We're firing off Update #28 tonight with another round of improvements to the starport, new stash visibility and fixes for Talents and a story arc.
Even though we are a small team of two, we are dedicated to a relentless pace of updates during our Early Access period. To achieve that, we focus on rapid iterative development -- meaning we do short-cycle updates and improvements, rarely focusing perfect completion of any given feature or content area but instead making significant forward progress with a willingness to come back and continue to improve. This gives our tiny team the freedom to move fast, constantly improve and get daily feedback from our players that matters. And since we're on a short-cycle, that feedback can find its way into the game quickly as well.
We are now in the process of closing in on finishing the v2.1.x family. With a few more upgrades to the New Ship screen, we'll finish the Starport overhaul. The final Faen family storylines are being translated from design into story events, and we're buttoning up the rest of the items on the list. It is exciting to look forward to v2.2.x!
A special thanks to all of our Captains leaving a review and sharing the game!
Lucky Third Torp
So it has taken 3 rounds with the Starport upgrade screens to get to where we really want to be. Naval cadets across the galaxy have some sayings -- "the third torp vents the hull" or as the Cadar say: "third torp always does the trick". For us, this was the case and we've put out another round of improvements to the starport upgrade screen that should help everyone move quickly through the filters. We've especially improved the size and prominence of warnings about upgrades, like those stating that a given barracks exceeds your ship's max crew.
Stashes Light Up
Previously, a stash icon was always shown over any wilderness zone. With Update #28, we've converted those stash icons to function like all of the other zone services icons -- only lighting up and showing when there is something there. This means that stashes can be seen visibly on the map only where they are and also appear lit up in the system atlas.
We've also double down on our fix to the Vytautas storyline and closed the last outstanding issue. We fixed a bug preventing Intel from Lucrative Wholesale from actually appearing and tweaked the rating displays for Exploration score on zones.
v2.0.71 - 1/25/2018
- Stash icons now only appear over planets where stashes are active in quadrant map / system atlas - Improved display of warnings during starport component upgrade (barracks exceed max crew, etc) - Added "Exact" filter to starport upgrade to allow quick compare of components of same type - Upgrade Ship Weapon sorting improved - Fixed issue where starport Upgrade Talents were not firing when upgrading ships in dry dock - Further improved starport upgrade screens, filters and component compare display - Fixed duplicate Zenrin prisoner story missions - Fixed issues with Lucrative Wholesale Talent - Fixed description of Exploration rating
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 374
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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