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An Honest & Obvious Update on Release Dates

Hello Villagers!



Today I want to give everyone an update on the schedule of the upcoming Village Monsters version 1.0 update. I'm moving the release window from Spring 2021 to Summer 2021. Given that I'm posting this on the literal summer solstice... well, it's probably not a surprise. The game is in very good shape, and this decision wasn't easy to make. However, this small delay is ultimately best for Village Monsters and for myself, even if it's somewhat embarrassing to have to announce. Keep reading if you want to know more about the reasons behind this move.

So, what's taking so long?


Since April I've had real life friends and family playing the final game. It's been a ton of fun and extremely valuable, but their feedback has caused my "Required Before v1.0" to-do list to grow by leaps and bounds. By May, I realized that the math wasn't working in my favor. I put off announcing a delay in case I could crunch my way to victory, but it hasn't been sustainable, and it's not healthy for me or for the quality of the game. Villager Monsters is my first game, and it's incredibly special to me. I've been working on it full time for 4 years, but even years before that I was dreaming and doodling about the game. I know it's a fool's errand to chase perfection, but I still want it to be the best game it can possibly be. It has to be something I'm proud of, even if it means it takes longer to come out.

What's next?


My main goal is to finish work on v1.0. Everything else takes a backseat until then. However, relaxing the release schedule also means I can stop crunching as hard, which will give me more time for social media, Discord, and dev diaries. It's a somewhat tragic irony that the closer I get to the release the less time and energy I have to talk about it, so being able to to catch my breath is actually very important and valuable. I have a group of playtesters that I'm going to have play v1.0 in the upcoming weeks and months. This group will expand as the game gets closer to release, so if it's something you're interested in then keep an eye out. Until then, stay cool, villagers!


[ 2021-06-21 20:02:56 CET ] [ Original post ]

Village Monsters
Warp Dogs Developer
Warp Dogs Publisher
Oct 2018 Release
Game News Posts: 77
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (16 reviews)
The Game includes VR Support
Public Linux Depots:
  • Village Monsters Content (Linux) [322.3 M]
Have you ever wondered what happens inside the world of an abandoned video game? All those NPCs with their artificial lives...what happens to them after the game is powered off for that final time?

Village Monsters is a relaxing life sim game set in one such world.

You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.

The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.

Stranger still, they're inviting you to come join them.


At its core, Village Monsters is a lowkey, relaxing village life experience.

There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.

This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.

  • Personalize your very own home with furniture, decorations, and upgrades. Plant a garden! Install a secret room! Sit on a golden throne you found in the woods!
  • Get to know dozens of whimsical monster neighbors, each with their own personalities, activities, and problems to solve.
  • Pick up a new hobby, like fishing, critter collecting, botany, archaeology, or cooking, then donate your findings and creations to the Historical Society of Monsters.
  • Leave your mark on the village by unlocking new buildings and influencing its development over time.
  • Fill out your daily routine with activities like shopping, talking with villagers, watching TV, hunting for mushrooms, and so much more.


The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.

From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.

There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.

  • An immersive day / night cycle where everything has a schedule to keep - the villagers, the birds, and even the flowers.
  • Dynamic weather changes including dozens of distinct weather types ranging from clear skies to thundersnow.
  • The world changes with the seasons, and you can expect activities, items, creatures, and even music unique to each month.
  • A packed calendar full of holidays ensures that every week brings something new. Enjoy events like the monthly Critter Safari, the springtime Good Egg Day Feast, and the Pumpkin Patch Bash.


The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.

The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.

Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.

It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.

  • Explore a digital land that’s been transformed by its abandonment.
  • Experience a unique story told through unusual methods such as via item descriptions, overheard conversations, and anomoly research.
  • Help unravel the unknown by investigating and solving Mysteries, a unique type of quest system.
  • Complete a massive compendium that logs your journey through the game. Use it to track Mysteries, collectibles, secrets, and triumphs.

MINIMAL SETUP
  • OS: Ubuntu 12 or Higher
  • Processor: 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 256 MB
  • Storage: 512 MB available space
GAMEBILLET

[ 6132 ]

0.63$ (87%)
4.50$ (90%)
18.69$ (25%)
17.99$ (28%)
24.89$ (17%)
3.29$ (18%)
17.29$ (71%)
0.84$ (83%)
1.26$ (87%)
8.49$ (15%)
0.89$ (70%)
26.69$ (11%)
23.99$ (40%)
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9.95$ (75%)
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5.87$ (16%)
13.73$ (31%)
6.80$ (60%)
4.24$ (15%)
12.59$ (16%)
4.14$ (17%)
17.59$ (12%)
2.39$ (88%)
7.99$ (60%)
7.50$ (50%)
5.00$ (75%)
1.68$ (92%)
37.49$ (25%)
GAMERSGATE

[ 2625 ]

9.99$ (50%)
13.99$ (30%)
1.69$ (79%)
9.99$ (50%)
2.03$ (77%)
1.7$ (83%)
0.68$ (83%)
21.99$ (45%)
5.78$ (71%)
6.0$ (50%)
3.0$ (80%)
3.92$ (74%)
2.03$ (86%)
2.55$ (83%)
3.4$ (83%)
9.99$ (50%)
2.55$ (74%)
2.97$ (40%)
5.0$ (50%)
4.5$ (70%)
2.75$ (45%)
4.0$ (80%)
9.99$ (50%)
0.92$ (82%)
7.65$ (74%)
1.6$ (90%)
3.38$ (62%)
3.0$ (85%)
12.59$ (37%)
5.0$ (75%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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