Regions Of Ruin
Vox Developer
Poysky Productions Publisher
2018-02-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1924 reviews)
The Game includes VR Support
Public Linux Depots:- Regions Of Ruin Linux [465.51 M]
- Regions Of Ruin Sieges Linux [701.16 M]
Available DLCs:- Regions of Ruin - Official Sound Track
- Regions of Ruin:Sieges
Weekly Patch 18 (1.1.59)
Greetings, Dwarven friends!
The last 10 days since launch have blazed right by, but that hasn’t slowed us down! We’ve been pouring over the feedback and bug reports, and continuing to fix the most pressing issues discovered by the community. This week’s patch brings in a sizeable list of changes and improvements, and we will be continuing to watch for any new issues that arise. We appreciate everyone taking the time to report bugs and issues to us, please keep them coming!
1.1.59 patch notes
- fixed the mini-game from crashing after hours of use
- multiple UI adjustments for quality of life
- added more tooltips and tutorial messages
- fixed more typos
- fixed multiple map markers from not going away
- worker manager popup will now come up once per game
- added more help to the rune forge, can now see max essence when enchanting
- increased the max essence for each level of the rune forge
- decreased the amount of essence gleaned from disenchanting items
- added map marker for final quest path
- moved some npcs out of the way of buildings
- map cursor will now respond to controller when game is paused
- "Cancel" on controllers will no longer invoke power hits
- upgraded books now have a visual queue
- fixed gold drop/pickup to correct number (bounty rewards especially)
- increased bounty rewards by 50%
- weapon critical chance now affects throwing axes
- fixed a bug that decreased critchance for throwing axes
- added more coal and increased some cave resources
- increased quantity of some earlier stone regions
- increased quantity of cotton resource pools
- changed market upgrade recipes to no longer require cotton
- added a keybinding for rallying companions (unbound by default)
- added a keybinding for strafing (unbound by default)
- nerfed market prices (you greedy dwarves!!!)
- map markers will continue to blink when game is paused
- many other minor fixes and balances
[ 2018-02-16 14:01:26 CET ] [ Original post ] Ever wonder what would happen if Kingdom met a broad, skill based open world RPG? Welcom to Regions of Ruin.
Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent.
You will discover a foreboding land ravaged by hundreds of years of hardship. Where, kingdoms have risen and fallen, settlements have been laid to waste and overrun by warring groups, and great mysteries lay hidden and waiting to be unearthed - assuming you can defeat their jealous guardians.
Main Features include:
• Styled combat system with stats and levelling
• Skill tree to focus your fighting style
• Extensive loot and rare items to discover
• Forge your own equipment or smelt it for resources
• Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care
• Customised town building and expansion
• Rescue and recruit dwarves for your township (save them from extinction!)
• Send workers to harvest resources from explored regions
• Hire Mercenaries to help in battle
• Multitude of Quests and a main storyline
MINIMAL SETUP- OS: ubuntu 16.04
- Processor: 1 GHZ intelMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 1 GHZ intel
- Storage: 1 GB available space
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