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Silicon Zeroes 1.1.2 released!

This was supposed to be a small release revising areas where people were getting stuck. Instead, I ended up gutting and reworking most of a board. Oops! Highlights:

  • Board 3 (’High Speed’) revised and reworked. Four new puzzles (’Clock’, ’Maze’, ‘Back’, and ‘Splitcount’) added; some uninteresting (’Delay Write’, ‘Stages’) removed; various other fixes and reorderings. If you were stuck here, now’s a good chance to give the board another shot!
  • New ‘Hard’ puzzle: ‘Cows’, on board 1. Those who want to get going fast can skip the entire rest of the board, just by beating this puzzle. Everyone likes a challenge, right?
Features:
  • 'Ideal’ renamed to ‘Goal’, to reduce confusion when getting better solutions than the ‘ideal’.
  • Mousing the bottom-left of modules works as soon as Delay is introduced, rather than only being enabled once the auto-clock is unlocked.
  • Added a guide to resizing the game when windowed, in Options.
Fixes:
  • Various tests’ time limits changed to be in line with puzzle descriptions.
  • Equals modules behave consistently when ‘?’ is passed to an input after the first two.
  • Re-added missing UI to Corrupted Memory display.
  • Placing a control point under a module no longer causes crashes.
  • Added a log file: /log.txt on Windows and Linux, ~/Documents/SZ_Log.txt on OSX.
Next update should be focused on bugs and tweaks, since there’s a bit of a backlog on those. If there are any small issues that particularly irk you, I’m listening!


[ 2017-10-09 18:48:41 CET ] [ Original post ]

Silicon Zeroes 1.1.2 released!

This was supposed to be a small release revising areas where people were getting stuck. Instead, I ended up gutting and reworking most of a board. Oops! Highlights:

  • Board 3 (High Speed) revised and reworked. Four new puzzles (Clock, Maze, Back, and Splitcount) added; some uninteresting (Delay Write, Stages) removed; various other fixes and reorderings. If you were stuck here, nows a good chance to give the board another shot!
  • New Hard puzzle: Cows, on board 1. Those who want to get going fast can skip the entire rest of the board, just by beating this puzzle. Everyone likes a challenge, right?
Features:
  • 'Ideal renamed to Goal, to reduce confusion when getting better solutions than the ideal.
  • Mousing the bottom-left of modules works as soon as Delay is introduced, rather than only being enabled once the auto-clock is unlocked.
  • Added a guide to resizing the game when windowed, in Options.
Fixes:
  • Various tests time limits changed to be in line with puzzle descriptions.
  • Equals modules behave consistently when ? is passed to an input after the first two.
  • Re-added missing UI to Corrupted Memory display.
  • Placing a control point under a module no longer causes crashes.
  • Added a log file: /log.txt on Windows and Linux, ~/Documents/SZ_Log.txt on OSX.
Next update should be focused on bugs and tweaks, since theres a bit of a backlog on those. If there are any small issues that particularly irk you, Im listening!


[ 2017-10-09 18:48:41 CET ] [ Original post ]

Silicon Zeroes
PleasingFungus Games Developer
PleasingFungus Games Publisher
2017-09-18 Release
Game News Posts: 21
🎹🖱️Keyboard + Mouse
Very Positive (238 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Depot [108.1 M]
The makers of Manufactoria return with a new open-ended puzzle game.



  • Build complex electronics from a variety of simple components, like Adders, Latches and Multiplexers.
  • Travel back to the 60s to Silicon Valley's very first startup, and do your best to keep the whole thing from imploding.
  • Solve more than seventy puzzles, from straightforward introductions to building fully functional CPUs.
  • Original soundtrack by Craig Barnes, composer for Streets of Rogue and Enyo.

"The best game about CPU design that I can imagine​" -- Zach Barth (SpaceChem, TIS-100).


MINIMAL SETUP
  • Processor: 2.0 GHzMemory: 1 GB RAMStorage: 200 MB available space
  • Memory: 1 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 6140 ]

24.74$ (1%)
9.23$ (16%)
16.52$ (17%)
8.79$ (12%)
2.00$ (80%)
7.86$ (74%)
13.34$ (11%)
8.17$ (59%)
4.12$ (17%)
14.42$ (15%)
3.29$ (18%)
13.79$ (8%)
2.61$ (74%)
7.11$ (11%)
17.79$ (11%)
10.59$ (47%)
7.50$ (50%)
17.79$ (11%)
1.33$ (91%)
16.52$ (17%)
7.11$ (11%)
4.44$ (11%)
16.99$ (15%)
1.81$ (70%)
4.67$ (69%)
16.79$ (16%)
12.59$ (16%)
41.49$ (17%)
1.67$ (16%)
24.84$ (38%)
GAMERSGATE

[ 1688 ]

19.8$ (67%)
10.5$ (65%)
11.69$ (10%)
1.25$ (75%)
5.22$ (74%)
1.25$ (75%)
17.99$ (40%)
9.37$ (63%)
9.4$ (53%)
4.0$ (80%)
1.5$ (90%)
4.73$ (68%)
3.3$ (78%)
4.5$ (77%)
2.49$ (75%)
6.39$ (20%)
2.55$ (83%)
28.0$ (60%)
4.95$ (67%)
5.4$ (73%)
0.37$ (63%)
1.25$ (75%)
5.25$ (65%)
17.0$ (57%)
13.99$ (30%)
11.73$ (80%)
20.99$ (40%)
4.5$ (77%)
14.99$ (40%)
13.04$ (48%)

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