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Update #139: Radiation Burns


Welcome to Update #139 where Radiation Storms go to play. This update includes a big buff for Radiation Storm Rumors, fixes a critical bug with the enemy ship builder (auto-defeat) and adjusts a number of Talents, Traits and ship components for bug fixes, clarification and balance issues.. First up, we've fixed the bug where some enemy ships lose the battle automatically or lose automatically upon the first attempt board. In both cases, this was caused by a mistake in the enemy ship builder AI that would at times -- probably against the advice of all of the officers -- toss out the Void Engine and/or the crew Barracks in an attempt to get more weapons, defense etc. This is now fixed!

Empowered Radiation Storms


Watch out because the new Radiation Storms can really burn! The storms now match with Radiation World systems in a way that is really nasty -- together the two increase the risk of all orbital operations, orbital salvage and any exploring on that system. Also, sailing the void without Water-Fuel to provide a containment field for your engine is even more dangerous and levies event more substantial penalties. If you're crossing Radiation Storms, but we sure to pick up Talents like Storm Navigator to protect your crew and ship.

Officers Loyalty


We've fixed a mistake in the Trait Mutation tables that allowed Officers to gain the Loyal Trait. Since Officers never desert this Trait was not very useful and it is no longer an option.

Talent Updates


Update #140 applies some needed balance to "At Starport" Talent set, bringing all of them up to the standard cool down of 13 weeks. This includes "Generous in Service", "Listening Port", "Port Maintenance", "Makeshift Repairs" and "Secrets Unbound". We've also put some rules clarifications into the description of "Makeshift Repairs" so that it better matches "Port Maintenance" in detailing exactly how many components are fixed. And "Generous in Service" has received a long needed clarification to how its rules work, pointing out its maximum Rep gain per event as well as the point where returns start to really drop off. You can only become so well loved by faction leadership for running a free hospital ship. Around 40 Rep, things slow down quickly. To avoid odd situations, we've prevent two more Boarding Victory Talents from being used against xeno. "Cold-Blooded Threats" and "Call for Surrender" both nuke Morale and the xeno now ignore either and therefore they are simply removed from the list of options.

v2.4.95 - 3/18/2019


- Fixed bug where some enemy ships automatically lose or have no crew - Radiation Storms are much more dangerous on Radiation Planets - Radiation Storms increase risk of Exploration, major increase in risk on Radiation Planets - Radiation Storms increase risk of Salvage operation doing damage to ship and crew - Increased penalties for running out of fuel during a Radiation Storm - Officers, who by rule never Desert the ship, can no longer gain the Loyal Trait - Boarding Victory Talents "Cold-Blooded Threats" and "Call for Surrender" can no longer be used against xeno - Extended Cool down of all "At Starport" Talents - "Generous in Service", "Listening Port", "Port Maintenance", "Makeshift Repairs" and "Secrets Unbound" now have 13 week cooldowns - Clarified rules for how damage is repaired for "Makeshift Repairs" - Clarified Rep rules for "Generous in Service" - max Rep gain is 10 per event and diminishing returns at 40 Rep - Fixes bug with Dart Jammer and Dart Liner ship components


[ 2019-03-18 23:45:55 CET ] [ Original post ]



Star Traders: Frontiers
Trese Brothers
  • Developer

  • Trese Brothers
  • Publisher

  • 2018-07-31
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 373  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (3381 reviews)


  • Review Score

  • http://www.tresebrothers.com
  • Website

  • https://store.steampowered.com/app/335620 
  • Steam Store

  • The Game includes VR Support



    Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]

  • Public Linux depots

  • Star Traders: Frontiers Supporter Badge
  • Available DLCs

  • Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?


    • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
    • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
    • Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
    • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
    • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.


    First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.

    With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.

    Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.


    Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.

    We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.

    It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.

    Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
    MINIMAL SETUP
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20
    • Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
    GAMEBILLET

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    7.5$ (70%)
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