Update #106 rolls out a terrifying new class of missions, exciting tweaks to the Reputation rules when fighting Pirates and Smugglers and 2 new unlockable starting Contacts.
While we've been working on this update, we're also nearly done with the major Orbital Salvage expansion from the v2.4.x family of the roadmap. It's heading into testing and gold plating next week and should not be long before it and the new Scavenger Job drop!
We're thankful to our awesome community for continued suggestions and feedback. If you're enjoying our approach to game dev, please be sure to tell a friend and leave a review.
Xeno Hunting Missions
To hunt the xeno is to court death itself, or it has been said. With Update #106, we've rolled out a new class of missions -- those going directly after xeno ships and spores on the ground. These missions are high risk and high reward and are offered by Retired Xeno Hunters and any Contact with a Trait in the following dubious list: Xeno Hunter, Cult Leader or Researcher. Be sure to check your weapons lockers, repair your ship, and upgrade your torpedoes before taking on such missions. The pay may be good, but death always wants a second date.
Pirates and Smugglers: Quadrant Patrol
For those captain types seen as enemies by the local faction who is in control of the quadrant -- Smugglers and Pirates -- you can now gain Reputation with the local faction for defeating them in ship combat. Therefore, defeating Rychart Pirate in a Cadar quadrant will earn you a Reputation bonus with Cadar. The faction in control of the space appreciates your striking back against criminal elements working in their void, even if their faction who the Pirates and Smugglers pledge loyalty to do not. Patrol is the act of defending a system against aggressive enemy ships, chasing down pirates and catching smugglers. The act of Patrolling to catch Pirates and Smugglers just got a little better -- if you fight all the way to victory. These same bonuses are applied to enemy ships defeated in Patrol, Blockade, Spying and even Missions if the conditions are met (foreign pirate / smuggler).
New Unlockable Starting Contacts
Two more of the unlocks have now been filled in with exciting rewards -- starting Contacts who can recruit out Spies and Military Officers. The FDF Commander and Ex-Spy are perfect Contacts for certain professions and playstyles looking to pick up experts in these areas quickly. Thanks @Seswatha and @JimmysTheBestCop for making these specific suggestions.
And More!
With this release, we've tweaked the Doctor Job -- which is not a close combat specialist -- to increase the Initiative on their single crew combat heal Talent to 10. We've also fixed a class of story bugs causing some duplicate events and fixed a edge case that was preventing passenger pick up missions from accepting and allowing you to sequence multiple passenger missions.
v2.3.67 - 8/1/2018
- Defeating a Pirate or Smuggler who does not match the Quadrant Faction grants a small Reputation bonus with the Quadrant's Faction - Added 2 new missions to hunt xeno ships or xeno crew combat -- high risk, high reward - Retired Xeno Hunter Contact now offers xeno hunting missions - Any Contact with Xeno Hunter, Cult Leader or Researcher Traits may offer xeno hunting missions - Achievement "Covert Operative" now unlocks starting Contact Ex-Spy, who recruits Spies - Achievement "Call of the Strong" now unlocks starting Contact FDF Commander, who recruits Military Officers - New unlockable starting Contacts increase options for new games - Increased Doctor's "Field Surgery" Talent initiative cost to 10 - Fixed story bugs causing occasional duplication of something (two boss fights, etc) - Fixing edge case where passenger mission would incorrect refuse to accept due to lack of cabins - Fixed click patterns that could cause Black Market screen to freeze
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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