Update #132: Heavy Metal
With Update #132, we've rolled out of one of the new matching pairs of character outfits. Now you can deck your fighting crew in heavy military armor as they prepare for battle. The outfit set comes with a matching helmet to boot! As we keep adding new outfits, we've got a focus now on matching outfits, so expect to see that trend continue.
We've added two new types of Missions that play the political hotspots on the faction Prime worlds where the High Princes and High Princesses reside. Many political and economic Contacts want to keep their standing good at these courts and are willing to pay higher prices for you to carry their envoys and emissaries there and back again. Later, once a few Eras have past a new mission type emerges that will have your Contacts sending their envoys to Ryeline Ganne to meet with a certain someone and the emissaries there as well.
The new mission acceptance summary screen is helpful pull together your action and give a few reminders as well displaying the specifics of Talents. After accepting a mission, you'll get a summary now -- it includes the Talent that was used during the action and any exact bonus % or resulting discovery that you may have made. Also, you'll get reminders about future mission requirements (a prison cell will be required) or immediate changes to mission cargo (we've brought a prisoner aboard, captain).
With this release, we've exposed more details about the Sabotage action in ship combat boarding. If you've boarded the enemy ship and successfully defeated them, you have the default option to sabotage one component or can use the Cascading Destruction Talent to strike at another nearby component. The newly upgraded display indicates how damaged a component may already be through previous boarding or ship combat to help you make the best choices, perhaps picking the debuff or some other boarding Talent instead of Sabotage. We've also fixed a bug when enemy Bounty Hunters coming calling. Sent on missions by Contacts you've infuriated or insulted, these Bounty Hunters can use Blood Game against you. This fix enforces the rule that a successful boarding with Blood Game cancels any attempt to escape.
- Added 2 new matching blue heavy armor outfits - perfect more regimented military crews and heavy hitters - Added matching blue heavy helmet - perfect fit for new armor - Added 2 new mission types, negotiation and pilgrimages to faction Prime Worlds or Ryeline Ganne - Added new summary screen after accepting a mission, displays Talents used, bonuses, mission cargo changes or requirements (prisoner, package, passenger) - New mission summary screen makes exact bonuses to price by Talents very clear - Giving repeat firing orders in ship combat opens the Talents list to speed turns - Successful use of "Blood Game" Talent boards enemy and prevents escape - Improved Boarding Sabotage details on targeted component's damage to ensure best use of boarding abilities - Fixed issue with Chaesin Researchers not getting involved in the Plague Era - Fixed bug in Pit Fighter V story arc with Gestalt variation - Improved auto-save routine to ensure quitting the game any time loses no progress - Fixed issues with hotkeys in wild zones
[ 2019-02-03 06:53:09 CET ] [ Original post ]
Update #132 rolls out strong on a Saturday night, delivering some awesome new heavy armor outfits, a mean looking new helmet, new mission types, a new mission acceptance summary screen to give details on Talents being used and much more.
A huge thanks to everyone sharing Star Traders: Frontiers and leaving a review to help us keep cranking updates at this Relentless Pace.
Heavy Armors and Helmet
With Update #132, we've rolled out of one of the new matching pairs of character outfits. Now you can deck your fighting crew in heavy military armor as they prepare for battle. The outfit set comes with a matching helmet to boot! As we keep adding new outfits, we've got a focus now on matching outfits, so expect to see that trend continue.
Prime Missions
We've added two new types of Missions that play the political hotspots on the faction Prime worlds where the High Princes and High Princesses reside. Many political and economic Contacts want to keep their standing good at these courts and are willing to pay higher prices for you to carry their envoys and emissaries there and back again. Later, once a few Eras have past a new mission type emerges that will have your Contacts sending their envoys to Ryeline Ganne to meet with a certain someone and the emissaries there as well.
Mission Summary
The new mission acceptance summary screen is helpful pull together your action and give a few reminders as well displaying the specifics of Talents. After accepting a mission, you'll get a summary now -- it includes the Talent that was used during the action and any exact bonus % or resulting discovery that you may have made. Also, you'll get reminders about future mission requirements (a prison cell will be required) or immediate changes to mission cargo (we've brought a prisoner aboard, captain).
Ship Combat Boarding
With this release, we've exposed more details about the Sabotage action in ship combat boarding. If you've boarded the enemy ship and successfully defeated them, you have the default option to sabotage one component or can use the Cascading Destruction Talent to strike at another nearby component. The newly upgraded display indicates how damaged a component may already be through previous boarding or ship combat to help you make the best choices, perhaps picking the debuff or some other boarding Talent instead of Sabotage. We've also fixed a bug when enemy Bounty Hunters coming calling. Sent on missions by Contacts you've infuriated or insulted, these Bounty Hunters can use Blood Game against you. This fix enforces the rule that a successful boarding with Blood Game cancels any attempt to escape.
v2.4.73 - 2/2/2019
- Added 2 new matching blue heavy armor outfits - perfect more regimented military crews and heavy hitters - Added matching blue heavy helmet - perfect fit for new armor - Added 2 new mission types, negotiation and pilgrimages to faction Prime Worlds or Ryeline Ganne - Added new summary screen after accepting a mission, displays Talents used, bonuses, mission cargo changes or requirements (prisoner, package, passenger) - New mission summary screen makes exact bonuses to price by Talents very clear - Giving repeat firing orders in ship combat opens the Talents list to speed turns - Successful use of "Blood Game" Talent boards enemy and prevents escape - Improved Boarding Sabotage details on targeted component's damage to ensure best use of boarding abilities - Fixed issue with Chaesin Researchers not getting involved in the Plague Era - Fixed bug in Pit Fighter V story arc with Gestalt variation - Improved auto-save routine to ensure quitting the game any time loses no progress - Fixed issues with hotkeys in wild zones
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
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- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
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