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Heart. Papers. Border.
Jovian Industries Developer
Jovian Industries Publisher
2017-08-20 Release
Game News Posts: 49
🎹🖱️Keyboard + Mouse
Positive (10 reviews)
The Game includes VR Support
Public Linux Depots:
  • Heart. Papers. Border. Depot Linux/SteamOS [3.84 G]
The Heart. Papers. Border. Linux build is here! Plus some new stuff and fixes, too!

Hello awesome people! You might have noticed an update, and we promised it - even though it was a bit delayed! The most important thing the new update contains is that the game now runs on Linux. We hope this will make some of you happy <3 And of course, we are eager for feedback since we did not test the Linux version so much. But we have some new stuff, too. Besides a bunch of fixes, like:

  • smooth zoom and cam transitions independent of framerate
  • ability to buy a visa while visiting an objective
  • several encounter fixes
  • and a few more tweaks here and there
...we also added Transaction history in the Journal app in the SpacePad. So now you can see where all your uNits came from and where they went. Warning! We do have fresh bugs! Like, we only display 10 transactions. For more than that, the Load more transactions button functions, but its broken in the way it looks. Also, when you have a lot more than 10 transactions, you will see the ugly _LOAD MORE TRANSACTIONS button at the top of the list as well. We look forward for your feedback! We are now fixing the transactions, as well as adding the proper Location app. We also aim for more content in the next patch! We know the build is unbalanced and missing features. The blog will soon get an update as well, where you can clearly understand the difference between the types of hashtags and how combining them yields more uNits or more influence. As we add more content we will also balance the build better, so you won't be able to make uNits so easy. And as you know, the Influence system is coming. Its a big, complex system which gives us a lot of stress right now because we know we need to get it right. But we are counting on your help, friends! As always, the design is open for feedback, here: http://uzihead.servegame.org:8090/display/HPB All the best! ^^ Lara


[ 2017-09-11 21:44:30 CET ] [ Original post ]

Heart. Papers. Border. is an optimistic strategy game about travelling, freedom and changing the world!

You are a freelance adventurer who wants to experience everything planet Heart has to offer, regardless of the inherited privileges determined by the country of your birth.

The current Heart. Papers. Border. build is in Early Access because it is an Early Alpha build featuring enough core mechanics and content to let you, awesome players, help us develop the best possible game from this concept!

Concept

You travel to learn, and as you pay a closer attention to what each country has to offer, you gather wisdom that you channel in a blog that grows in popularity. Eventually you come to grasp the power of your influence: where you pass, things change faster to the better, and locals that you have met increasingly demand openness from their governments. You have always been an optimist and dreamed of a completely border free world, but as you travel, you realize your influence into actually living to see your dream come true - that of living in a world without borders!

Visuals

Heart. Papers. Border. is inspired by NASA's Visions of the Future posters, The Jetsons' cartoon series and current real life events. We chose vibrant colors and a retro futuristic style to gently remind you that Heart, just like Earth, is moving towards openness, kindness and love, even though the movement might sometimes seem too slow to notice. But you can always make a difference!

Gameplay

Heart. Papers. Border. is as easy or as challenging as you want it to be. Through very simple control mechanics and up front information, you can strategize an optimal life that allows you to see the last border disappear in the course of your long and safe life. With multiple win conditions, challenging puzzles and morally difficult quests, Heart. Papers. Border. simply asks you how do you choose to live this virtual life

So how will you play?

  • Create your Multipass and choose your Citizenship (Easy, Med, High, Random); this determines your starting conditions
  • Take a look at your native country, look at the Top Bar to see your situation and starting conditions
  • Click on touristic objectives to visit them, click on countries to apply for Visas and then visit them
  • Gather hashtags from visiting objectives and write blog posts in your SpacePad
  • Gain followers, become influential, and notice how planet Heart responds to your actions

A few Development Details

  • This is a Pre Alpha game, and we have many features in the pipeline which are Work in Progress now. If you wish to keep track of our progress, we shared our live game design wiki so check our presence on the web. Please keep in mind:
  • We aim to launch the first version of Heart. Papers. Border. somewhere this summer
  • This is an evolving game, we aim to progressively update it until we or our community is out of ideas (which we hope is for years to come)
  • We practice Open Game Design and welcome any feedback

Team

The core team is composed of Laura and Sebastian, who have been thinking about this idea long enough to invest their savings and spare time into actually building it. We were joined by the brilliant Pontus Lundén (The Westport Independent) for art and by the amazing Retro Brothers (of Easily Embarassed fame) for music

MINIMAL SETUP
  • OS: Ubuntu 12++
  • Processor: Intel Core 2. 2 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 5th Generation
  • Storage: 4 GB available space

GAMEBILLET

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MacGamestore

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