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Update #168: Knife-like Design
The Victus Interceptor is the premier construction template for the fifth generation Juror class solar yacht. The Victus is a sleek, efficient vessel with very flexible operational capabilities for a ship of its mass. The hull's architecture is was planned to save mass and hull at every step which makes two small craft bays possible. Boasting a famous knife-like design and a bold black-and-red color scheme, the Victus is a favorite of those captains who love to terrify their opponents. Access to the ship requires the Warmaster unlock.
With Update #168 we've made some very helpful improvements to the Mission offer and current list of Missions. First, we've removed all inconsistencies between the two screens. There were fields (price and distance) that were not shared cleanly between the two -- now they are all. Also, we've ensured the price and distance calculations for each mission include the sum total of all steps. If the missions summary on the left states "2 jumps" it is correctly counting the 1 jump there and the 1 jump back. Once the mission is accepted, you'll see the same summary in the current Missions list.
With some great input from the community, we've made some changes to ship components -- thanks @peterbbesen! The Mass on Zenrin-only "Armored Officer Suites" has been fixed to 225. We've added Void and Radiation resistances to both the Cadar Shielded Barracks 4 and the Alta Mesa Reinforced Fuel Pod to set them apart from stock options. The Alta Mesa Reinforced Fuel Tank (medium) has also gained a small Fuel bonus as well as some Pilot and Electronics Skill Pool bonuses to help stay competitive.
Across the wide world of operations, we've made a ton of changes. Many are for the moment in the form of higher XP bonuses for critical actions, like ending or reducing Rumors timeline (Quarantine) or for the card that uncovers a new Rumor. In the Black Market, learning a new Contact or uncovering a new Rumor will also yield higher XP rewards. If you're salvaging, the time and fuel cost of crew risk cards has gone up. We've also made some Rumors more impactful on the Black Market -- the Ion Storm system Rumor and Civil Unrest zone Rumor now make the Black Market significantly easier to reach.
- New Ship: Victus Interceptor (3400M, Warmaster Unlock) - Improved Mission offer and accepted missions list -- correct jump count and price always shown on both, local missions marked as such - Redesigned and repriced Sword Cutter from 800K to 480K - Improved Cadar "Shielded Barracks 4" with Void and Rad Resist - Improved Alta-Mesa only "Reinforced Fuel Tank" with +2 Pilot, +2 Electronics and +4 Fuel - Improved Alta-Mesa only "Reinforced Fuel Pod" component with Void and Rad Resist - Fixed incorrect Mass on Zenrin-only Armored Officer Suites medium component - Changed classification of Kloxian Reaver and Cognisense Balm - Orbital Ops: Increased XP bonus for ending a Quarantine Rumor by 100% - Orbital Ops: Increased XP bonus for reducing a Quarantine Rumor by 50% - Orbital Ops: Increased XP bonus for uncovering a Rumor by 20% - Increased Turns and Fuel used when Crew are injured during Salvage operations - Black Market: Increased XP bonus for uncovering a Rumor by 200% - Black Market: Added major XP bonus for uncovering a new Contact - Reduced Crew morale loss during Black Market failures by 20% - Civil Unrest Rumor now makes Black Market access considerably easier - Ion Storm Rumor makes Black Market access considerably easier
[ 2019-07-25 17:14:39 CET ] [ Original post ]
Update #168 rolls out in the heat of the end of July, bringing another new ship, a major redesign to the Sword Cutter, improvements for some faction-specific ship components and some major player-driven improvements to the mission offer and current mission lists. We're also grinding through some balance tasks across all of the card games.
If your'e enjoying the game or the pace of updates, please consider leaving a review and telling a friend!
Warmaster Victus Interceptor
The Victus Interceptor is the premier construction template for the fifth generation Juror class solar yacht. The Victus is a sleek, efficient vessel with very flexible operational capabilities for a ship of its mass. The hull's architecture is was planned to save mass and hull at every step which makes two small craft bays possible. Boasting a famous knife-like design and a bold black-and-red color scheme, the Victus is a favorite of those captains who love to terrify their opponents. Access to the ship requires the Warmaster unlock.
Mission Estimations
With Update #168 we've made some very helpful improvements to the Mission offer and current list of Missions. First, we've removed all inconsistencies between the two screens. There were fields (price and distance) that were not shared cleanly between the two -- now they are all. Also, we've ensured the price and distance calculations for each mission include the sum total of all steps. If the missions summary on the left states "2 jumps" it is correctly counting the 1 jump there and the 1 jump back. Once the mission is accepted, you'll see the same summary in the current Missions list.
Faction-specific Ship Components
With some great input from the community, we've made some changes to ship components -- thanks @peterbbesen! The Mass on Zenrin-only "Armored Officer Suites" has been fixed to 225. We've added Void and Radiation resistances to both the Cadar Shielded Barracks 4 and the Alta Mesa Reinforced Fuel Pod to set them apart from stock options. The Alta Mesa Reinforced Fuel Tank (medium) has also gained a small Fuel bonus as well as some Pilot and Electronics Skill Pool bonuses to help stay competitive.
Card Game Balancing
Across the wide world of operations, we've made a ton of changes. Many are for the moment in the form of higher XP bonuses for critical actions, like ending or reducing Rumors timeline (Quarantine) or for the card that uncovers a new Rumor. In the Black Market, learning a new Contact or uncovering a new Rumor will also yield higher XP rewards. If you're salvaging, the time and fuel cost of crew risk cards has gone up. We've also made some Rumors more impactful on the Black Market -- the Ion Storm system Rumor and Civil Unrest zone Rumor now make the Black Market significantly easier to reach.
v2.5.71 - 7/25/2019
- New Ship: Victus Interceptor (3400M, Warmaster Unlock) - Improved Mission offer and accepted missions list -- correct jump count and price always shown on both, local missions marked as such - Redesigned and repriced Sword Cutter from 800K to 480K - Improved Cadar "Shielded Barracks 4" with Void and Rad Resist - Improved Alta-Mesa only "Reinforced Fuel Tank" with +2 Pilot, +2 Electronics and +4 Fuel - Improved Alta-Mesa only "Reinforced Fuel Pod" component with Void and Rad Resist - Fixed incorrect Mass on Zenrin-only Armored Officer Suites medium component - Changed classification of Kloxian Reaver and Cognisense Balm - Orbital Ops: Increased XP bonus for ending a Quarantine Rumor by 100% - Orbital Ops: Increased XP bonus for reducing a Quarantine Rumor by 50% - Orbital Ops: Increased XP bonus for uncovering a Rumor by 20% - Increased Turns and Fuel used when Crew are injured during Salvage operations - Black Market: Increased XP bonus for uncovering a Rumor by 200% - Black Market: Added major XP bonus for uncovering a new Contact - Reduced Crew morale loss during Black Market failures by 20% - Civil Unrest Rumor now makes Black Market access considerably easier - Ion Storm Rumor makes Black Market access considerably easier
[ 2019-07-25 17:14:39 CET ] [ Original post ]
Star Traders: Frontiers
Trese Brothers
Developer
Trese Brothers
Publisher
2018-07-31
Release
Singleplayer Tags
Game News Posts:
375
🎹🖱️Keyboard + Mouse
Very Positive
(3410 reviews)
The Game includes VR Support
Public Linux Depots:
- Star Traders Frontiers LINUX [218.39 M]
- Star Traders Frontiers LINUX 64BIT [233.52 M]
- Star Traders: Frontiers Mod LINUX [415.12 M]
- Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Available DLCs:
- Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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