Update #143: Spare No Expense
Many of the craft-focused Contacts are now offering a new service -- selling gear specifically for your wing pilots. With slick bonuses to your Hit Chance and Evasion these new gear options are perfect for any officer who is risking it all by piloting a craft. You can find the new gear under the Contacts > Gear Filter as well as just seeking out Contacts like Squadron Mechanic, Flight Academy Officers or Provost or Naval Recruiters. More options will be coming over time, and it's also rumored across the spice hall that other unique wing specialist gear may have been seen in future Salvage cards.
With INTERDICTION now a week behind us, we're still cleaning up some issues before we release the enemy craft AIs. A huge thanks goes out to everyone who has sent in crash reports and posted to the forums. We had a spike in stability issues right after INTERDICTION and we are excited to see that the crash counts have almost returned to pre-craft levels now! This release will help even more. We've fixed a crash with the Wing Bomber's Ruthless Destruction Talent. We've also fixed an issue that was causing Ransom Escort not to work in ship combat victory. Finally, with help from @veyer we've tracked down a sneaky bug that was causing Wing Commando boarding victory Talents not to appear as options sometimes. We've also resolved some issues with the faction of the enemies you fight in the Black Market. The security forces are now correctly factioned. In ship component land, we've fixed the install time on Interlocking Sensor Matrix 4. We've improved the combat log entries about closing in, retreating and attempting to escape so that they are more clear about which direction your ship is heading. We've included a third summary line at times to help make the results as clear as possible. Thanks to everyone leaving a review!
- Added new Contact service to sell "Wing Specialist Gear" -- see your Squadron Mechanic, Flight Academy Contacts, Naval Recruiters - Now for sale, 7 types of Gear ranging from level 1 to 6 to improve your ace wing pilots - Fixed Black Market cards for Faction Security providing Indie enemies, now correct local faction - Fixed crash when using Wing Bomber's "Ruthless Destruction" Talent - Fixed issue with Wing Commando "Long Range Support" Talent needing an Interdictor instead of a shuttle - Fixed issue with Wing Commando boarding victory Talents not appearing in some crew-craft setups - Adjusted text in ship combat log to differentiate between attempted range changes and escapes - Clarified rules about Trade Permits preventing looting from faction pirates - Fixed install time on Interlocking Sensor Matrix 4
[ 2019-04-23 02:42:54 CET ] [ Original post ]
Update #143 comes screaming out of the gate with a new Contact service, new types of gear, balance changes, craft Talent fixes and improvements to the ship combat log.
We also want to extend a huge welcome to all the new captains who joined us last week. We've met some of you on the Steam forums and look forward to hearing from more of you. If you're enjoying the game and the pace of updates, please tell a friend and leave a review!
Wing Specialist Gear
Many of the craft-focused Contacts are now offering a new service -- selling gear specifically for your wing pilots. With slick bonuses to your Hit Chance and Evasion these new gear options are perfect for any officer who is risking it all by piloting a craft. You can find the new gear under the Contacts > Gear Filter as well as just seeking out Contacts like Squadron Mechanic, Flight Academy Officers or Provost or Naval Recruiters. More options will be coming over time, and it's also rumored across the spice hall that other unique wing specialist gear may have been seen in future Salvage cards.
Balance, Talents and More
With INTERDICTION now a week behind us, we're still cleaning up some issues before we release the enemy craft AIs. A huge thanks goes out to everyone who has sent in crash reports and posted to the forums. We had a spike in stability issues right after INTERDICTION and we are excited to see that the crash counts have almost returned to pre-craft levels now! This release will help even more. We've fixed a crash with the Wing Bomber's Ruthless Destruction Talent. We've also fixed an issue that was causing Ransom Escort not to work in ship combat victory. Finally, with help from @veyer we've tracked down a sneaky bug that was causing Wing Commando boarding victory Talents not to appear as options sometimes. We've also resolved some issues with the faction of the enemies you fight in the Black Market. The security forces are now correctly factioned. In ship component land, we've fixed the install time on Interlocking Sensor Matrix 4. We've improved the combat log entries about closing in, retreating and attempting to escape so that they are more clear about which direction your ship is heading. We've included a third summary line at times to help make the results as clear as possible. Thanks to everyone leaving a review!
v2.5.11 - 4/22/2019
- Added new Contact service to sell "Wing Specialist Gear" -- see your Squadron Mechanic, Flight Academy Contacts, Naval Recruiters - Now for sale, 7 types of Gear ranging from level 1 to 6 to improve your ace wing pilots - Fixed Black Market cards for Faction Security providing Indie enemies, now correct local faction - Fixed crash when using Wing Bomber's "Ruthless Destruction" Talent - Fixed issue with Wing Commando "Long Range Support" Talent needing an Interdictor instead of a shuttle - Fixed issue with Wing Commando boarding victory Talents not appearing in some crew-craft setups - Adjusted text in ship combat log to differentiate between attempted range changes and escapes - Clarified rules about Trade Permits preventing looting from faction pirates - Fixed install time on Interlocking Sensor Matrix 4
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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