since I have brought aboard some help with console ports, and because the nature of the process requires some downtime and waiting for things to go through, e.g. waiting for PEGI / ESRB raitings, I have begun work on my next game (also to be announced soon :D). Still, SBH remains my top priority.
Thanks again to everyone who has helped me get this far! I am excited to go even further :)
Loren
+ More consoles to be announced in the near future!
Hi Folks, Note: Everyone who owns the game can access the beta! See the instructions below. I hope everyone has had a great holiday season. I am back at it with a small update which contains a few critical bug fixes. Thank you for the continued feedback and suggestions! I am looking to finalize the build for now to ease the process of console ports :) Stay tuned for more announcements related to the console ports. - Loren
Hey Folks,
The team at IndieSection.com produced a limited quantity run of custom designed enamel pins featuring Super Blood Hockey. It comes with a copy of the game and a bonus goodie as well!
Get yours here:
https://indiesection.com/products/indie-pin-series-03-super-blood-hockey
I am honored that Indie Section decided to include Super Blood Hockey in its collection. I have some of the pins myself, and I will say I am very pleased with how they turned out. They are of a good size and great quality.
I keep one on my disc golf bag!
One of the cool things about being a gamedev is that I can use my games to support cool projects that I believe in. The folks at Indie Section are making some cool stuff I am very happy to be able to play a part in it!
Bonus - Here is a special interview I gave about Super Blood Hockey:
https://indiesection.com/blogs/articles/10-questions-with-super-blood-hockey-developer-loren-lemcke
Store Page:
https://indiesection.com/products/indie-pin-series-03-super-blood-hockey
Loren
Hi again folks, Here is the latest build of the Franchise Mode. This one mostly contains bug fixes as well as some balancing and difficulty tweaks. Note to Mac users: I have been having some issues with the Mac build. It seems the issue is related to something on the Steamworks side of things. I will be trying some new things with it over the next few days, if you have time, please give it a try and report your experience in the discussion forum. UPDATE: The Mac port has been confirmed as working! :) Thanks to everyone who helped me get that issue sorted! Thanks for the continued feedback! - Loren
Hi folks, Here is the Franchise Mode Beta v1.5.2. It features a new menu interface to view league standings through the season. There are also several achievements related to the Franchise Mode that are available for unlocking! I have also added the "Franchise Mode Beta Testers" to the credits page. If you believe your name is missing or want it listed as something else, please do not hesitate to contact me here or elsewhere. Note to Mac and Linux user: Thanks for being patient while I get these issue fixed. I am confident we are close to getting both the Linux and Mac builds working. I really appreciate everyone's feedback and bug reports! They very valuable to me. Please keep the feedback coming :D - Loren
Hi folks, I just uploaded new Windows, Mac and Linux builds with a load of bug fixes that the community helped me find. I also made some minor balancing tweaks and a few small quality-of-life improvements here and there. Note regarding the Mac Build: There has been some issues getting the Mac build to launch. I will just have to keep trying until I get it figured out. If anyone has any insight, please do not hesitate to share. Hopefully this build will work :D Thanks for being patient! Changelog
Hi Folks, The Franchise Mode is ready for Beta Testing. The beta must be opted-into, so for now the retail release version will remain the same until beta-testing is complete. The Franchise mode is about 80-90% complete overall. I would like to add a bit more content as well, so please do not consider this a final build.
Hi folks,
The Franchise Mode is coming together nicely. I am officially planning on releasing the franchise mode update prior to the release of the Xbox One port. The Xbox One port will follow rather shortly after that. I still don't have any exact date for release of the franchise mode update.
In the Franchise Mode, you will be playing as a corrupt coach, who is willing to do anything to see his team win, including administering illegal performance enhancing drugs and buying spare organs on the black market. Don't worry if the black market kidney transplant goes wrong, or if one of your players OD's on anabolic steroids; your team will be comprised of recruits straight from prison.
