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Update #105: Chatter in the Hall


Chatter in the hall grows quiet as a new update walks in. It's been a few days because we are ripping up things to support the new Orbital Salvage systems, Rumors, Jobs and Talents. But -- the new update has arrived with UI updates, balance rework, bug fixes, recolored ships and more!

Ship Detail in Replace


Update #105 delivers on the second half of the starport UI rework released in Update #101. In the first step of replacing a component in the starport, you can now see your entire ship's status -- Skill Pools, Engine stats, weapons-by-range -- along with the entire component set. Due to popular demand, we've switched the upgrade selection to start with the grid of components with the option to switch to the list -- just click the one you want to swap!

Dry Dock Detail


The same ship detail available when replacing a component is now available for your dry docked ships as well. Now, even if you can't launch a ship or are examining a ship from a distance, you can see its entire detail stack and all the stats as if you had launched the ship. Notably, this can be misleading, because you may have some Skill Pools that won't work if your crew is too large to fit on the ship, but you can see all the stats and components in exhaustive detail anyway.

Talent Cool Down Extension


A long list of pre-combat and combat victory Talents had their cool downs extended to 6 weeks in this update, pushing more Talents out of the 3 week cool down window. While this may be painful for some builds, this balance helps align these Talents with the rest of the abilities in the game and to force a better pace of Talent use, or push captains to stack more of the same Jobs and Talents if they are truly Talents you want to use constantly (Unauthorized Access, Treat Wounded, etc).

And More


Of course, there is more! The random Ship Encounter card that is rated -1 will no longer turn up a xeno ship in orbital ops. Be careful, the -4 card (Powerful Ship) still does! Also, when you're looking at buying Rare Trade Goods from a Contact, the exact places where those goods are in demand is now listed in the offer. And we fixed a host of other small bugs and issues - always improving!

v2.3.63 - 9/26/2018


- From dry dock, view a ship's status to see its components as well as its statistics if your crew were to board (even if not feasible) - Rebuilt starport upgrade screen to pick which component to upgrade -- now allows grid or list view - Starport upgrade pick list also includes full ship status including Skills and weapon ranges - Fixed issues with Mission option to rely on local Contact's Influence to complete step - Display of officer bonuses matches crew detail screen: "Value [Final Value]" - Increased cool down to 6 weeks for some combat and post-combat Talent: Solace in Battle, Treat Wounded, Unrivaled Patch, Dredge Artifacts, Face the Terror, Call to Arms, Rushed Patches, Calming Speech, Unauthorized Access - Xeno ships no longer appear from the -1 "Ship Encounter" card in orbital ops - Added list of zones where Rare Trade Goods are in demand to Contact's offer - Fixed inconsistency between Contact Introduction offer and final price - Switched Tiberian Highliner to use Javat colors (green and gold) - Fixed issues with Crippling Grenade Attack descriptions - Fixed Crew Combat debuff icons that were missing - Fixed bug with swapping Mass reducing component not updating Mass always - Fixed story and UI bugs


[ 2018-09-26 20:32:29 CET ] [ Original post ]



Star Traders: Frontiers
Trese Brothers
  • Developer

  • Trese Brothers
  • Publisher

  • 2018-07-31
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 373  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (3381 reviews)


  • Review Score

  • http://www.tresebrothers.com
  • Website

  • https://store.steampowered.com/app/335620 
  • Steam Store

  • The Game includes VR Support



    Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]

  • Public Linux depots

  • Star Traders: Frontiers Supporter Badge
  • Available DLCs

  • Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?


    • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
    • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
    • Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
    • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
    • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.


    First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.

    With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.

    Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.


    Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.

    We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.

    It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.

    Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
    MINIMAL SETUP
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20
    • Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
    GAMEBILLET

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