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Silicon Zeroes 1.1.1 now live!
[ 2017-10-02 19:57:12 CET ] [ Original post ]
Our second weekly update is now live on almost* all platforms! Highlights:
- Linux support is now live! Check it out and let me know what problems you encounter :)
- Revised puzzles: Collisions (returning to the mainline progression) and Parallac (now an optional puzzle). The tests are much more consistent now - if you’ve already beaten them, try out the new versions!
- Revised puzzles: Delay CPU, Reg Hazard, and Finale. The timing for input/output selectors has been changed to make these levels more interesting - again, please try out the new versions!
- New puzzle: Backup, a ‘nightmare’-difficulty optional sequel to Parallac. Enjoy!
- Relevant leaderboards have been reset.
- Ideals for some late-game puzzles have been adjusted to be more challenging.
- Screenshake has been cut to 30%.
- Arithmetic on space characters is consistent with other letters.
- Odds and Divide have had their time limits increased.
- Secrets now have sound effects.
- Wire color is preserved when passing through the same register repeatedly.
- Failing to load cursors should no longer cause crashes on launch.
- Various smaller fixes and tweaks.
[ 2017-10-02 19:57:12 CET ] [ Original post ]
Silicon Zeroes 1.1.1 now live!
[ 2017-10-02 19:57:12 CET ] [ Original post ]
Our second weekly update is now live on almost* all platforms! Highlights:
- Linux support is now live! Check it out and let me know what problems you encounter :)
- Revised puzzles: Collisions (returning to the mainline progression) and Parallac (now an optional puzzle). The tests are much more consistent now - if youve already beaten them, try out the new versions!
- Revised puzzles: Delay CPU, Reg Hazard, and Finale. The timing for input/output selectors has been changed to make these levels more interesting - again, please try out the new versions!
- New puzzle: Backup, a nightmare-difficulty optional sequel to Parallac. Enjoy!
- Relevant leaderboards have been reset.
- Ideals for some late-game puzzles have been adjusted to be more challenging.
- Screenshake has been cut to 30%.
- Arithmetic on space characters is consistent with other letters.
- Odds and Divide have had their time limits increased.
- Secrets now have sound effects.
- Wire color is preserved when passing through the same register repeatedly.
- Failing to load cursors should no longer cause crashes on launch.
- Various smaller fixes and tweaks.
[ 2017-10-02 19:57:12 CET ] [ Original post ]
Silicon Zeroes
PleasingFungus Games
Developer
PleasingFungus Games
Publisher
2017-09-18
Release
Game News Posts:
21
🎹🖱️Keyboard + Mouse
Very Positive
(238 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Depot [108.1 M]
The makers of Manufactoria return with a new open-ended puzzle game.
"The best game about CPU design that I can imagine" -- Zach Barth (SpaceChem, TIS-100).
- Build complex electronics from a variety of simple components, like Adders, Latches and Multiplexers.
- Travel back to the 60s to Silicon Valley's very first startup, and do your best to keep the whole thing from imploding.
- Solve more than seventy puzzles, from straightforward introductions to building fully functional CPUs.
- Original soundtrack by Craig Barnes, composer for Streets of Rogue and Enyo.
"The best game about CPU design that I can imagine" -- Zach Barth (SpaceChem, TIS-100).
MINIMAL SETUP
- Processor: 2.0 GHzMemory: 1 GB RAMStorage: 200 MB available space
- Memory: 1 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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