Regions Of Ruin
Vox Developer
Poysky Productions Publisher
2018-02-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1924 reviews)
The Game includes VR Support
Public Linux Depots:- Regions Of Ruin Linux [465.51 M]
- Regions Of Ruin Sieges Linux [701.16 M]
Available DLCs:- Regions of Ruin - Official Sound Track
- Regions of Ruin:Sieges
Weekly Update #5 (1.1.44)Hey everyone, the Developer here!
This week we've added 20 new locations to explore, amongst some new additions to item stats, and a few new mobs. Development is trucking along as strong as ever, and for those of you who have been waiting for Controller Support, it looks like it will be ready for next week's patch!
And here are today's patch notes:
1.1.44 patch notes
- added one cave location
- added one desert location
- added five fort locations
- added four forest location
- added five ruins locations
- added three snowforest locations (new soundtrack for snow regions)
- added one town location
- added new mob 'Worg'
- added new mob 'enslaver' (orc)
- added dwarf crossbow companions
- added two new artefacts
- minus stats on items can no longer exploit enchanting
- fixed runeforge from being able to enchant nothing (empty slots)
- runeforge is now explained in more detail, and has quest to build
- fixed another unending quest (for real this time)
- fixed 100% block ability from not working on harder difficulties
- fixed brekar quest item drop duping
- put a maximum demand cap on market buy/sell
- market resource demand equalises over time
- implemented push force bonus on special weapons
- implemented bleed bonus on special weapons
- implemented poison bonus on special weapons
- implemented dashing bonus on special items
- increased gold coins worth from 10 to 50
- reduced gold coin and silver coin drop rates
- barrels and stone pile resources can now be used as cover
- can no longer toggle sneak when the game is paused
- fixed power attack -> normal attack animation transition
- other minor bugs
[ 2017-11-10 13:04:40 CET ] [ Original post ] Ever wonder what would happen if Kingdom met a broad, skill based open world RPG? Welcom to Regions of Ruin.
Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent.
You will discover a foreboding land ravaged by hundreds of years of hardship. Where, kingdoms have risen and fallen, settlements have been laid to waste and overrun by warring groups, and great mysteries lay hidden and waiting to be unearthed - assuming you can defeat their jealous guardians.
Main Features include:
• Styled combat system with stats and levelling
• Skill tree to focus your fighting style
• Extensive loot and rare items to discover
• Forge your own equipment or smelt it for resources
• Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care
• Customised town building and expansion
• Rescue and recruit dwarves for your township (save them from extinction!)
• Send workers to harvest resources from explored regions
• Hire Mercenaries to help in battle
• Multitude of Quests and a main storyline
MINIMAL SETUP- OS: ubuntu 16.04
- Processor: 1 GHZ intelMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 1 GHZ intel
- Storage: 1 GB available space
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