Update #100: Celebratory Hats
Update #100 is celebrated with a new Rychart creation -- a feathered tricorn hat! Matched the redmoon glasses or a more traditional pirate's eyepatch, your crew and officers have a trove of new options for their looks.
Your ship's Hyperwarp Drive is one of the link components that you can't remove or swap out for another type. With this update, we've introduced a new set of HW Drives that are armored and prepared for battle. While their Jump cost in Fuel is the highest yet, these drives can help create unique ship builds that are short-ranged but focused on combat. We also took the liberty to rename some of the Hyperwarp Drives and some other ship components as well to make their names more clear. For example, Reinforced Officer Suties has been renamed Shielded Officer Suites for clarity of effect.
As the ship component catalog grows, more and more of the new additions are going to slot under different faction specialties. We've added 5 new ship components this release -- including those from Javat, Moklumnue, Zenrin, Cadar and Alta Mesa. An upcoming set of improvements to the filtering and sorting capabilities of the starport upgrade screen will make these far easier to find in a very near term update.
We've completed a project to further differentiate the Interceptor class ships based on discussions we've had with players which revealed that they were too similar to each other. The Palace Interceptor remains an unlockable starting ship and is now focused on Medium Sized components. The Corsair Interceptor's Engine has been upgraded and focuses on Small Size components that make it better suited to carry a variety of weapons.
Many thanks to our players for continuing to suggest improvements to the game! We're happy to deliver :D Update #100 includes new display in crew combat showing the primary Job of every character as well as highlighting Captains and Officers from among the crowd. We fixed all known bugs with different map seeds! Thanks to everyone reporting issues with Aetaan Char being indie or the first mission being 8 jumps away! We also improved the Plague Era by ensuring that medical supplies can always be sold during the unique Rumors of that time.
- Added new hat type -- feathered tricorn - Added new glasses -- redmoon glass - Added 7 new battle-ready combat-focused Hyperwarp Drives - New Clan Alta Mesa ship component 'Reinforced Fuel Tank' - New Clan Zenrin ship component 'Armored Officer Suites' - New Cadar Syndicate ship component 'Battle Prow 4' - New Clan Javat ship component 'Hull Plating 4' - New Clan Moklumnue ship component 'Cargo Hold 5' - Reworked 'Palace Interceptor' and 'Corsair Interceptor' ship designs - Improved naming of Hyperwarp Drive ship components - Crew combat character display now includes primary job as well as indicator for Officers / Captains - During Plague Era, if any plague rumor is in effect, all medical cargo types can always be sold regardless of Trade Law - Improved Legality displays for Stash screens - Fixed bugs with certain map seeds creating Aetaan Char as indie, first mission 8 jumps or your ship starting randomly floating in the void - Fixed issue where Ransom Talents like Honorable Release were not going into cooldown - Fixed issues with Mission Accept causing doubled missions - Prevented overlaps of combat floating status text (Morale, HP, Stunned!) - Fixed issues with very large tooltips going off the edge of the screen - Fixed hanging dialog from Tuko Malgin when you did not accept his mission offer - Fixed issues with Demand Tribute, tribute bonuses and repeating Tributes - Renamed 'Reinforced Officer Suites' to 'Shielded Officer Suites' for less confusion
[ 2018-09-05 02:25:21 CET ] [ Original post ]
Update #100 feels like a big milestone to cross! We wanted to make sure this update was extra special and so took our time over the weekend to pack it full of new content, new visuals, new components, new fixes and more. What better way to celebrate than more hats!
Thanks to everyone who is helping us share the game -- by telling a friend or leaving a review.
New Looks
Update #100 is celebrated with a new Rychart creation -- a feathered tricorn hat! Matched the redmoon glasses or a more traditional pirate's eyepatch, your crew and officers have a trove of new options for their looks.
Combat Jump Drives
Your ship's Hyperwarp Drive is one of the link components that you can't remove or swap out for another type. With this update, we've introduced a new set of HW Drives that are armored and prepared for battle. While their Jump cost in Fuel is the highest yet, these drives can help create unique ship builds that are short-ranged but focused on combat. We also took the liberty to rename some of the Hyperwarp Drives and some other ship components as well to make their names more clear. For example, Reinforced Officer Suties has been renamed Shielded Officer Suites for clarity of effect.
Faction-specific Ship Components
As the ship component catalog grows, more and more of the new additions are going to slot under different faction specialties. We've added 5 new ship components this release -- including those from Javat, Moklumnue, Zenrin, Cadar and Alta Mesa. An upcoming set of improvements to the filtering and sorting capabilities of the starport upgrade screen will make these far easier to find in a very near term update.
Palace and Corsair Interceptors
We've completed a project to further differentiate the Interceptor class ships based on discussions we've had with players which revealed that they were too similar to each other. The Palace Interceptor remains an unlockable starting ship and is now focused on Medium Sized components. The Corsair Interceptor's Engine has been upgraded and focuses on Small Size components that make it better suited to carry a variety of weapons.
QoL in the Void
Many thanks to our players for continuing to suggest improvements to the game! We're happy to deliver :D Update #100 includes new display in crew combat showing the primary Job of every character as well as highlighting Captains and Officers from among the crowd. We fixed all known bugs with different map seeds! Thanks to everyone reporting issues with Aetaan Char being indie or the first mission being 8 jumps away! We also improved the Plague Era by ensuring that medical supplies can always be sold during the unique Rumors of that time.
v2.3.53 - 9/1/2018
- Added new hat type -- feathered tricorn - Added new glasses -- redmoon glass - Added 7 new battle-ready combat-focused Hyperwarp Drives - New Clan Alta Mesa ship component 'Reinforced Fuel Tank' - New Clan Zenrin ship component 'Armored Officer Suites' - New Cadar Syndicate ship component 'Battle Prow 4' - New Clan Javat ship component 'Hull Plating 4' - New Clan Moklumnue ship component 'Cargo Hold 5' - Reworked 'Palace Interceptor' and 'Corsair Interceptor' ship designs - Improved naming of Hyperwarp Drive ship components - Crew combat character display now includes primary job as well as indicator for Officers / Captains - During Plague Era, if any plague rumor is in effect, all medical cargo types can always be sold regardless of Trade Law - Improved Legality displays for Stash screens - Fixed bugs with certain map seeds creating Aetaan Char as indie, first mission 8 jumps or your ship starting randomly floating in the void - Fixed issue where Ransom Talents like Honorable Release were not going into cooldown - Fixed issues with Mission Accept causing doubled missions - Prevented overlaps of combat floating status text (Morale, HP, Stunned!) - Fixed issues with very large tooltips going off the edge of the screen - Fixed hanging dialog from Tuko Malgin when you did not accept his mission offer - Fixed issues with Demand Tribute, tribute bonuses and repeating Tributes - Renamed 'Reinforced Officer Suites' to 'Shielded Officer Suites' for less confusion
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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