Version 1.0 - The final countdown
I had never actually drawn sprites for the Demon Blood abilities since they were so rarely seen. That has been corrected (and made less rare). These 10 abilities have also been tuned up and made more fun in general. For example, you can now throw furniture into monsters or monsters into each other and both will be damaged. Other missing icons (e.g. taking stairs) have been added in as well.
There's now a subtle screen shake on all attacks. Critical hits have stutter frames too. Both of these make combat feel waaaay more engaging. Feel free to turn up the shakiness!
Spells can now go to level 4. Once you have a full set of spells, each grimoire is guaranteed to contain a spell you already know, making it easier to level up your spells.
I've addressed one common request: a warning to prevent you from getting burnt when travelling between stairs. Requires 'Confirm dangerous moves' option. A bunch of small touches (like new sound effects) have been added and several bugs fixed. Don't miss our release party!
[ 2017-10-24 11:45:44 CET ] [ Original post ]
In preparation of Golden Krone Hotel's full release on Thursday, I have pushed one last update. This is mostly polish stuff, but some of it is quite cool!
Bloody sprites
I had never actually drawn sprites for the Demon Blood abilities since they were so rarely seen. That has been corrected (and made less rare). These 10 abilities have also been tuned up and made more fun in general. For example, you can now throw furniture into monsters or monsters into each other and both will be damaged. Other missing icons (e.g. taking stairs) have been added in as well.
I MAKE YOUR SCREEN SHAKE
There's now a subtle screen shake on all attacks. Critical hits have stutter frames too. Both of these make combat feel waaaay more engaging. Feel free to turn up the shakiness!
Grimoire++
Spells can now go to level 4. Once you have a full set of spells, each grimoire is guaranteed to contain a spell you already know, making it easier to level up your spells.
Sunny surprise
I've addressed one common request: a warning to prevent you from getting burnt when travelling between stairs. Requires 'Confirm dangerous moves' option. A bunch of small touches (like new sound effects) have been added and several bugs fixed. Don't miss our release party!
Changelog
- Unique Demon Blood icons have been added
- Demon Blood is less rare and abilities have been tuned to be more useful
- New icons for contextual abilities and menu
- SCREEN SHAKE
- Stutter frames on crits
- Bat form now has better defense
- Added 3 new obstacles: Grandfather Clock, Cauldron, & Crate
- Made a few positive statuses last longer
- Guaranteed food drops are no longer always ale and there is no guaranteed food on the first floor. Ale was too boring!
- Morgue files now show the turns spent in human and vampire forms
- Tuned a few bosses to be very slightly harder. Strigoi no longer spawns Grunts.
- There's a very scary surprise for anyone fighting the underworld bosses now
- Prevented werewolves from casting magic
- The price of STUPEFY has been increased from 6 to 8
- A REST button to remind players about this important ability
- Added an option for waiting on animations to finish. Turn this off for faster play, but maybe some animation weirdness
- Made it possible to complete tutorial with mouse only
- Sounds for elemental attack types that had no sound before: ICE, FIRE, PSYCHIC
- Sounds for quaffing potions and using Demon Blood
- Movement confirmation warns you when travelling between stairs as a vampire during the day.
- Fixed an exploit that made 'Confirm dangerous moves' help you too much when confused
- Tidied up the help and some stat descriptions
- Fixed some issues with rebinding keys during the tutorial
- Fixed the Ice Father description
- Fixed a sprite issue with the entryway
- Fixed an issue that allowed you to take the same spot as a friendly monster when sliding on ice
Golden Krone Hotel
Vulgat
Vulgat
2017-10-26
Indie Strategy RPG Singleplayer
Game News Posts 43
🎹🖱️Keyboard + Mouse
Very Positive
(281 reviews)
http://www.goldenkronehotel.com/
https://store.steampowered.com/app/497800 
The Game includes VR Support
Golden Krone Hotel Depot LINUX64 [414.28 M]Golden Krone Hotel Depot LINUX32 [413.13 M]
Golden Krone Hotel - Original Soundtrack by Christopher Loza
Golden Krone Hotel is a gothic horror roguelike. Fight vampires with sunlight or become a vampire yourself and sneak in the shadows.
You play as Sorina Arobase, a human general made famous for hunting vampires. You're on a mission of revenge to kill Fane, the exiled vampire prince. Armed with your sword, revolver, and spell book, you must battle hordes of blood sucking foes. But first you'll be picking one of 10 disguises that will help you on your journey.
Traditional roguelikes are a ton of fun, but usually come with an alphabet-soup of commands that make them tedious and unintuitive. Golden Krone Hotel has a modern, streamlined interface:
All of which results in less downtime and faster gameplay.
Please be aware that, being an Early Access title, Golden Krone Hotel is not finished! It's lacking some of the the content, balance, and polish that will be in the full release. If, however, you're willing to play a game that's still in development and has the occasional bug, then buckle up. It'll be a fun ride.
Your mission
You play as Sorina Arobase, a human general made famous for hunting vampires. You're on a mission of revenge to kill Fane, the exiled vampire prince. Armed with your sword, revolver, and spell book, you must battle hordes of blood sucking foes. But first you'll be picking one of 10 disguises that will help you on your journey.
Features
- It's a roguelike, really! Turn-based combat, permadeath, and tough as nails gameplay
- Fully dynamic lighting. Use sunlight as a weapon or snuff out torches to conceal yourself
- A groundbreaking potion identification system that encourages risk taking
- Each run requires you to play as both human and vampire, each with different strengths and weaknesses. Humans are frail spellcasters. Vampires are brawlers with super human speed and strength.
- Leaderboard and shareable morgue files
Content
- 10 floors, 9 branches, and 6 bosses
- Dozens of unique monsters
- 40 potions
- 20 spells
- 10 classes
Game length
Golden Krone Hotel is what's known as a coffee-break roguelike. A pickup and play style allows for short sessions and the save system lets you stop at any time. Winning runs take about 1-2 hours. Want a longer run? No problem! Just crank up the difficulty setting and attempt to clear all the optional branches.Amenities
Traditional roguelikes are a ton of fun, but usually come with an alphabet-soup of commands that make them tedious and unintuitive. Golden Krone Hotel has a modern, streamlined interface:
- A very small number of controls, all of which are rebindable
- Completely playable with either mouse or keyboard
- Keypress hints on all buttons to help you learn shortcuts
- Tooltips on everything
- No inventory management!
- Items are picked up automatically and gear is auto-equipped
All of which results in less downtime and faster gameplay.
Before you buy....
Please be aware that, being an Early Access title, Golden Krone Hotel is not finished! It's lacking some of the the content, balance, and polish that will be in the full release. If, however, you're willing to play a game that's still in development and has the occasional bug, then buckle up. It'll be a fun ride.
MINIMAL SETUP
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
GAMEBILLET
[ 5950 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB