▶
Building a Village: The upcoming Living Lands Update
The next major update coming to Village Monsters is already well underway, so I wanted to share a dev diary outlining some the cool stuff I'm working on. I'm calling this release the Living Lands update, and its focus is on making the world of Village Monsters feel immersive and alive. After all, it may be a virtual world, but that's no reason it has to feel artificial! The Living Lands update will come out at the end of October. Let's take a look at the new things it'll bring with it.
While the calendar itself has ostensibly been full of events since launch, you may have noticed that they never seem to actually... happen? That'll soon change as holidays, tournaments, festivals and feasts come out of hibernation. For this particular release I'm aiming for at least 4 major holidays and a handful of tournaments and minor events sprinkled throughout the year. In addition, you may even see some interesting changes during real world holidays as well. I wonder if there are any of those coming soon...
Villagers will no longer stand around twiddling their thumbs (or claws) while they wait for you to talk to them. Your monster palls will now pursue activities and hobbies just like you. They'll go fishing, catch up on books at the library, head to the general store and bakery, and much more. They'll even change up their routines depending on the season or weather. For the first time, villagers will now have conversations with each other instead of just with you! Feel free to eavesdrop on them to learn the learn, or just keep walking.
Currently, the changing of the season is largely a difference in aesthetics: you get a new tileset, new music, slightly different colored UI elements, and so on. We can do better! New and more dramatic changes are coming to give each season an unmistakable feel and identity. From seasonal items at the general store to season-appropriate hobbies and activities, you can actually look forward to the changing of the calendar.
A new type of seasonal weather called extreme weather will challenge your common sense - will you brave the obviously dangerous blizzards and hurricanes in search for extremely rare items?
Travelling bards, merchants, and even the occasional ne'er-do-well will now frequent the village more often. And they'll finally start leaving their rooms at the inn! Better yet, you'll even start encountering NPCs out in the wilds. Perhaps if your village is attractive enough they'll consider sticking around for an extended stay.
In addition to the above, I'm also planning on fleshing out the lore and history of the world. I don't have a ton to share quite yet, but you can expect many new secrets to discover when the Living Lands update drops at the end of the month. Until then!
[ 2020-10-08 20:05:13 CET ] [ Original post ]
Hello Villagers!
The next major update coming to Village Monsters is already well underway, so I wanted to share a dev diary outlining some the cool stuff I'm working on. I'm calling this release the Living Lands update, and its focus is on making the world of Village Monsters feel immersive and alive. After all, it may be a virtual world, but that's no reason it has to feel artificial! The Living Lands update will come out at the end of October. Let's take a look at the new things it'll bring with it.
Holidays & Events
While the calendar itself has ostensibly been full of events since launch, you may have noticed that they never seem to actually... happen? That'll soon change as holidays, tournaments, festivals and feasts come out of hibernation. For this particular release I'm aiming for at least 4 major holidays and a handful of tournaments and minor events sprinkled throughout the year. In addition, you may even see some interesting changes during real world holidays as well. I wonder if there are any of those coming soon...
Villager Interactions & Hobbies
Villagers will no longer stand around twiddling their thumbs (or claws) while they wait for you to talk to them. Your monster palls will now pursue activities and hobbies just like you. They'll go fishing, catch up on books at the library, head to the general store and bakery, and much more. They'll even change up their routines depending on the season or weather. For the first time, villagers will now have conversations with each other instead of just with you! Feel free to eavesdrop on them to learn the learn, or just keep walking.
Bigger & More Interesting Seasonal Changes
Currently, the changing of the season is largely a difference in aesthetics: you get a new tileset, new music, slightly different colored UI elements, and so on. We can do better! New and more dramatic changes are coming to give each season an unmistakable feel and identity. From seasonal items at the general store to season-appropriate hobbies and activities, you can actually look forward to the changing of the calendar.
A new type of seasonal weather called extreme weather will challenge your common sense - will you brave the obviously dangerous blizzards and hurricanes in search for extremely rare items?
Travelers & Visitors
Travelling bards, merchants, and even the occasional ne'er-do-well will now frequent the village more often. And they'll finally start leaving their rooms at the inn! Better yet, you'll even start encountering NPCs out in the wilds. Perhaps if your village is attractive enough they'll consider sticking around for an extended stay.
In addition to the above, I'm also planning on fleshing out the lore and history of the world. I don't have a ton to share quite yet, but you can expect many new secrets to discover when the Living Lands update drops at the end of the month. Until then!
[ 2020-10-08 20:05:13 CET ] [ Original post ]
Village Monsters
Warp Dogs
Developer
Warp Dogs
Publisher
Oct 2018
Release
Game News Posts:
77
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(16 reviews)
The Game includes VR Support
Public Linux Depots:
- Village Monsters Content (Linux) [322.3 M]
Have you ever wondered what happens inside the world of an abandoned video game? All those NPCs with their artificial lives...what happens to them after the game is powered off for that final time?
Village Monsters is a relaxing life sim game set in one such world.
You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.
The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.
Stranger still, they're inviting you to come join them.
At its core, Village Monsters is a lowkey, relaxing village life experience.
There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.
This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.
The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.
From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.
There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.
The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.
The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.
Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.
It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.
Village Monsters is a relaxing life sim game set in one such world.
You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.
The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.
Stranger still, they're inviting you to come join them.
At its core, Village Monsters is a lowkey, relaxing village life experience.
There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.
This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.
- Personalize your very own home with furniture, decorations, and upgrades. Plant a garden! Install a secret room! Sit on a golden throne you found in the woods!
- Get to know dozens of whimsical monster neighbors, each with their own personalities, activities, and problems to solve.
- Pick up a new hobby, like fishing, critter collecting, botany, archaeology, or cooking, then donate your findings and creations to the Historical Society of Monsters.
- Leave your mark on the village by unlocking new buildings and influencing its development over time.
- Fill out your daily routine with activities like shopping, talking with villagers, watching TV, hunting for mushrooms, and so much more.
The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.
From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.
There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.
- An immersive day / night cycle where everything has a schedule to keep - the villagers, the birds, and even the flowers.
- Dynamic weather changes including dozens of distinct weather types ranging from clear skies to thundersnow.
- The world changes with the seasons, and you can expect activities, items, creatures, and even music unique to each month.
- A packed calendar full of holidays ensures that every week brings something new. Enjoy events like the monthly Critter Safari, the springtime Good Egg Day Feast, and the Pumpkin Patch Bash.
The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.
The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.
Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.
It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.
- Explore a digital land that’s been transformed by its abandonment.
- Experience a unique story told through unusual methods such as via item descriptions, overheard conversations, and anomoly research.
- Help unravel the unknown by investigating and solving Mysteries, a unique type of quest system.
- Complete a massive compendium that logs your journey through the game. Use it to track Mysteries, collectibles, secrets, and triumphs.
MINIMAL SETUP
- OS: Ubuntu 12 or Higher
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB
- Storage: 512 MB available space
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB