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Howdy folks, I took 2 years to be able to filter, test, prototype and materialize the players' suggestions for a Trip to Vinelands sequel. The next day it was possible to find threads on the UBERMOSH hubs about the next title. Am I making the next UBERMOSH? Why? Right now I am working on 3 game-related projects... (and 2 other tech-related projects). It is not news that my work is my hobby... and my work... and it is all about testing new stuff, updating it, checking how it works now, thinking about ways to improve the experience, testing again... sending it, checking how it worked, ...looking for the next step, executing it, testing again... One of the projects is the "TTV3 after launch", changing stuff following players feedback to make the best balance... it is like the UBERMOSH Vol.7 Redux update, where I inserted and changed lots of stuff. The next two game-related projects are a "not-UBERMOSH" game and the constant test of hundreds of UBERMOSH threads/suggestions/impressions to see if a worthy sequel is possible... I can say that the answer is Yes, but after Vol.7 and the aim of each volume being wider than the previous, ...it is pretty hard to say when I will be able to release it (but I will). The tech stuff not related to games wobble around audio effects circuits (that I also use on my games) and "hyper-fast ascending drones" ... that are very experimental and math-related. This post is a THANK YOU for all the support during this development journey... and a letter for the community, saying that soon more stuff will be released. Many thanks! https://store.steampowered.com/developer/waltermachado


[ 2019-08-01 20:10:46 CET ] [ Original post ]



SWARMRIDER OMEGA
Walter Machado
  • Developer

  • Walter Machado
  • Publisher

  • 2017-09-19
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 61  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (83 reviews)


  • Review Score

  • https://store.steampowered.com/app/714240 
  • Steam Store

  • The Game includes VR Support



    SWARMRIDER OMEGA Linux [86.24 M]

  • Public Linux depots

  • SWARMRIDER OMEGA OST
  • Available DLCs

  • SWARMRIDER OMEGA is an "endless runner"+"twin stick shooter" ARCADE mashup.

    Based on SWARMRIDERS(2016), OMEGA is a darker and faster version, featuring the Saint from UBERMOSH Vol.5.
    New music meets a low-tunned and remastered version of the classic soundtrack, new powers, achievements, class mods and a denser Swarm.
    The gameplay is shaped by over a year of feedback, making a short but intense arcade experience.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS or compatible
    • Processor: 3.2 GhzMemory: 4 GB RAMStorage: 150 MB available space
    • Memory: 4 GB RAMStorage: 150 MB available space
    • Storage: 150 MB available space
    GAMEBILLET

    [ 5951 ]

    2.50$ (75%)
    7.62$ (15%)
    4.00$ (80%)
    5.86$ (73%)
    20.90$ (40%)
    9.95$ (17%)
    16.39$ (18%)
    24.59$ (18%)
    12.88$ (14%)
    3.93$ (21%)
    21.22$ (15%)
    1.81$ (82%)
    1.15$ (81%)
    16.52$ (17%)
    8.27$ (17%)
    2.75$ (8%)
    4.95$ (17%)
    10.73$ (17%)
    33.59$ (16%)
    16.77$ (16%)
    24.35$ (65%)
    5.56$ (78%)
    10.00$ (50%)
    10.00$ (50%)
    2.00$ (90%)
    24.89$ (17%)
    16.97$ (15%)
    26.39$ (12%)
    2.22$ (78%)
    25.19$ (16%)
    GAMERSGATE

    [ 3198 ]

    0.98$ (90%)
    0.51$ (74%)
    0.51$ (83%)
    0.9$ (70%)
    0.23$ (92%)
    0.85$ (83%)
    1.13$ (77%)
    1.64$ (59%)
    6.11$ (49%)
    4.4$ (78%)
    13.74$ (45%)
    4.94$ (59%)
    18.75$ (62%)
    3.28$ (84%)
    1.31$ (81%)
    1.88$ (62%)
    4.34$ (71%)
    2.25$ (89%)
    0.75$ (92%)
    3.75$ (81%)
    3.38$ (66%)
    13.49$ (25%)
    7.7$ (78%)
    0.53$ (92%)
    9.89$ (34%)
    1.84$ (74%)
    0.45$ (92%)
    0.38$ (92%)
    2.25$ (85%)
    0.94$ (81%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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