It's the second week of Steam Summer sale and our 4th big update so far! With Update #162, you're still saving 33% and you get even more content, outfits, a new Pirate Talent, major Stash feature improvements suggested by the community and more! We'll dive into all the specifics below, section by section.
If you're enjoying the pace of updates and new content, please leave a review. Great to see some of our 600+ hour players coming out to drop reviews on the game! Thank you :D
If you've ever been looking for an interesting and peace-focused merchant / high cargo ship build, look no further than the screenshot above shared by @JimmysTheBestCop. Amazing capacity, amazing fuel efficiency, but no weapons and weak Ship Skill Pools. This one needs factions to be friendly and some powerful Encounter Talents.
Military Brass
With Update #162 we've added another matching outfit. Your Military Officers and Commanders never had it so good, now featuring an outfit specifically baked just for them. If you are a Captain, Officer or just a pretentious crew member, you can now wear your full regalia and remind everyone else that you serve a faction military. Or not. Either way -- you're going to do it in style. A huge thanks to all of our Patreons who have helped suggest outfits that are appearing in this second wave.
Doomsday Stashers
If you've got *a lot* of things in stashes buried all across the galaxy than this update is for you. First up, we've now denoted the rows that are the headers for individual stashes by coloring them differently, making it a quick visual scan to see the different stashes. Second, we've included Quadrant name in the stash header row, making is easy to see which Stashes are in the same Quadrant, helping you plan a pickup run if you're sweeping through to collect and sell. Third, we've added a Dump feature for stash items. You can dump an entire entry in a stash or even just a few units -- all from across the galaxy. By erasing these entries from your data records, you remove the Stashed cargo from your list. Got 32 units of Biomass that are 17 jumps away? Dump it! Finally, we fixed a routing bug that was occurring when looking at Stashes on the galaxy map. If you're routing to stashes from this map, the waypoints will now update correctly.
Pirate's Nose for Loot!
The Pirate Job has gained a new rank 11 Talent, "Looter's Intuition" that affects all encounters with Merchants while blockading. While hunting the richest targets, a Pirate's nose for loot can now help pick out the merchants who are most heavily loaded with cargo. There are no clear visual signs, perhaps the slightest traces on the arc scanner reverb -- but none the less, a real Pirate just nose. Knows? Nose. Any Merchant who is encountered with this Talent firing is going to have a packed cargo hold, often with extra valuable goods. Just one more way to reap the benefits of blockading. We've also fixed a bug with the "Signature Jammer" type Talents -- they were not appearing in the ship encounter log if they reduced Rep loss to just -1. We've clarified their description as well to be clear that they have cannot reduce Rep loss below -1 and we've also clarified all Doctor Saving Talents which had some confusing words in their description before. Thanks to everyone for playing, sharing and gifting the game. Also, for reviewing! Enjoy the new content!
v2.5.61 - 7/3/2019
- Added new matching character outfits -- military officer or top brass commander - Added new rank 11 Pirate Talent "Looter's Instinct" which causes any Merchant encountered during Blockade to have bonus cargo - Stash List now includes Quadrant name for each stash grouping for easier visual parsing - Added feature to "Dump" cargo from Stashes at a distance, allowing the complete removal of Stashes without visiting them - Improved color coding of rows in Stash list to make it clearer which are the Stash headers and which are Stashed cargo - Fixed issue causing galactic map to route oddly when navigating to a stash - Fixed bug that was preventing "Signature Jammer" Talents from appear after ship encounter if the Rep loss was exactly -1 - Clarified description of "Signature Jammer" Talents to be clear that they reduce Rep loss to a minimum of -1 - Clarified description of medical Talents that prevent Doctor Skill failures and Life Savers
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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