There will be a pool of randomly generated players to recruit and build your team. Each will feature randomized names, stats, experience and more:
Players will also have a randomly generated medical history as well as criminal history:
You can check the Official League Calendar to know which randomly generated team with unique players, you will be facing on any given day:
I am still looking for suggestions and ideas, so if you have any, please do not hesitate to share them in the discussion forum. I will be doing a few rounds of beta testing with the franchise mode a bit later, so keep your eyes open.
I will be posting more frequent previews of updates to the Franchise Mode on my twitter, https://twitter.com/LorenLemcke
Loren
Hi folks,
Some of you have been wondering what the current state of development is for Super Blood Hockey. As of this time, I am working on porting the game to Xbox One. I don't have a release date just yet, but should have a better idea in the near future. This is my first console port I have ever done, so it has been a bit of a learning experience along the way, so I really appreciate everyone being patient with me.
After that is released, I will be looking to do some content updates. I already have a bit of new content for the game, but for the sake of the port, I do not want to possibly introduce new bugs into the game, or else it will be hard to determine if its an issue with the port or the new content.
In the meantime,
Hi folks,
Some of you have been wondering what the current state of development is for Super Blood Hockey. As of this time, I am working on porting the game to Xbox One. I don't have a release date just yet, but should have a better idea in the near future. This is my first console port I have ever done, so it has been a bit of a learning experience along the way, so I really appreciate everyone being patient with me.
After that is released, I will be looking to do some content updates. I already have a bit of new content for the game, but for the sake of the port, I do not want to possibly introduce new bugs into the game, or else it will be hard to determine if its an issue with the port or the new content.
In the meantime,
Hi, I have just released the corresponding updates for the Mac and Linux builds for Super Blood Hockey. I have no means of testing these builds, so if something isn't working, please make a post of it about on the discussion forum. I would also greatly appreciate it, if some on could inform me that the new builds are at least properly launching by making a post here: http://steamcommunity.com/app/532190/discussions
Hi, Based on community feedback, I have decided to add a tutorial mode to Super Blood Hockey to teach some of the basics and to create an easier atmosphere to get adjusted to the controls. The tutorial mode will teach you how to pass, how to score, and how to fight. I might consider adding a 2nd tutorial to teach advanced techniques as well. NOTE TO MAC AND LINUX USERS - Please note that the updates to the Linux and Mac build will follow shortly (max a few days). I want to release only the Windows build until I am sure there are no major bugs, then I will apply the changes to the Mac/Linux build. If you encounter any bugs, please make a post about it here: http://steamcommunity.com/app/532190/discussions/ Face-off bug status: There has been a bug where players fail to show up for a face-off. I currently have no means of reproducing this bug (if you figure out how to reproduce it, please contact me and you will be rewarded). However, I have made some changes that I believe could fix the issue. If you see the bug again, please make another post about it or contact me directly.
Hi everyone, Thanks to the feedback from the very helpful Mac beta testers, I can now say that Super Blood Hockey supports macOS. I really appreciate everyone who took the time to post some feedback and bug reports.
Hi folks, The Mac beta is ready for testing. Any one can access it :) I don't personally own a Mac so I have no means of testing this build myself, so I will need your patience and your feedback to make this happen. Please post any feedback / bug reports here: http://steamcommunity.com/app/532190/discussions/3/ NOTE: It is likely that the first few builds might not launch at all. If the game does not initially launch from Steam, try navigating to the folder and launching the game directly.
