Development Roadmap
As we've said before -- the void is merciless and so too will be our update schedule. During the Early Access period, we worked constantly to engage the community, improve the game and crank updates. Now that we have gone to full launch status ... the plan has not changed! All the work we did in Early Access has created a very stable, multi-layered and deep game onto which we will be piling a relentless stream of updates. This powerful foundation will allow us to focus more on story and content, UI quality of life improvements and just exciting features. Let the update rolls!
We’ve broken the Dev Roadmap down into major version milestones, starting with v2.4.x. We'll be working our way through each major version milestone one after another, knocking out all the sub-items before marching on. We are working on a fast-iteration style of updates, so there will be no 3 months wait for mega updates. Updates -- and these milestones -- will be falling continuously.
In addition, we have listed our long term content expansion goals, indicating how much more content, story and visuals we want to add during the game's time in aggressive update mode. For example, we’re working on doubling the number of character uniforms (+100%) and working to triple the available set of ship hulls (+200%). These content additions will be a constant drip of new, fun stuff to enjoy, see and try. In closing, we’d like to give a big shout out to all of KickStarter backers who supported us and pushed us to create Star Traders: Frontiers! We could not have gotten here without you!
[ 2018-08-18 03:23:30 CET ] [ Original post ]
With the help of thousands of new captains, Star Traders: Frontiers launched out orbit in early August. However, this is only the beginning -- we've got an ambitious roadmap to grow this already massive space RPG into even more of a behemoth. We're sharing this dev roadmap to give clear insight into the big things coming down the pipe.
Relentless Update Schedule
As we've said before -- the void is merciless and so too will be our update schedule. During the Early Access period, we worked constantly to engage the community, improve the game and crank updates. Now that we have gone to full launch status ... the plan has not changed! All the work we did in Early Access has created a very stable, multi-layered and deep game onto which we will be piling a relentless stream of updates. This powerful foundation will allow us to focus more on story and content, UI quality of life improvements and just exciting features. Let the update rolls!
Major Version Milestones
We’ve broken the Dev Roadmap down into major version milestones, starting with v2.4.x. We'll be working our way through each major version milestone one after another, knocking out all the sub-items before marching on. We are working on a fast-iteration style of updates, so there will be no 3 months wait for mega updates. Updates -- and these milestones -- will be falling continuously.
Content Expansion Goals
In addition, we have listed our long term content expansion goals, indicating how much more content, story and visuals we want to add during the game's time in aggressive update mode. For example, we’re working on doubling the number of character uniforms (+100%) and working to triple the available set of ship hulls (+200%). These content additions will be a constant drip of new, fun stuff to enjoy, see and try. In closing, we’d like to give a big shout out to all of KickStarter backers who supported us and pushed us to create Star Traders: Frontiers! We could not have gotten here without you!
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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