Regions Of Ruin
Vox Developer
Poysky Productions Publisher
2018-02-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1924 reviews)
The Game includes VR Support
Public Linux Depots:- Regions Of Ruin Linux [465.51 M]
- Regions Of Ruin Sieges Linux [701.16 M]
Available DLCs:- Regions of Ruin - Official Sound Track
- Regions of Ruin:Sieges
Weekly Patch #14 (1.1.53)
Greetings, Dwarven friends!
We’ve got lots of fixes and improvements coming your way this week, as we continue to polish the game up for launch in early February! These fixes incorporate a lot of community feedback, so please keep the suggestions, ideas, and feedback posts coming. It’s hard to believe that our Early Access journey is nearly at an end, and we are so excited to delve into the post-launch future for Regions of Ruin!
1.1.53 patch notes
- more controller support optimisations
- (pressing 'B' / 'O' will BACK from UI)
- throwing axes now scale with overall level (they're way better)
- increased the speed of double throwing axes
- lowered the stamina cost for all throwing axes
- capped idle town workers to 20
- workers no longer dialog, stopping other interactions
- added more leather and food to map
- can now exchange at a loss to get shopkeeper's max gold
- companions are now permanent with 4x cost to hire
- can now dismiss unwanted companions
- the 'defensive' order now reduces companion's received damage
- (for reference the 'aggressive' order stops companions from hesitating in combat)
- shop gold will now increase with player level
- shop item quality will increase slightly with player level
- rare items in shops are more common
- forged items are now much better (like, A LOT)
- dissolving items no longer destroys the item, it disenchants them
- changed runeforge construction recipe (level 2 is easier)
- doubled the max imbue amount for each level of the rune forge
- changed clicker achievement from double imbue amount, to +1,000 imbue amount
- storage items will now save item name properly
- hard capped the 'dash' enchantment to +100 (excess stats wont count)
- dropping through platforms now works properly
- fixed crazy librarian (death animation and exp ;D )
- the tribeacon no longer blocks passage (reveals a new location)
- balanced some artefacts' stats
- market no longer provides infinite money
- added new mob 'goblin ballista'
- added new mob 'goblin berserker'
- added new mob 'goblin trident'
- added four forest locations
- added six cave locations
- many other minor fixes
[ 2018-01-12 13:56:22 CET ] [ Original post ] Ever wonder what would happen if Kingdom met a broad, skill based open world RPG? Welcom to Regions of Ruin.
Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent.
You will discover a foreboding land ravaged by hundreds of years of hardship. Where, kingdoms have risen and fallen, settlements have been laid to waste and overrun by warring groups, and great mysteries lay hidden and waiting to be unearthed - assuming you can defeat their jealous guardians.
Main Features include:
• Styled combat system with stats and levelling
• Skill tree to focus your fighting style
• Extensive loot and rare items to discover
• Forge your own equipment or smelt it for resources
• Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care
• Customised town building and expansion
• Rescue and recruit dwarves for your township (save them from extinction!)
• Send workers to harvest resources from explored regions
• Hire Mercenaries to help in battle
• Multitude of Quests and a main storyline
MINIMAL SETUP- OS: ubuntu 16.04
- Processor: 1 GHZ intelMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 1 GHZ intel
- Storage: 1 GB available space
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FANATICAL BUNDLES

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