Update #131 lands with a blast of a new art, even more improvements to the enemy ship builder, a new Trait Conditioning service for Chaesin Doctors and Researchers (new!) and a ton of balance improvements and bug fixes. A huge thanks to everyone sharing the game, posting feedback and helping us improve!
In the art department, we've got 2 new environmental landing zones, a new wilderness jungle and a new urban image for some of the largest urban worlds. We've also added 3 new character faces.
We've also buffed the Navigator's Fast Getaway Talent, made Radiation Storms and other Rumors more impactful in orbital operations and given more teeth to the damage caused to crew during any card game.
Chaesin Trait Conditioning
The Chaesin Doctors are the oldest medical tradition of the Star Traders, hailing back to well before the Exodus and the Guild. While the Gestalt Technologists offer Trait Conditioning through their vats and other secretive techniques, the Chaesin now offer their own similar but different service through holistic techniques, synthesized compounds and reconditioning training. Chaesin Trait Conditioning can remove Addictive Tick, Crippled, Flashbacks, Frail, Hypochondriac, Hyperwarp Sickness, Paranoid, Stormshock or Weak System Traits -- a set with some overlap to the Gestalt list but also more of a focus on psychological Traits. We have also added a new Contact Type to help proliferate more Chaesin into the galaxy. The Chaesin Researcher offer Doctor Missions, buys Intel, Recruits Combat Medics, Trait Conditioning, Discounts Medical Services, may offer Black Market based on Traits such as Greedy, Corrupt, Underworld.
Enemy AI Ship Builder
We're continuing to put more pressure on the enemy ship builder routines, increasing their intelligence and ability to coordinate upgrades across a ship in prep for the Fighters/Carriers future milestone. In this update, we've once again increased the total number of upgrade paths for an enemy to consider, specifically by helping the ship builder do better with crew and officer accommodations and mass modulators components. Also, for those military focused ship types, they have improved their ability to ensure they upgrade their Weapon Lockers appropriately.
New Character Faces
We've added 3 new character faces with this update. We're excited to now have reached the 40 faces mark for female characters and will keep marching toward our goal of doubling the original 30. A similar wave of revisions and additions is coming for the male characters but there is some more work to do to prepare for that.
v2.4.71 - 1/31/2018
- Added 3 new female character faces - Added 2 new landing zone art boards, jungle wilderness and unique art for Alta Mesa and De Valtos Prime - Improved enemy ship builder AI -- increased upgrade paths, better upgrade planning for crew and officer accommodations, mass modulators, military deployment of higher level Weapons Lockers - Chaesin Doctors and Researchers now offer their own type of Trait Reconditioning to remove bad Traits, Gestalt are no longer the only game in town - Chaesin conditioning can remove Addictive Tick, Crippled, Flashbacks, Frail, Hypochondriac, Hyperwarp Sickness, Paranoid, Stormshock or Weak System Traits - Added new Contact Type "Chaesin Researcher" -- recruits Combat Medics, offers Trait Reconditioning, Buys Intel, Discounts Medical Services, may offer Black Market based on Traits such as Greedy, Corrupt, Underworld - Smuggler Contact Type now offers discount on Spice at the hall and can now offer Permit grade 1 - Salvage Broker Contact Type will only offer Black Market based on Traits such as Greedy, Corrupt, Underworld - Void Engine Safety Rating now displayed in main ship status, dry dock and starport with helpful tooltip - Radiation Storms and other Quadrant-wide Rumors have more impact on all Orbital Ops (Spy, Blockade, Patrol, Salvage) - Buffed Hyperwarp Navigator's "Fast Getaway" Talent to include a +5% Shield increase - Fixed issue with Orbital Salvage positive Trait cards adding negative Trait (Xenophobic) - Corsair's Scan Talent no longer removes Tribute option from Ship Encounters - Fixed rare bug that could prevent you from repairing your ship's Scout Bridge - Fixed issue where damage dealt by results of Exploring, Orbital Ops was less than shown - Fixed bug where negative or positive Rep could be shown while Exploring Indie wilderness zones - Fixed possible text overlays on Talent screen
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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