Update #166 rolls out with a new Mass 8000 freighter, a rebuild of the Cargo Missions to make the more exciting and lucrative for focused merchants, a new look at how craft pilots gain XP, and a major rebalance to the Mass allocated for Dual-Field Engines, Barracks and Officer Cabins. As always, there is more so check the full notes below.
If you're enjoying the pace of updates and improvements, please share the game with a fiend and be sure to leave a review!
For anyone having crashes during the Faen storyline or other storylines when completing a mission, this update should resolve it! Thanks to everyone for reporting the issue.
Expanded Cargo Missions
While peaceful merchants have run cargo missions for a long time, these missions have not scaled well to the power and grandeur of those said merchants. With the latest update, Cargo Missions now take into account the captain's cargo hold size, their Rep with the faction and their Trade Permit level when determining how far to push the requirements for the cargo delivery -- and the price. The rewards for cargo delivery now scale more above the linear line as these requirements go up. Now, its possible to see larger deliveries with larger pay days.
Crew and Officer Mass Reductions
We've made some important and highly impactful changes to the Mass stats for all ship components -- small, medium and large -- that primarily house Officer or Crew. This type of component has across the board seen a reduction in Mass, sometimes upwards of 20%. As every ship is required to have some barracks and officer cabins, this frees up a bit more design space across the board and even more so on ships that feature multiple components to house their crew and officers. Dual-Field Void Engines have also seen a reduction in Mass to improve their place within the engine hierarchy and to help offset the decision to return to Balanced engine from one of the specialist builds.
Pallas Freighter
The new Pallas Freighter leaves the starport at a heavy 8,000 Mass boasting powerful internal shielding, best-in-class fuel storage (96 base, 250 all told) and the average hull points of a freighter built for transport. The Pallas offers 8 large slots -- an unrivaled layout with a ability to expanding with large components like cargo holds. In trade, it has only 12 medium and 8 small slots. The Pallas has the option to convert into a carrier and fly up to 3 max craft, which is especially suited to its large slot setup. Built out with a wide array of medium component cargo holds, a Salvage Bay, and an array of bristling weaponry for its own defense -- the Pallas Freighter will cost you more than $1,000,000 credits to get into but is worth the price tag.
Railgun Rebalance
The Blazelight Railgun and Radiance Raligun -- the high level small slot railguns -- have been rebalanced a bit with Update #166. The Radiance has been pushed even more into the pattern of a crippling weapon with high Radiation Damage and high Crippling Chance. The Blazelight maintains its position as a more hull-destructive version of the weapon. We've also added a new windowed resolution by request and dropped in 8 new awesome barks (thanks @lurker) that reference back to Exodus and pre-Exodus lore.
v2.5.67 - 7/17/2019
- New 8000 Mass class Ship: Pallas Freighter - mighty transport class - Enhanced cargo delivery missions to scale up delivery requirements (more cargo, more reward) based on ship's cargo hold, Permit rank, Rep levels - Improved balance of XP granted for craft pilots during ship combat, also moved XP gains to moment of attack/boarding/intercept instead of landing - Rebalanced & reduced mass costs for Dual-Field Engines, Barracks and Size 2 Officer Cabins - Added 8 new barks hearkening back to Exodus and galactic core - Added 2560x1080 windowed resolution by request - Fixed switch names of ship debuffs Devastating Shot and Disabling Approach in hovers during ship combat - Rebalanced Blazelight Railgun (small slot, lvl 5) and Radiance Railgun (small slot, lvl 6) - Fixed issue where story event on quadrant map might not stop ship from moving - Fixed crash occurring on some maps with Faen or other story missions ("Conspiracy in Motion", etc)
Star Traders: Frontiers
Trese Brothers
Trese Brothers
2018-07-31
Singleplayer
Game News Posts 373
🎹🖱️Keyboard + Mouse
Very Positive
(3381 reviews)
http://www.tresebrothers.com
https://store.steampowered.com/app/335620 
The Game includes VR Support
Star Traders Frontiers LINUX [218.39 M]Star Traders Frontiers LINUX 64BIT [233.52 M]Star Traders: Frontiers Mod LINUX [415.12 M]Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Star Traders: Frontiers Supporter Badge
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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