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Village Monsters v1.0 - "The Big One" - is now available!
Sorry to keep you waiting! Village Monsters v1.0 - "The Big One" has launched! It is now available on all platforms.
Everything!
The biggest change in v1.0 is the addition of story and progression elements. You are a human who has arrived at Eidolon Village - a town of monsters - in surprising fashion. Unfortunately for you, humans aren't welcome in this world anymore. As you await your fate, you learn that the village has something more important to worry about: it's scheduled for imminent destruction. Soon after, your freedom is tied to the fate of Eidolon. The village is given a short two year reprieve, and now it's up to you - through court-mandated community service - to save the village and win your freedom.
There's more critters to catch, more fish to hook, more plants to grow, more treasures to discover, new secrets, new perks, new visitors, new events, new areas to explore, more dialogue, more cutscenes, more friends, more enemies. Chances are, if you liked something about Village Monsters before, there's even more of it to enjoy now.
Features and content that weren't working great in Early Access have been trimmed, simplified, or cut entirely. Some things may return in future updates - especially the things that were cut recently to avoid further delays. However, many are consigned forever to oblivion - and good riddance! I think everyone will agree that Village Monsters is a tighter and more complete experience without the extra baggage.
An endless number of changes have been made to make the game easier, simpler, and more fun to play. The economy, energy expenditures, passage of time, and more have been tweaked and rebalanced to be smoother. Many new user interface elements have been added or modified to make things easier. Filters help you manage your inventory better, while new dialogue menu makes interacting with villagers more dynamic.
First: I'm going to get some rest. It's been a long [strike]week[/strike] [strike]month[/strike] year. I'm ready to catch my breath. I then immediately have jury duty to worry about on the 23rd. Seriously. It's been a weird few weeks, guys. Please expect a short amount of radio silence from me. I haven't gone anywhere, I'm just recharging my batteries. After that, I'll start on the usual round of bugfixes, quality of life changes, and incorporating your feedback. As always, you can submit feedback in game, send me an email, a Twitter DM, or a Discord message. I'm gonna level with you: I'll be spending a good deal of time fixing bugs. My list of "known bugs" is pretty big already, and I only expect it to grow after lots of new people start hammering away at this monstrous release. I realize that sort of thing isn't something you should admit, generally speaking. But it's not like I can hide it. I've been more than transparent (for good or ill) about the woes I've been dealing with getting this release finished. Don't worry, I'm here for the long haul. I got big plans for the future of Village Monsters. For now: welcome home, humans!
[ 2022-03-22 16:47:43 CET ] [ Original post ]
Hello Humans!
Sorry to keep you waiting! Village Monsters v1.0 - "The Big One" has launched! It is now available on all platforms.
What's New?
Everything!
Story & Progression
The biggest change in v1.0 is the addition of story and progression elements. You are a human who has arrived at Eidolon Village - a town of monsters - in surprising fashion. Unfortunately for you, humans aren't welcome in this world anymore. As you await your fate, you learn that the village has something more important to worry about: it's scheduled for imminent destruction. Soon after, your freedom is tied to the fate of Eidolon. The village is given a short two year reprieve, and now it's up to you - through court-mandated community service - to save the village and win your freedom.
More Stuff
There's more critters to catch, more fish to hook, more plants to grow, more treasures to discover, new secrets, new perks, new visitors, new events, new areas to explore, more dialogue, more cutscenes, more friends, more enemies. Chances are, if you liked something about Village Monsters before, there's even more of it to enjoy now.
Less Stuff...?!
Features and content that weren't working great in Early Access have been trimmed, simplified, or cut entirely. Some things may return in future updates - especially the things that were cut recently to avoid further delays. However, many are consigned forever to oblivion - and good riddance! I think everyone will agree that Village Monsters is a tighter and more complete experience without the extra baggage.
Quality of Life
An endless number of changes have been made to make the game easier, simpler, and more fun to play. The economy, energy expenditures, passage of time, and more have been tweaked and rebalanced to be smoother. Many new user interface elements have been added or modified to make things easier. Filters help you manage your inventory better, while new dialogue menu makes interacting with villagers more dynamic.
What's Next?
