Bugfix update, new wiki, and what's next
I've designed GKH as the anti-wiki roguelike, easy to pick up and totally winnable without spoilers of any kind. But still I've had a couple players ask "where is the wiki!?" Here is my answer. The wiki covers stat calculations, tips, and details on the 50+ monsters and 16 branches to be found in the game. Feel free to add your own strategies. https://www.goldenkronehotel.com/wiki
If you want to see where I'm going after this project, please sign up for my email newsletter. The next thing may or may not be roguelike related, but I promise it will be interesting. :) http://www.goldenkronehotel.com/#mc_embed_signup_scroll
[ 2018-10-11 00:46:52 CET ] [ Original post ]
As I said in the last announcement, I'm winding down the major content updates to Golden Krone Hotel but bug fixes are still fair game. In this update, I've fixed a really weird bug with winning the game, added some cool effects to the Big status, and added one new disguise (I couldn't resist). The new disguise is the Apothecary. Easily the hardest start to the game, this disguise is also potentially the best in the late game. Full change log below.
Wiki
I've designed GKH as the anti-wiki roguelike, easy to pick up and totally winnable without spoilers of any kind. But still I've had a couple players ask "where is the wiki!?" Here is my answer. The wiki covers stat calculations, tips, and details on the 50+ monsters and 16 branches to be found in the game. Feel free to add your own strategies. https://www.goldenkronehotel.com/wiki
What's next
If you want to see where I'm going after this project, please sign up for my email newsletter. The next thing may or may not be roguelike related, but I promise it will be interesting. :) http://www.goldenkronehotel.com/#mc_embed_signup_scroll
Changelog
- New class: Apothecary
- Screenshake and sound when Big
- The underworld bugs are fixed, I think
- Miasma for players has guaranteed poison and extra status effects per level
- Organ plays sounds on hit
- Up and Down works on all menu lists and Space confirms so the game is easily playable with one hand
- Attempted fix for controller + revolver going insane
- Zoom level gets reapplied on load
- Shield upgrade display bug fixed
- Fane no longer hits you when forgiving
- Vampires no longer wander into sunlight when unprovoked. They will still run into the light when chasing you
Golden Krone Hotel
Vulgat
Vulgat
2017-10-26
Indie Strategy RPG Singleplayer
Game News Posts 43
🎹🖱️Keyboard + Mouse
Very Positive
(281 reviews)
http://www.goldenkronehotel.com/
https://store.steampowered.com/app/497800 
The Game includes VR Support
Golden Krone Hotel Depot LINUX64 [414.28 M]Golden Krone Hotel Depot LINUX32 [413.13 M]
Golden Krone Hotel - Original Soundtrack by Christopher Loza
Golden Krone Hotel is a gothic horror roguelike. Fight vampires with sunlight or become a vampire yourself and sneak in the shadows.
You play as Sorina Arobase, a human general made famous for hunting vampires. You're on a mission of revenge to kill Fane, the exiled vampire prince. Armed with your sword, revolver, and spell book, you must battle hordes of blood sucking foes. But first you'll be picking one of 10 disguises that will help you on your journey.
Traditional roguelikes are a ton of fun, but usually come with an alphabet-soup of commands that make them tedious and unintuitive. Golden Krone Hotel has a modern, streamlined interface:
All of which results in less downtime and faster gameplay.
Please be aware that, being an Early Access title, Golden Krone Hotel is not finished! It's lacking some of the the content, balance, and polish that will be in the full release. If, however, you're willing to play a game that's still in development and has the occasional bug, then buckle up. It'll be a fun ride.
Your mission
You play as Sorina Arobase, a human general made famous for hunting vampires. You're on a mission of revenge to kill Fane, the exiled vampire prince. Armed with your sword, revolver, and spell book, you must battle hordes of blood sucking foes. But first you'll be picking one of 10 disguises that will help you on your journey.
Features
- It's a roguelike, really! Turn-based combat, permadeath, and tough as nails gameplay
- Fully dynamic lighting. Use sunlight as a weapon or snuff out torches to conceal yourself
- A groundbreaking potion identification system that encourages risk taking
- Each run requires you to play as both human and vampire, each with different strengths and weaknesses. Humans are frail spellcasters. Vampires are brawlers with super human speed and strength.
- Leaderboard and shareable morgue files
Content
- 10 floors, 9 branches, and 6 bosses
- Dozens of unique monsters
- 40 potions
- 20 spells
- 10 classes
Game length
Golden Krone Hotel is what's known as a coffee-break roguelike. A pickup and play style allows for short sessions and the save system lets you stop at any time. Winning runs take about 1-2 hours. Want a longer run? No problem! Just crank up the difficulty setting and attempt to clear all the optional branches.Amenities
Traditional roguelikes are a ton of fun, but usually come with an alphabet-soup of commands that make them tedious and unintuitive. Golden Krone Hotel has a modern, streamlined interface:
- A very small number of controls, all of which are rebindable
- Completely playable with either mouse or keyboard
- Keypress hints on all buttons to help you learn shortcuts
- Tooltips on everything
- No inventory management!
- Items are picked up automatically and gear is auto-equipped
All of which results in less downtime and faster gameplay.
Before you buy....
Please be aware that, being an Early Access title, Golden Krone Hotel is not finished! It's lacking some of the the content, balance, and polish that will be in the full release. If, however, you're willing to play a game that's still in development and has the occasional bug, then buckle up. It'll be a fun ride.
MINIMAL SETUP
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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