Regions Of Ruin
Vox Developer
Poysky Productions Publisher
2018-02-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1917 reviews)
The Game includes VR Support
Public Linux Depots:- Regions Of Ruin Linux [465.51 M]
- Regions Of Ruin Sieges Linux [701.16 M]
Available DLCs:- Regions of Ruin - Official Sound Track
- Regions of Ruin:Sieges
Weekly Update #4 (1.1.43)
Greetings, Dwarven friends!
The holiday season is just around the corner, but work on the game is in full swing. In our 4th weekly update, we bring you more levels, the addition of the market and rune forge, plenty of fixes, and continued balancing and adjustments on combat. As always, we appreciate the community’s help in finding the bugs, you guys are awesome! Without further ado, here are this week’s patch notes:
- added new market building (levels 1 - 3)
- added new runeforge building (levels 1 - 2)
- added two forest locations
- added four ruin locations
- added two desert locations
- added new mob - armoured blue goblin
- added three new unique items
- added a 'cleanup' button to organise inventory
- implemented cold effect on special weapons
- changed one of the shielding skill tree abilities
- buffed the orcbane (again)
- 'area cleared' is now much more readable
- fixed bug companions locked into walking one direction
- strength now affects max stamina by half
- constitution now affects stamina regeneration (instead of strength)
- now move faster with shield ability for 100% block
- 100% block-ability movement speed doesn't get overridden with other skills
- minor changes to resistances and stats
- health regen (out of Combat) will only stop if hits create health loss
- burn damage is slightly slower, and less damaging
- you no longer get 2x critchance on stuns
- you now get 2x critchance on attacks from behind
- throwing axes now get crit and damage bonuses from hitting behind
- slightly increased the radius of shield-bash/charge
- some balancing of contract mobs and minions
- some more fixes to resistances (Thanks Lorebot!)
- fixed some quest items from duping
- NPCs will now break down barricades
- Fixed some unending quests
[ 2017-11-03 12:51:51 CET ] [ Original post ] Ever wonder what would happen if Kingdom met a broad, skill based open world RPG? Welcom to Regions of Ruin.
Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent.
You will discover a foreboding land ravaged by hundreds of years of hardship. Where, kingdoms have risen and fallen, settlements have been laid to waste and overrun by warring groups, and great mysteries lay hidden and waiting to be unearthed - assuming you can defeat their jealous guardians.
Main Features include:
• Styled combat system with stats and levelling
• Skill tree to focus your fighting style
• Extensive loot and rare items to discover
• Forge your own equipment or smelt it for resources
• Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care
• Customised town building and expansion
• Rescue and recruit dwarves for your township (save them from extinction!)
• Send workers to harvest resources from explored regions
• Hire Mercenaries to help in battle
• Multitude of Quests and a main storyline
MINIMAL SETUP- OS: ubuntu 16.04
- Processor: 1 GHZ intelMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 1 GHZ intel
- Storage: 1 GB available space
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