Hi everyone! I'm excited to announce the release of Paco and the Tumbling Seed Box on Steam!
This is a self-funded, passion project of mine to create fun games that are reminiscent of what you might find in a child's storybook. Thematically, I also thought it would be fun to highlight endangered animals and use them as characters in these games, since, you know, our business is named "Gopherwood" and our logo (if you cross your eyes just right) is an ark. It seems fitting.
Paco is the first character and game to come to life from this idea. He's a Puerto Rican Parrot with three chicks that he's trying to feed. Yes, I know Puerto Rican Parrot chicks aren't yellow or red... ...I took a few game-design liberties: it'll all make sense when you play.
A big thank you to ARBIMON for recordings of actual Puerto Rican Parrots chattering. Adding their vocal ambiance to the game really brings it to life.
Also, thanks Todd. Your advice was critical.
One final note: this title captures a lot of the game-play from one of our very first games, Sand Trap. I go into a bit of the evolution here if you want to see a few early designs (with awesome prototype art).
Hope you enjoy the game!
[ 2020-06-30 12:12:42 CET ] [ Original post ]
I've revisited the way scores are stored on the server as described in this blog post.
As such, the way the Daily Challenge leader board works has changed. Initially, it listed the past 7 days of scores. Now it lists today's scores, but also lists weekly and all-time scores.
Weekly and all-time scores are now based on a point system. At the end of each Daily Challenge, the day's scores are tabulated and all competing players from that day receive points according to where they placed on the day's leader board. The Daily Challenge Champion receives 50 points and other players in the top ten positions receive 10 points. Everyone else receives 1 point for participation.
Lofty Prancing Llama has a slight all-time lead.
When you become the Daily Challenge Champion or make the top ten, you should see a notification appear next time you play:
Enjoy!
- Derek D.
[ 2017-11-03 16:33:57 CET ] [ Original post ]
I've revisited the way scores are stored on the server as described in this blog post.
As such, the way the Daily Challenge leader board works has changed. Initially, it listed the past 7 days of scores. Now it lists today's scores, but also lists weekly and all-time scores.
Weekly and all-time scores are now based on a point system. At the end of each Daily Challenge, the day's scores are tabulated and all competing players from that day receive points according to where they placed on the day's leader board. The Daily Challenge Champion receives 50 points and other players in the top ten positions receive 10 points. Everyone else receives 1 point for participation.
Lofty Prancing Llama has a slight all-time lead.
When you become the Daily Challenge Champion or make the top ten, you should see a notification appear next time you play:
Enjoy!
- Derek D.
[ 2017-11-03 16:33:57 CET ] [ Original post ]
Today's the day! Check out all 12 maps plus a Daily Challenge mode:
- Classic Entanglement
- Sakura Grove
- Hana Blossom
- Lotus Petal
- Clover
- Lovely
- Honeycomb
- Raceway
- Desert Trek
- Tranquility
- Sakura Blossom
- Sakura Garden
- Daily Challenge
[ 2017-10-17 14:47:59 CET ] [ Original post ]
Today's the day! Check out all 12 maps plus a Daily Challenge mode:
- Classic Entanglement
- Sakura Grove
- Hana Blossom
- Lotus Petal
- Clover
- Lovely
- Honeycomb
- Raceway
- Desert Trek
- Tranquility
- Sakura Blossom
- Sakura Garden
- Daily Challenge
[ 2017-10-17 14:47:59 CET ] [ Original post ]
Hi! I wanted to take a quick moment to introduce myself: I'm Derek Detweiler, a full-time game designer / developer at Gopherwood Studios (which is comprised of just me at the moment). I'm still figuring out all of the ins and outs here, but I posted a bit on our blog about the inception for Entanglement on Steam if you're interested. Looking forward to the release!
[ 2017-10-13 02:06:14 CET ] [ Original post ]
Hi! I wanted to take a quick moment to introduce myself: I'm Derek Detweiler, a full-time game designer / developer at Gopherwood Studios (which is comprised of just me at the moment). I'm still figuring out all of the ins and outs here, but I posted a bit on our blog about the inception for Entanglement on Steam if you're interested. Looking forward to the release!
[ 2017-10-13 02:06:14 CET ] [ Original post ]
- Entanglement x64 [212.72 M]
- Entanglement x32 [222.44 M]
Solitaire - In this single-player mode, you try to beat your own record or compete against others on our daily, weekly, and all-time leaderboards.
Multiplayer - Play against up to 5 other people on the same computer in this hot-seat variation. This mode offers a chance to challenge your friends head-to-head: try to grab the longest paths without running into each other or the wall.
Daily Challenge - A new challenge every day for Entanglement players! All players are given the exact same set of tiles for the entire day, competing on strategy alone for the daily championship!
This game includes all maps available in the original web app.
- Memory: 4 MB RAMStorage: 250 MB available space
- Storage: 250 MB available space
[ 6132 ]
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