First: I'm going to get some rest. It's been a long [strike]week[/strike] [strike]month[/strike] year. I'm ready to catch my breath. I then immediately have jury duty to worry about on the 23rd. Seriously. It's been a weird few weeks, guys. Please expect a short amount of radio silence from me. I haven't gone anywhere, I'm just recharging my batteries. After that, I'll start on the usual round of bugfixes, quality of life changes, and incorporating your feedback. As always, you can submit feedback in game, send me an email, a Twitter DM, or a Discord message. I'm gonna level with you: I'll be spending a good deal of time fixing bugs. My list of "known bugs" is pretty big already, and I only expect it to grow after lots of new people start hammering away at this monstrous release. I realize that sort of thing isn't something you should admit, generally speaking. But it's not like I can hide it. I've been more than transparent (for good or ill) about the woes I've been dealing with getting this release finished. Don't worry, I'm here for the long haul. I got big plans for the future of Village Monsters. For now: welcome home, humans!
[ 2022-03-22 16:47:43 CET ] [ Original post ]
Village Monsters
Warp Dogs
Developer
Warp Dogs
Publisher
Oct 2018
Release
Game News Posts:
77
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(16 reviews)
The Game includes VR Support
Public Linux Depots:
- Village Monsters Content (Linux) [322.3 M]
Have you ever wondered what happens inside the world of an abandoned video game? All those NPCs with their artificial lives...what happens to them after the game is powered off for that final time?
Village Monsters is a relaxing life sim game set in one such world.
You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.
The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.
Stranger still, they're inviting you to come join them.
At its core, Village Monsters is a lowkey, relaxing village life experience.
There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.
This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.
The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.
From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.
There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.
The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.
The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.
Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.
It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.
Village Monsters is a relaxing life sim game set in one such world.
You play as someone booting up the game for the first time in decades only to discover that it is nothing like you remember.
The monsters that were once enemies have thrown away their weapons and have settled down in a peaceful village of their own making.
Stranger still, they're inviting you to come join them.
At its core, Village Monsters is a lowkey, relaxing village life experience.
There are no farms to manage or meters to monitor, and on an average day you'll have complete freedom to do whatever you want.
This is a game that celebrates leisure, so you'll find no shortage of activities and diversions to discover each day.
- Personalize your very own home with furniture, decorations, and upgrades. Plant a garden! Install a secret room! Sit on a golden throne you found in the woods!
- Get to know dozens of whimsical monster neighbors, each with their own personalities, activities, and problems to solve.
- Pick up a new hobby, like fishing, critter collecting, botany, archaeology, or cooking, then donate your findings and creations to the Historical Society of Monsters.
- Leave your mark on the village by unlocking new buildings and influencing its development over time.
- Fill out your daily routine with activities like shopping, talking with villagers, watching TV, hunting for mushrooms, and so much more.
The world of Village Monsters may be digital, but that doesn't stop it from feeling alive.
From sunrise to sunset, you'll find a world that changes all around you. Sparrows fly overhead during the day while owls patrol the night. Villagers hang out at home while it it's raining and go shopping for new furniture after it clears.
There are countless little details for you to discover as you explore the game and its simulated systems. In fact, you'll be frequently encouraged to experiment with these systems to see how they interact with you - and each other.
- An immersive day / night cycle where everything has a schedule to keep - the villagers, the birds, and even the flowers.
- Dynamic weather changes including dozens of distinct weather types ranging from clear skies to thundersnow.
- The world changes with the seasons, and you can expect activities, items, creatures, and even music unique to each month.
- A packed calendar full of holidays ensures that every week brings something new. Enjoy events like the monthly Critter Safari, the springtime Good Egg Day Feast, and the Pumpkin Patch Bash.
The premise of exploring an abandoned video game serves as the jumping off point for creating an interesting and unique story.
The village has always been a peaceful sanctuary, but the world outside has been showing increasing evidence of disarray.
Glitches and faults have become more common, and there are even rumors that entire areas have gone missing.
It's as if the digital foundation itself is collapsing, and as an external force you may be the only one capable of finding out what's going on.
- Explore a digital land that’s been transformed by its abandonment.
- Experience a unique story told through unusual methods such as via item descriptions, overheard conversations, and anomoly research.
- Help unravel the unknown by investigating and solving Mysteries, a unique type of quest system.
- Complete a massive compendium that logs your journey through the game. Use it to track Mysteries, collectibles, secrets, and triumphs.
MINIMAL SETUP
- OS: Ubuntu 12 or Higher
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB
- Storage: 512 MB available space
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