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Silicon Zeroes 1.1.2 released!

This was supposed to be a small release revising areas where people were getting stuck. Instead, I ended up gutting and reworking most of a board. Oops! Highlights:

  • Board 3 (’High Speed’) revised and reworked. Four new puzzles (’Clock’, ’Maze’, ‘Back’, and ‘Splitcount’) added; some uninteresting (’Delay Write’, ‘Stages’) removed; various other fixes and reorderings. If you were stuck here, now’s a good chance to give the board another shot!
  • New ‘Hard’ puzzle: ‘Cows’, on board 1. Those who want to get going fast can skip the entire rest of the board, just by beating this puzzle. Everyone likes a challenge, right?
Features:
  • 'Ideal’ renamed to ‘Goal’, to reduce confusion when getting better solutions than the ‘ideal’.
  • Mousing the bottom-left of modules works as soon as Delay is introduced, rather than only being enabled once the auto-clock is unlocked.
  • Added a guide to resizing the game when windowed, in Options.
Fixes:
  • Various tests’ time limits changed to be in line with puzzle descriptions.
  • Equals modules behave consistently when ‘?’ is passed to an input after the first two.
  • Re-added missing UI to Corrupted Memory display.
  • Placing a control point under a module no longer causes crashes.
  • Added a log file: /log.txt on Windows and Linux, ~/Documents/SZ_Log.txt on OSX.
Next update should be focused on bugs and tweaks, since there’s a bit of a backlog on those. If there are any small issues that particularly irk you, I’m listening!


[ 2017-10-09 18:48:41 CET ] [ Original post ]

Silicon Zeroes 1.1.2 released!

This was supposed to be a small release revising areas where people were getting stuck. Instead, I ended up gutting and reworking most of a board. Oops! Highlights:

  • Board 3 (High Speed) revised and reworked. Four new puzzles (Clock, Maze, Back, and Splitcount) added; some uninteresting (Delay Write, Stages) removed; various other fixes and reorderings. If you were stuck here, nows a good chance to give the board another shot!
  • New Hard puzzle: Cows, on board 1. Those who want to get going fast can skip the entire rest of the board, just by beating this puzzle. Everyone likes a challenge, right?
Features:
  • 'Ideal renamed to Goal, to reduce confusion when getting better solutions than the ideal.
  • Mousing the bottom-left of modules works as soon as Delay is introduced, rather than only being enabled once the auto-clock is unlocked.
  • Added a guide to resizing the game when windowed, in Options.
Fixes:
  • Various tests time limits changed to be in line with puzzle descriptions.
  • Equals modules behave consistently when ? is passed to an input after the first two.
  • Re-added missing UI to Corrupted Memory display.
  • Placing a control point under a module no longer causes crashes.
  • Added a log file: /log.txt on Windows and Linux, ~/Documents/SZ_Log.txt on OSX.
Next update should be focused on bugs and tweaks, since theres a bit of a backlog on those. If there are any small issues that particularly irk you, Im listening!


[ 2017-10-09 18:48:41 CET ] [ Original post ]

Silicon Zeroes
PleasingFungus Games Developer
PleasingFungus Games Publisher
2017-09-18 Release
Game News Posts: 21
🎹🖱️Keyboard + Mouse
Very Positive (240 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Depot [108.1 M]
The makers of Manufactoria return with a new open-ended puzzle game.



  • Build complex electronics from a variety of simple components, like Adders, Latches and Multiplexers.
  • Travel back to the 60s to Silicon Valley's very first startup, and do your best to keep the whole thing from imploding.
  • Solve more than seventy puzzles, from straightforward introductions to building fully functional CPUs.
  • Original soundtrack by Craig Barnes, composer for Streets of Rogue and Enyo.

"The best game about CPU design that I can imagine​" -- Zach Barth (SpaceChem, TIS-100).


MINIMAL SETUP
  • Processor: 2.0 GHzMemory: 1 GB RAMStorage: 200 MB available space
  • Memory: 1 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 5803 ]

43.94$ (12%)
26.19$ (48%)
12.71$ (15%)
16.97$ (15%)
22.24$ (11%)
13.34$ (11%)
1.77$ (11%)
16.52$ (17%)
4.12$ (17%)
42.59$ (15%)
12.71$ (15%)
12.45$ (11%)
10.19$ (15%)
24.87$ (17%)
3.35$ (16%)
22.24$ (11%)
38.99$ (22%)
8.47$ (15%)
12.59$ (16%)
4.12$ (17%)
5.07$ (61%)
33.95$ (15%)
25.46$ (15%)
8.47$ (15%)
33.99$ (15%)
13.19$ (12%)
16.88$ (16%)
8.49$ (15%)
12.59$ (16%)
4.29$ (14%)
GAMERSGATE

[ 1209 ]

17.99$ (10%)
9.0$ (70%)
1.0$ (80%)
14.4$ (64%)
0.37$ (63%)
20.0$ (50%)
2.25$ (89%)
0.75$ (92%)
1.05$ (92%)
8.0$ (60%)
1.58$ (95%)
2.1$ (70%)
0.75$ (85%)
22.49$ (25%)
11.99$ (60%)
24.49$ (30%)
5.66$ (56%)
3.75$ (62%)
9.37$ (63%)
5.0$ (90%)
4.5$ (77%)
17.99$ (10%)
2.03$ (77%)
4.5$ (70%)
19.49$ (35%)
9.4$ (53%)
2.25$ (77%)
1.8$ (91%)
5.24$ (48%)
16.82$ (44%)

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