Greetings, Dwarven friends! As we said earlier in the week, our updates will begin dropping weekly, on Fridays, at 10PM AEDT. Today is our first such update, bringing with it new areas to explore, new enemies, plenty of bug fixes, balance changes and more! We want to thank the community for the bug reports, feedback, and suggestions that are pouring in via Discord and our Steam forums. We may not be able to personally reply to every thread, but we read them all, and are seeing so many great ideas! Please keep those threads coming, or stop in to see us on Discord! https://discord.gg/EH8fEUc Fun fact 1 Our wishlists for the game have grown 20 times in the past week more than in the past 4 months! Fun fact 2: We've sold more copies in the past week than in our estimates for the entire month. Suffice to say, we are pleased to be rocking that 96% (current as of 13/10/2017) rating! Thank you all so much for all your support and kind words. We won't be stopping any time soon, if anything this is pushing us to work faster, harder and better! Here are the notes for today’s patch:
- added six new cave locations
- added three new forest locations
- added two new ruin locations
- added more graphics and visuals
- added campfire level 3
- added trade depot level 3
- added a new artefact 'Grondularis'
- (blue slugs)!
- (red slugs)!
- (sneaky crawlers)!
- (troll boss)!
- large wounds are removed properly from large bandages
- enemies will no longer charge power attacks when stunned
- companions will no longer get stuck chasing dead targets
- slightly reduced the length of stuns for several enemies (mainly orcs)
- companions are slightly stronger
- clicking an icon on the map will tell you immediately if it is under development or not
- no longer start each scene with slightly less health
- reduced the delay time for some enemies between attacks
- lowered crit chance generating on sword drops
- improved accuracy of mob projectiles
- companions will now follow by using ladders and dropping through platforms
- can no longer use cave walls to propel into the void!
- new Death SFX for player
- increased the speed of dashes, and reduced its cool-down (to make dash/backstab tactic quicker and easier)
- increased dash stamina cost by 10%
- can no longer dodge orc attacks by standing still
- made the crazy librarian a tad bit stronger
- reduced the lag in large mob groups
- the player can now receive burning damage over time
- fixed adamantine armour animation on player jumping
- many minor fixes!
Regions Of Ruin
Vox
Poysky Productions
2018-02-05
Indie Strategy RPG Adventure Simulation Singleplayer
Game News Posts 81
🎹🖱️Keyboard + Mouse
Very Positive
(1909 reviews)
http://regionsofruin.com/
https://store.steampowered.com/app/680360 
The Game includes VR Support
Regions Of Ruin Linux [465.51 M]Regions Of Ruin Sieges Linux [701.16 M]
Regions of Ruin - Official Sound Track
Regions of Ruin:Sieges
Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent.
You will discover a foreboding land ravaged by hundreds of years of hardship. Where, kingdoms have risen and fallen, settlements have been laid to waste and overrun by warring groups, and great mysteries lay hidden and waiting to be unearthed - assuming you can defeat their jealous guardians.
Main Features include:
• Styled combat system with stats and levelling
• Skill tree to focus your fighting style
• Extensive loot and rare items to discover
• Forge your own equipment or smelt it for resources
• Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care
• Customised town building and expansion
• Rescue and recruit dwarves for your township (save them from extinction!)
• Send workers to harvest resources from explored regions
• Hire Mercenaries to help in battle
• Multitude of Quests and a main storyline
- OS: ubuntu 16.04
- Processor: 1 GHZ intelMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 1 GHZ intel
- Storage: 1 GB available space
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