Hi Folks, Super Blood Hockey now supports Linux/SteamOS. I really appreciate everyone who participated in the Linux beta and helped me work through all the issues. I couldn't have done it without all of you. Next update I will be adding everyone that helped to the credits section of the game. I will not be revoking beta keys, so if you helped test the game, you get to keep it. But if you enjoyed the game and want to help out, maybe consider purchasing it as a gift for friend :) Up next is the Mac port. If you or anyone you know would be interested in helping test the Mac port, feel free to contact me here, or on Twitter: https://twitter.com/LorenLemcke If you encounter any issue with the Linux port, please make a post about it here and I will reply asap: http://steamcommunity.com/app/532190/discussions/2/ Thanks again! Loren
Hi everyone, I need your help to get the Linux port running. The current build may not launch. I am currently trying to determine whether there is an issue with the port, or my Linux install. I must confess, I am not an expert at Linux, so this will require some trial and error. Thanks for being patient! :D I need your feedback on whether or not it launches. Please include any error messages and post feedback here: http://steamcommunity.com/app/532190/discussions/2/
Hi, This update is a small one, just a few bug fixes. Also, if any one experiences the bug where players do not show up to a face-off, please post about it in the discussion forum. I am having trouble figuring out what triggers this bug, and without being able to recreate it on my side its proving challenging to fix. It seems to never happen for most people, but a few have seen it multiple times. This leads me to believe there is some behavior or action that can trigger it.
Hi, Some still feel the game is too difficult even on Very Easy. I have changed the names of the settings, but Easy is now even easier than Very Easy was before.
Hi folks, I have been receiving feedback that some have found the game to be especially challenging, even on easy difficulty, because of this I have introduced a "Very Easy" difficulty setting. There is also now a "Very Hard" difficulty setting as well, for those that want an even more challenging experience. If you are still having issues scoring and winning then check out this guide by a community member. I give it my official endorsement and should be helpful to many: http://steamcommunity.com/sharedfiles/filedetails/?id=1115908478 I also have squashed a few bugs. If you encounter any issues, please post about it in the discussion forum and I will reply to you ASAP. There is one known large bug remaining, but it is somewhat rare. If you encounter a moment where the players do not show up for a face off, possibly resulting in the game hanging, then please post any details about it in the discussion forum: e.g. what mode you are playing, what you just played prior, what team you were, etc. Anything you might think of could be useful. Thanks for helping make the launch of Super Blood Hockey successful! :) - Loren
Hi folks, I am glad to see so many of you are enjoying the game, but a few issues have come up during the release. I will hopefully have these issues patched by tomorrow. If you are experiencing problems, please try the follow fixes:
Hi Beta Testers, This one is just a few small bug fixes. I also did some 4 player local coop testing on a TV and felt the player indicator ring colors were hard to tell apart, so I hopefully improved their visibility. Thanks for the continued feedback and bug reports. We are very close to release! Loren
Hi again Beta Testers, Once again, thanks for the excellent feedback. This next build represents a possible release version of the game (barring any emergency bug fixes). I would appreciate it if you folks would give everything possible a play through and make sure nothing horrible goes wrong, e.g. crashes/bugs/bad experiences/etc. Also, any beta testers that have left me feedback, either here on steam, twitter, etc. will be included in the credits for the game. I have gone through and added everyone I could find, but odds are I have missed some people. Please verify you have been added to the credits list, also if prefer to go by a real name or want to be removed or something of the sort then send me a message. Loren
Hey beta testers, Your excellent feedback has been keeping me motivated. I have another update for you guys to test out. The option to use Manual Goalies is now available, once you unlock it by completing the manual goalie challenge. I have also fully implemented the Special Options menu, each option will be unlocked by completing the challenge mode games. Thanks again! Loren
Hi Beta testers, You continue to impress me with your feedback! I really appreciate it. You guys have helped speed up development quite a bit. I have some more Challenge Mode scenarios for you guys to test, as well as some new achievements and some bug fixes. Loren
Hi Beta testers, Thanks for the continued feedback. I have a new game mode for you guys to test: Challenge Mode. I would appreciate some feedback on the new game modes, as well as verification that the bug fixes are working as intended. Thanks again, Loren
Hi beta testers! I appreciate all the feedback and bug reports! Please keep them coming :D I would appreciate some on the new Tournament Mode.
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