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Update #170: Void Thunder
Whenever you're looking at a ship component that has a level as part of its description, you'll now see that level in roman numerals over the icon, easy to read and see at a glance. This is a huge help in being able to visual share a ship design. It is also even more important when browsing component lists within the starport. Along with this, we've done some name standardization to be sure that any component which is part of a tiered setup (1 to 4, etc) has the level in its name (Pilot Assist Module 1).
We've also added a new set of component icons for the different modules of your ship -- differentiating Armor-focused components, Shield-focused components, those types of seals and plating for orbital ops and ship combat, as well as spike modules. We've also added icons for the exo-crawler exploration components and differentiated Warhammer and Behemoth Void Engines.
- Improved ship component display for shopping, sharing and planning - Added new component icons for Armor components, Shield components, exo-crawler, Behemoth and Warhammer void engines - Added new component icons for operations seals and protectors, spike modules - Added level tag to all icons for all ship components in sequences (Fuel Tank 1 to 4, etc) - Improved consistency of naming of ship components, especially those in a sequence (Pilot Assist Module 1) - Fixed reported issues with Mission jumps - Clarified rules for Rank / Permit / Edict loss in the Contact details panel
[ 2019-07-28 02:06:57 CET ] [ Original post ]
Update #170 rolls out with a big focus on captain's quality of life in ship status and while planning how to upgrade your ship. These changes are a continuation of work we began last week and improvements that have been requested by different players. We're happy to deliver more ship component icons as well as visually marking the level of all tiered ship components directly on the icon!
A huge thanks to everyone posting feedback, suggestions and reviews!
Component Level Visible
Whenever you're looking at a ship component that has a level as part of its description, you'll now see that level in roman numerals over the icon, easy to read and see at a glance. This is a huge help in being able to visual share a ship design. It is also even more important when browsing component lists within the starport. Along with this, we've done some name standardization to be sure that any component which is part of a tiered setup (1 to 4, etc) has the level in its name (Pilot Assist Module 1).
More Component Icons
We've also added a new set of component icons for the different modules of your ship -- differentiating Armor-focused components, Shield-focused components, those types of seals and plating for orbital ops and ship combat, as well as spike modules. We've also added icons for the exo-crawler exploration components and differentiated Warhammer and Behemoth Void Engines.
v2.5.75 - 7/27/2019
- Improved ship component display for shopping, sharing and planning - Added new component icons for Armor components, Shield components, exo-crawler, Behemoth and Warhammer void engines - Added new component icons for operations seals and protectors, spike modules - Added level tag to all icons for all ship components in sequences (Fuel Tank 1 to 4, etc) - Improved consistency of naming of ship components, especially those in a sequence (Pilot Assist Module 1) - Fixed reported issues with Mission jumps - Clarified rules for Rank / Permit / Edict loss in the Contact details panel
[ 2019-07-28 02:06:57 CET ] [ Original post ]
Star Traders: Frontiers
Trese Brothers
Developer
Trese Brothers
Publisher
2018-07-31
Release
Singleplayer Tags
Game News Posts:
375
🎹🖱️Keyboard + Mouse
Very Positive
(3410 reviews)
The Game includes VR Support
Public Linux Depots:
- Star Traders Frontiers LINUX [218.39 M]
- Star Traders Frontiers LINUX 64BIT [233.52 M]
- Star Traders: Frontiers Mod LINUX [415.12 M]
- Star Traders: Frontiers Mod LINUX 64 [440.54 M]
Available DLCs:
- Star Traders: Frontiers Supporter Badge
Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG. Venture forth into a massive open universe rich with the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
- Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
- Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (21 jobs total)!
- Customize your own spaceship: Choose from more than 300 upgrades and build your very own vessel to venture across the vast reaches of space.
- Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
- Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to their isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once unimaginable distances between far-flung colonies, long-lost families, and political factions.
With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.
Great conflict is a time of great opportunity. For you, an aspiring Star Trader Captain who has just been given your charter, now is the time to capitalize on that opportunity.
Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. The success of Star Traders and its overwhelming positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams through digital games.
We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It’s time to take the helm and breathe life into the these stories, characters, and stars.
It is with great pride that after the release of four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG. We reached out to our fan base of Star Traders Captains with our latest KickStarter campaign and pitched our ambitious plan for an all-new open world sci-fi RPG.
Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers. Instead of being our first foray, we have brought all of the knowledge and experience to our latest and by far most ambitious project.
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 2.0 or higher
- Storage: 500 MB available space
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