Update #16: Rychart Hat Monopoly
While the Rychart have long held a monopoly on the biggest and best hats, a trade alliance has finally be reached that will release those hats to the Star Trader Captains of the galaxy. No, it doesn't make any sense -- but we did add hats and helmets! They can be combined with other character design elements like eyepatches for great effect. We've included 3 in this first update and will be pushing a bunch more options in soon. Now that there are so many fancy things, the AI is going to have to learn some new styles as well.
The response to the new event log has been so overwhelmingly positive we couldn't be happier. We've received some feedback on how to improve it and will be keep working on it each release. In this release, we've included a extra detail that lists how many Saving Talents you have left for any given Skill. We've also almost doubled the amount of narrative text being generated and plan to keep exploding that generator.
We've fixed a number of issues related to death, game over screen and surrender conditions. We resolve the rare situation in which a Captain could die, but then continue to live on as a ghost for a little while longer. Death always catches up eventually -- check out Heroes of Steel if you need to learn that lesson. We also fixed the rules around imprisonment -- you'll always be doing at least a year of hard time now. Finally, we vastly improved the Captain Memorial screen that shows all your stats after you die. Try not to die -- the new screen is good, but its not that good!
- Added character hats and helmets - military beret, wide-brimmed hat, hunter helmets - Combine hats with eye patches, armbands and other design elements and more coming soon! - Hovers over Event List for Saving Talents includes count of Talents still in reserve for specific Skill - Fixed issues with duplicate High Prince Contacts - Improved Captain Memorial / Game Over Screen - Fixed issue sometimes allowing dead Captain to keep flying a bit longer - Captain Imprisonment now takes at least 1 year minimum - Clarified some mission text for easier reading - Fixes Various bugs in Explorer, Orbital Ops, Black Market - Improved Event Log text generator - Improved armband placement in animations - Fixed story bugs
[ 2017-12-22 02:38:27 CET ] [ Original post ]
The spice hall is jovial this time of year, so its time for another big update!
If you haven't accepted your charter and stepped on to the bridge of a spaceship, the time is now Captains! Star Traders: Frontiers is 20% off for the Christmas sale and we hope you'll join us on this Early Access adventure. We've knocked out 16 big updates now with the game being less than 40 days old, so we are keeping to the Relentless Pace (TM) we promised. Join up today!
Now onto the update!
Hats and Helmets
While the Rychart have long held a monopoly on the biggest and best hats, a trade alliance has finally be reached that will release those hats to the Star Trader Captains of the galaxy. No, it doesn't make any sense -- but we did add hats and helmets! They can be combined with other character design elements like eyepatches for great effect. We've included 3 in this first update and will be pushing a bunch more options in soon. Now that there are so many fancy things, the AI is going to have to learn some new styles as well.
Event Log
The response to the new event log has been so overwhelmingly positive we couldn't be happier. We've received some feedback on how to improve it and will be keep working on it each release. In this release, we've included a extra detail that lists how many Saving Talents you have left for any given Skill. We've also almost doubled the amount of narrative text being generated and plan to keep exploding that generator.
Death and Game Over
We've fixed a number of issues related to death, game over screen and surrender conditions. We resolve the rare situation in which a Captain could die, but then continue to live on as a ghost for a little while longer. Death always catches up eventually -- check out Heroes of Steel if you need to learn that lesson. We also fixed the rules around imprisonment -- you'll always be doing at least a year of hard time now. Finally, we vastly improved the Captain Memorial screen that shows all your stats after you die. Try not to die -- the new screen is good, but its not that good!
v2.0.41 - 12/21/2017
- Added character hats and helmets - military beret, wide-brimmed hat, hunter helmets - Combine hats with eye patches, armbands and other design elements and more coming soon! - Hovers over Event List for Saving Talents includes count of Talents still in reserve for specific Skill - Fixed issues with duplicate High Prince Contacts - Improved Captain Memorial / Game Over Screen - Fixed issue sometimes allowing dead Captain to keep flying a bit longer - Captain Imprisonment now takes at least 1 year minimum - Clarified some mission text for easier reading - Fixes Various bugs in Explorer, Orbital Ops, Black Market - Improved Event Log text generator - Improved armband placement in animations - Fixed story bugs
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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