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Update #128: Industry and Military
Relying on their immense network of mining and refinery operations, Javat is able to offer Water-Fuel at a 10% discount at all of their starports. Where the price is below $10, the discount always cuts at least $1 off the price. On the military side -- out of reverence for military captains, all Cadar faction holdings reserve extra Spice and Medical supplies for captains bearing military rank. As the grade of your military rank increases, the reserved cache of spice and medical supplies increases. On the far side, Steel Song bestows great prestige upon those that carry their Edicts. Every grade of Edict grants a 1% discount on any and all starport upgrades -- from weapons to armor to new prison cells.
Thanks to our awesome community, we've got another player-requested feature in #128. The "Stash All" button in wilderness zones allows you to quickly drop everything in your cargo hold onto into a hidden stash.
With Update #128, we've changed the Initiative cost of 2 Bounty Hunter Talents -- increasing Unfaltering Ire to 10 and reducing Hunter's Challenge to 10. Also, the bonuses from Steadfast Aim have been reduce to flat +20% to Ranged Damage, Accuracy and Piercing. Across the board for character's gear, the bonuses to Damage have been reduced, from between 5% to 10% for some of the higher pieces of gear.
For those legendary captains who have died in the void or fighting to get back to it, the game over screen has gained some big improvements to help you remember their life and deeds. You can now gain access to the full Captain's Log as well as the Captain's Awards list in order to bask in their (fallen) glory!
We've also added over 100 new names to the game's name generator for added variety and more flavor. We've added 10 new barks for Traits like Drunk and upgraded the Trait mutator to avoid confusion combinations like Tense + Calm. And we've fixed a host of little bugs reported on Steam -- issues with the starting mission, different window size handling at different scaling, losing Rep with Indies and more. Thanks to everyone posting feedback and suggestions!
- New Javat Faction Bonus: Javat starports offer a 10% fuel discount on normal fuel prices - New Steel Song Faction Bonus: captains with Edicts gain discount on all upgrades in starport at 1% per Edict rank (rank 9 = 9% off) - New Cadar Faction Bonus: captains with military rank gain access to additional spice and doctor supplies - Added 11 new pieces of gear art for to round out the catalog - Added 10 new barks for characters by Trait (thanks Steam!) - In Memoriam screen now features the fallen Captain's Awards and Log (thanks Twitch!) - Added "Stash All" button for Wild Zones to dump entire hold to stash with one click - Increased list of names in the name generator by 10% (over 100 new names) - Bounty Hunter Talent Initiative changes: Hunter's Challenge only costs 10, Unfaltering Ire now costs 10 - Bounty Hunter Steadfast Aim changes, reduced self-buff to +20% Damage, +20% Accuracy, +20% Piercing - Improved Trait exclusion tables to avoid odd combinations - Reduced highest bonuses to ranged or melee damage granted by gear - Fixed bug where Arbiter's mission disappears after accepting it - Fixed bug allowing some missions to cause fake loss or gain or Rep with Independents - Fixed inconsistencies between System Atlas and Contact Detail around Recruiting and other Trait-base services - Fixed some inaccuracy in mission text - Improved UI responsiveness to certain screen sizes and scaling
[ 2019-01-13 23:27:19 CET ] [ Original post ]
In Update #128 the faction juggernauts of industry and military might gain their first set of faction-specific bonuses, another round of art additions finishes the gear catalogs, the game over screen gets a big boost, Bounty Hunter Talents get some rebalance and a new player-requested feature in "Stash All" in wild zones! It's big, its packed, its Update #128.
Javat, Cadar and Steel Song
Relying on their immense network of mining and refinery operations, Javat is able to offer Water-Fuel at a 10% discount at all of their starports. Where the price is below $10, the discount always cuts at least $1 off the price. On the military side -- out of reverence for military captains, all Cadar faction holdings reserve extra Spice and Medical supplies for captains bearing military rank. As the grade of your military rank increases, the reserved cache of spice and medical supplies increases. On the far side, Steel Song bestows great prestige upon those that carry their Edicts. Every grade of Edict grants a 1% discount on any and all starport upgrades -- from weapons to armor to new prison cells.
Stash All
Thanks to our awesome community, we've got another player-requested feature in #128. The "Stash All" button in wilderness zones allows you to quickly drop everything in your cargo hold onto into a hidden stash.
Crew Combat Balance
With Update #128, we've changed the Initiative cost of 2 Bounty Hunter Talents -- increasing Unfaltering Ire to 10 and reducing Hunter's Challenge to 10. Also, the bonuses from Steadfast Aim have been reduce to flat +20% to Ranged Damage, Accuracy and Piercing. Across the board for character's gear, the bonuses to Damage have been reduced, from between 5% to 10% for some of the higher pieces of gear.
Legendary Deaths
For those legendary captains who have died in the void or fighting to get back to it, the game over screen has gained some big improvements to help you remember their life and deeds. You can now gain access to the full Captain's Log as well as the Captain's Awards list in order to bask in their (fallen) glory!
And More, More More
We've also added over 100 new names to the game's name generator for added variety and more flavor. We've added 10 new barks for Traits like Drunk and upgraded the Trait mutator to avoid confusion combinations like Tense + Calm. And we've fixed a host of little bugs reported on Steam -- issues with the starting mission, different window size handling at different scaling, losing Rep with Indies and more. Thanks to everyone posting feedback and suggestions!
v2.4.61 - 1/13/2019
- New Javat Faction Bonus: Javat starports offer a 10% fuel discount on normal fuel prices - New Steel Song Faction Bonus: captains with Edicts gain discount on all upgrades in starport at 1% per Edict rank (rank 9 = 9% off) - New Cadar Faction Bonus: captains with military rank gain access to additional spice and doctor supplies - Added 11 new pieces of gear art for to round out the catalog - Added 10 new barks for characters by Trait (thanks Steam!) - In Memoriam screen now features the fallen Captain's Awards and Log (thanks Twitch!) - Added "Stash All" button for Wild Zones to dump entire hold to stash with one click - Increased list of names in the name generator by 10% (over 100 new names) - Bounty Hunter Talent Initiative changes: Hunter's Challenge only costs 10, Unfaltering Ire now costs 10 - Bounty Hunter Steadfast Aim changes, reduced self-buff to +20% Damage, +20% Accuracy, +20% Piercing - Improved Trait exclusion tables to avoid odd combinations - Reduced highest bonuses to ranged or melee damage granted by gear - Fixed bug where Arbiter's mission disappears after accepting it - Fixed bug allowing some missions to cause fake loss or gain or Rep with Independents - Fixed inconsistencies between System Atlas and Contact Detail around Recruiting and other Trait-base services - Fixed some inaccuracy in mission text - Improved UI responsiveness to certain screen sizes and scaling
[ 2019-01-13 23:27:19 CET ] [ Original post ]
Star Traders: Frontiers
Trese Brothers
Developer
Trese Brothers
Publisher
2018-07-31
Release
Singleplayer Tags
Game News Posts:
375
🎹🖱️Keyboard + Mouse
Very Positive
(3410 reviews)
The Game includes VR Support
Public Linux Depots:
- Star Traders Frontiers LINUX [218.39 M]
- Star Traders Frontiers LINUX 64BIT [233.52 M]
- Star Traders: Frontiers Mod LINUX [415.12 M]
- Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Available DLCs:
- Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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