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New Major Patch: Early Access 0.60.0
Happy Day-After-Valentine's-Day, villagers! This is one of the best days around if you like discounted chocolate and red-and-pink colored tchotchkes. This is yet another big update addressing basically every facet of the game. However, the main focus was on villager relationships (to go along with Valentine's Day!) so you'll see a common thread throughout the update notes below. Have fun!
One of the larger updates this time around is to the village post office - in the sense that the village post office actually has a function!
The Critter Catching hobby was in need of some love and improvement, so I dedicated a bit of time this update to making it more fun to catch & tame creatures. I also was able to fix a large number of bugs.
The journey to improve the look and feel of Village Monsters is never-ending. Here are a few things I worked on this time.
[ 2020-02-15 22:41:12 CET ] [ Original post ]
Hello Villagers!
Happy Day-After-Valentine's-Day, villagers! This is one of the best days around if you like discounted chocolate and red-and-pink colored tchotchkes. This is yet another big update addressing basically every facet of the game. However, the main focus was on villager relationships (to go along with Valentine's Day!) so you'll see a common thread throughout the update notes below. Have fun!
Pen Pals
One of the larger updates this time around is to the village post office - in the sense that the village post office actually has a function!
- You can now send mail to villagers from the Post Office located in Town Hall
- Sending nice letters will improve your relationship with the villager you sent it to
- You can also attach gifts to your letters to increase your relationship
- The General Store now stocks a variety of gifts to send to villagers
- Villagers now have simple letter parsing and gift preferences, so try to be nice!
- A new UI was made for picking villagers (eg., sending them mail)
- A max of 5 letters a day can be sent
- Fixed an issue where social networks would cause you to "meet" a villager before you actually met them
- Stopped relationships from going into the negatives
Critter Catching
The Critter Catching hobby was in need of some love and improvement, so I dedicated a bit of time this update to making it more fun to catch & tame creatures. I also was able to fix a large number of bugs.
- You can now pet critters that you've tamed
- The happiness level of a critter is now displayed in the interaction dialogue
- You must now add one food item per tamed critter per day
- Failure to keep tamed critters fed will result in them running away
- Critters must now reach a certain happiness level before they'll follow you
- Changed critter fleeing to be percentage-based depending on how "aggressive" (speed) the player is moving
- Critters may now flee even when you're stalking them, so act fast
- Critters will now permanently flee (disappear) a bit more quickly than before
- Added helpful text to the critter trough to help you manage your critters' food needs
- Added a new indicator above the critter trough when it needs to be filled with food
- You can now permanently dismiss critters via an interaction option
- Fixed: Resolved crash related to the Boo Bee critter
- Fixed: Critter poop will no longer spawn so dang frequently
- Fixed: Redid critter food code to resolve a large number of logic bugs
- Fixed: Food added to the critter trough will now be used
- Fixed: The critter trough now has a name
- Fixed the critter collection display in your journal
Flavor & Worldbuilding
- A new system of daily bonuses called World Modifiers has been added to the game
- World Modifiers add bonuses to one or more areas of the game - for example, "Jumping Fish" makes fishing easier, while "Good Vibes" allows you to build friendships faster
- Several item and creature descriptions have been updated with new lore
- A number of new flavor critters - like squirrels and jackalopes - have been added to the game
User Interface
- (Request) Your available silver is now listed while in a merchant's shop
- The Villager section of your journal has been overhauled. In general, most info starts off hidden and becomes revealed over time
- You'll gain more knowledge and gradually fill in your journal as you get to know each villager
- Each villager page now lists their likes, dislikes, and where they're generally located
- Icons have been added to the villager list
- Fixed: Solved a problem where villager text and icons appeared over non-villagers
Improved Graphics
The journey to improve the look and feel of Village Monsters is never-ending. Here are a few things I worked on this time.
- A number of Valentine Day's items and furniture have been added to the game
- As usual, a large amount of new furniture and decor have been added and sprinkled throughout town
- A number of villager sprites have been improved
- A number of villager homes and other buildings have been improved
- More color changes and improvements. I'll get there one day
Other Changes & Fixes
- Made fishing a bit easier by slowing down fishing marker and altering its initial spot
- Slightly lowered the default fish spawn rates, but increased fish spawn rates during the morning, evening, and while its raining
- Resolved a crash related to selling all your items down to zero and pressing up / down
- Cleaned up a number of data structure issues that could potentially cause crashes or mismatched data
- Improved memory footprint in Linux and Mac versions
- Corrected a number of typos and awkward text
- (Request) You can now cancel and leave in-progress Odd Jobs by pressing Escape or Start
- Stopped bad artifacts from appearing in the identification process
- Fixed a rare issue where you could go out of bounds when exiting the residential section of the village
- Fixed an issue where the shrine outside of town expected 100 bits in some situation
[ 2020-02-15 22:41:12 CET ] [ Original post ]
Village Monsters
Warp Dogs
Developer
Warp Dogs
Publisher
Oct 2018
Release
Game News Posts:
77
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(16 reviews)
The Game includes VR Support
Public Linux Depots:
- Village Monsters Content (Linux) [322.3 M]
Have you ever wondered what happens inside the world of an abandoned video game? All those NPCs with their artificial lives...what happens to them after the game is powered off for that final time?
Village Monsters is a relaxing life sim game set in one such world.
You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.
The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.
Stranger still, they're inviting you to come join them.
At its core, Village Monsters is a lowkey, relaxing village life experience.
There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.
This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.
The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.
From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.
There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.
The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.
The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.
Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.
It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.
Village Monsters is a relaxing life sim game set in one such world.
You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.
The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.
Stranger still, they're inviting you to come join them.
At its core, Village Monsters is a lowkey, relaxing village life experience.
There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.
This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.
- Personalize your very own home with furniture, decorations, and upgrades. Plant a garden! Install a secret room! Sit on a golden throne you found in the woods!
- Get to know dozens of whimsical monster neighbors, each with their own personalities, activities, and problems to solve.
- Pick up a new hobby, like fishing, critter collecting, botany, archaeology, or cooking, then donate your findings and creations to the Historical Society of Monsters.
- Leave your mark on the village by unlocking new buildings and influencing its development over time.
- Fill out your daily routine with activities like shopping, talking with villagers, watching TV, hunting for mushrooms, and so much more.
The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.
From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.
There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.
- An immersive day / night cycle where everything has a schedule to keep - the villagers, the birds, and even the flowers.
- Dynamic weather changes including dozens of distinct weather types ranging from clear skies to thundersnow.
- The world changes with the seasons, and you can expect activities, items, creatures, and even music unique to each month.
- A packed calendar full of holidays ensures that every week brings something new. Enjoy events like the monthly Critter Safari, the springtime Good Egg Day Feast, and the Pumpkin Patch Bash.
The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.
The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.
Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.
It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.
- Explore a digital land that’s been transformed by its abandonment.
- Experience a unique story told through unusual methods such as via item descriptions, overheard conversations, and anomoly research.
- Help unravel the unknown by investigating and solving Mysteries, a unique type of quest system.
- Complete a massive compendium that logs your journey through the game. Use it to track Mysteries, collectibles, secrets, and triumphs.
MINIMAL SETUP
- OS: Ubuntu 12 or Higher
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB
- Storage: 512 MB available space
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