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Some roguelikes never cease development. Well, this ain't one of 'em.
When Golden Krone Hotel was released last October, it was absolutely a complete experience, but a handful of things never made the cut. With this last update, the game is as exactly as I envisioned when I first decided to expand it from its humble Seven Day Roguelike origins.
Six new branches have been added bringing the total number of floors on each run to 27! Controller support is finally here as is clouds saves. Nine new achievements were added.
Hawkers are now friendly so you don't have to tip toe around them.
Several new monsters are introduced with this update including the Devourer, a vampire that can teleport to pools of blood. Other vampires now drink blood off the floor just like the player does.
The Underworld has been reworked to make it more varied, interesting, and fun.
Lore is now permanently collectible and a ton of books, conversations, and even a world map has been added.
A hotel map provides the location of hawkers, chests, and bosses.
New spells, new potions, and a new vampire ability are in the mix.
Dozens of other changes listed below....
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